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    Chrome finish

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    • Al HartA Offline
      Al Hart
      last edited by

      The IRender Material Wizard makes it easy to preview and assign a chrome finish. (The wizard lets you easily preview how the material will render before creating the entire rendering.)

      metal.jpg

      You select and define the finish, and it is stored on the SketchUp material and automatically used for rendering. (The reflection, highlighting, etc are defined by the wizard. The color comes from the SketchUp model.)

      See: http://forums.renderplus.com/wiki/index.php?title=Material_Wizard

      Al Hart

      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
      IRender nXt from Render Plus

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      • C Offline
        carex
        last edited by

        I thought the Kerkythea Chrome texture was very nice.

        Chrome!!

        Have a sparkling day,
        Bob

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        • B Offline
          bellwells
          last edited by

          Well, here's a chrome-like material I have.


          Chrome material

          Ron

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          • T Offline
            tomsdesk
            last edited by

            Ron, lovely! I made a seamless version of it, thanks:


            brushsteelron-seamless.jpg

            http://www.tomsdesk.moonfruit.com/
            2.5D Trees & Shrubs!

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            • boofredlayB Offline
              boofredlay
              last edited by

              Thanks to the both of you 😉

              http://www.coroflot.com/boofredlay

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              • B Offline
                bellwells
                last edited by

                Thanks Tom! I don't use this texture that much and forgot it didn't tile.

                Ron

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                • Bob JamesB Offline
                  Bob James
                  last edited by

                  tom,

                  How do you do what you did? ❓

                  1. How do you make a .jpg into a seamless version?
                  2. How do you turn the resulting .jpg into a material for SketchUp?

                  i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                  • R Offline
                    remus
                    last edited by

                    you can use this: http://www.mapzoneeditor.com/index.php?PAGE=HOME to create seamless textures, i havent used it before but i believe a few other users tihnk its pretty good.

                    to use an imae as a texture, all you have to do is click file->import->select the 'use image as texture option->'select the image you want to use for your texture' SU willthen give oyu a coiple of handls to stretch the image over the face you want to texture, when youve placed it, it will then tile across the entire face. to paint it onto other faces, ismply go to the paint bucket, and select 'in model' textures.

                    http://remusrendering.wordpress.com/

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                    • T Offline
                      tomsdesk
                      last edited by

                      Bob, I use a feature in PSP...it samples parts of a jpeg and does the work for you (sometimes quite successful, sometimes not so much...I'd say this one was middle ground 'cause pretty directional :`) There is a tut out there (early here or on the old SU forums), sorry I can't remember who wrote it but it is excellent, on how to do one manually in PS.

                      As Remus said: just make a new material named as you will and browse to the saved pic for the texture.

                      http://www.tomsdesk.moonfruit.com/
                      2.5D Trees & Shrubs!

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                      • A Offline
                        alpro
                        last edited by

                        Here are two ways for manually making seamless textures with PS, http://biorust.com/index.php?page=tutorial_detail&tutid=18 http://www.biorust.com/tutorials/detail/160/en/ Both are rather time consuming especially with more detailed textures, this I know from experience as I'm currently in the process of starting to make myself a texture library that I hope will become quite large with high quality seamless textures including bump maps. modelhead also created a great tut for making seamless textures, http://www.sketchucation.com/forums/scf/viewtopic.php?f=82&t=3947&st=0&sk=t&sd=a There are also some plugins for PS, though I haven't tried any and some stand alone programs such as posted here, http://www.sketchucation.com/forums/scf/viewtopic.php?f=41&t=4212

                        Mike

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                        • jujuJ Offline
                          juju
                          last edited by

                          This topic also covers some seamless texture generating.

                          Save the Earth, it's the only planet with chocolate.

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                          • Bob JamesB Offline
                            Bob James
                            last edited by

                            Gentlemen All,
                            I've been off working on a proposal and haven't had a chance to check back to the forum until now. 😐

                            Thank you for the wealth of replies and their content. 👍

                            On to better results with your suggestions!

                            i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                            • S Offline
                              scottalanclymer
                              last edited by

                              Being at intermediate level now with Sketchup, and having spent most of February 7th now reading forums, viewing videos, and searching for a clue regarding applying a CHROME texture to items in Sketchup, is it safe to say this can not be done with Sketchup using native capabilities?

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                              • Dave RD Offline
                                Dave R
                                last edited by

                                @scottalanclymer said:

                                is it safe to say this can not be done with Sketchup using native capabilities?

                                The answer is the same as was given to you in your other forum post.

                                Etaoin Shrdlu

                                %

                                (THERE'S NO PLACE LIKE)

                                G28 X0.0 Y0.0 Z0.0

                                M30

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