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    How can we unsplit edges

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    sketchup
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    • simon le bonS Offline
      simon le bon
      last edited by

      Very often i would like unsplit edges of a ligne: for example to find by inference the middle of a divided ligne, or else,in the purpose of use offset tool or follow me tool vith complexe curved line, it need to be undivided. And etc..
      In another way, i am searching the inverse process of "intersection with selection"

      Any idea ? Thanks

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      • T Offline
        taulajoe
        last edited by

        one way to connect to parts of a line:
        make a line from the connecting point to any direction, then delete this line
        now there is just one line left 😄

        bernhard

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        • simon le bonS Offline
          simon le bon
          last edited by

          Work great;; Thanks bernhard

          Well! I would like to know if exist a menu item working with the powerful selection tool to reverse Intersect With Model or Intersect With Selection .:.

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          • simon le bonS Offline
            simon le bon
            last edited by

            I have found a script on Ruby Library Depot/EDITING Section called repair_broken_lines.rb It do exactly what it says.

            But for a cercle or an arc exploded, as far i can see, no way to go back with a single entitie... Strange, cause we often need it.

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            • TIGT Offline
              TIG Moderator
              last edited by

              You must reform a broken arc or circle by drawing over it by hand. There is 'no (easy) way' of doing it automatically...

              TIG

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              • GaieusG Offline
                Gaieus
                last edited by

                You can always use the weld.rb plugin although it will only weld the broken arc/circle into a polyline not an arc or circle entity.

                Gai...

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                • simon le bonS Offline
                  simon le bon
                  last edited by

                  Dear Gaieus and Tig,

                  This pack is beginning to make a good toolkit. It seems that Weld.rb by Rick Wilson is responsible for a large number of developments: Chamfer_Along_Path.rb , PipeAlongPath.rb , ExtrudeAlongPath.rb , TubeAlongPath.rb etc,,, where it appears that mister Tig is not for nothing...

                  simonlebon

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