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    Marin Mountain Bike (WIP)

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    • D Offline
      dylan
      last edited by

      Looking great. You have certainly got those welds perfected now ๐Ÿ˜„

      http://dmdarchitecture.co.uk/

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      • monsterzeroM Offline
        monsterzero
        last edited by

        Thanks for the tutorial, Richard! This will add a lot to my vehicles!

        monsterzero
        My New Twitch Stream!
        https://www.twitch.tv/infinitestorylab
        infinitemachine.com

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        • R Offline
          rsw
          last edited by

          @unknownuser said:

          Looking great. You have certainly got those welds perfected now ๐Ÿ˜„

          I'm going to have to do the first few again though, as they don't look as good as the most recent ones, and even though I've got the technique down to a fine art, its still quite time consuming.

          Richard

          http:img.userbars.pl9819554.png

          http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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          • CraigDC Offline
            CraigD
            last edited by

            Hey Richard, I've been following your most excellent work! I have a question on your workflow; I see you are using groups for each weld...why not use components? With a component, the work you do on one, would be duplicated on many, leading to much quicker work. For randomness, you could create three or four weld components, and then copy them in a selectively random pattern.

            If I understand your workflow properly, this could reduce some time. Just a thought!

            Cheers,

            • CraigD

            Google SketchUp

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            • R Offline
              rsw
              last edited by

              Usually I would use components, but most of the welded joints are between two non-uniform shapes joined at odd angles which means that non of the individual welds are the same. If I was using a cyclinder and flat surafce for example (as in my brief tuturial) I would use components as the joint is uniform all the way around, but unfortunatly there are very few instances on this model where that occurs.

              Richard

              http:img.userbars.pl9819554.png

              http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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              • CraigDC Offline
                CraigD
                last edited by

                That makes sense...I was thinking the same thing when I looked at the frame intersections.

                Oh well, manual manipulation it is...just like real hand-made welds!

                A very, very cool technique for sure!

                Cheers,

                • CraigD

                Google SketchUp

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                • R Offline
                  rsw
                  last edited by

                  Been on holiday, and haven't had much time since to spend working on this, but have had a little time this weekend to do some. As you can see from the second image the main elements of the frame are now done:

                  http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_frame10.jpg


                  http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_frame11.jpg

                  (Click to enlarge)

                  Richard

                  http:img.userbars.pl9819554.png

                  http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                  • boofredlayB Offline
                    boofredlay
                    last edited by

                    Beautiful ๐Ÿ˜ฎ

                    http://www.coroflot.com/boofredlay

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                    • W Offline
                      Will03
                      last edited by

                      killer work!

                      whats your file size at now? and what do you think it will be by the end?

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                      • R Offline
                        rsw
                        last edited by

                        @will03 said:

                        killer work!

                        whats your file size at now? and what do you think it will be by the end?

                        At the moment the file size for the frame is about 8.5 Mb
                        The front wheel is about 1.3 Mb (which the majority of can be reused for the rear wheel)

                        So at the moment in total the file size is about 9.8 Mb

                        Taking into account all the parts that are still to model, by the time I finish I wouldn't be surprised if by the end it is over 50 Mb

                        At the moment it is probably smaller than I would have expected.

                        Richard

                        http:img.userbars.pl9819554.png

                        http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                        • R Offline
                          rsw
                          last edited by

                          Started on the saddle now...


                          http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_saddle1.jpg


                          http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_saddle2.jpg

                          [click to enlarge]

                          I have since realised that what I thought were white lines are actually stitching, if I have time I might change the texture to show stitching instead, but for now I'm happy with it as it is.

                          Richard

                          http:img.userbars.pl9819554.png

                          http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                          • J Offline
                            Jon
                            last edited by

                            Wow! This model so far is incredible! What would be awesome is instead of textures of stitching on the saddle, actual 3d stitches. ๐Ÿ˜ฒ

                            Jon
                            KT Team member

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                            • M Offline
                              mateo soletic
                              last edited by

                              Amazing stuff Richard, keep it up.

                              [Concept Illustrations](http://concept-illustrations.com/)

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                              • A Offline
                                Andrija Posariฤ‡
                                last edited by

                                I just love this kind of projects;-) really amazing work, and I like your attention to details, I am looking forward to seeing your update, just keep them coming;-) It is Friday, I am almost done with work, so I won't model anything this weekend, but you gave me a few pretty good ideas for the next week;-))

                                Cheers and keep it up ๐Ÿ‘

                                Cheers, Andrija

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                                • R Offline
                                  rsw
                                  last edited by

                                  @jon said:

                                  Wow! This model so far is incredible! What would be awesome is instead of textures of stitching on the saddle, actual 3d stitches. ๐Ÿ˜ฒ

                                  That did cross my mind (and will probably try it at a later date!..)

                                  In the meantime I've had a few minutes spare to model a brake disc rotor


                                  http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_disc brake.jpg

                                  Richard

                                  http:img.userbars.pl9819554.png

                                  http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

                                  one-reply-to-this-post last-reply-time reply quote 0
                                  • S Offline
                                    SchreiberBike
                                    last edited by

                                    You keep blowing my mind. As you can guess from my handle, I've spent a lot of time on bicycles and working on bicycles. (can't ride any more due to bad knees. ๐Ÿ˜  ๐Ÿ˜ข ๐Ÿ˜ž )

                                    Your model wants me to make up a custom lugged frame in SU. The brazers deserve some attention too.

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                                    • B Offline
                                      bubbalove
                                      last edited by

                                      This whole thing has been a tease. I wanna see the finished bike already! Haha, no rush though.

                                      "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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                                      • R Offline
                                        rsw
                                        last edited by

                                        @unknownuser said:

                                        This whole thing has been a tease. I wanna see the finished bike already! Haha, no rush though.

                                        I would love too see the finished bike too!! When I first thought about doing this I hadn't really intended to go into quite so much detail as I have, but I don't really have enough spare time to do as much as I'd like to with this.

                                        I'm glad I have gone into as much detail as I have, and I am determined to get this finished eventually!! but I will be glad when it's complete.

                                        Richard

                                        http:img.userbars.pl9819554.png

                                        http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

                                        one-reply-to-this-post last-reply-time reply quote 0
                                        • CraigDC Offline
                                          CraigD
                                          last edited by

                                          Keep up the good work! We're all pulling for you!

                                          Cheers,

                                          • CraigD

                                          Google SketchUp

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                                          • P Offline
                                            pav_3j
                                            last edited by

                                            speechless.com\luciano

                                            unreal mate, absolutely unreal.

                                            pav
                                            (luciano)

                                            Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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