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    Chrome finish

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    • Dave RD Offline
      Dave R
      last edited by

      Run your model through any of a number of rendering applications such as Kerkythea.

      Etaoin Shrdlu

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      • Al HartA Offline
        Al Hart
        last edited by

        The IRender Material Wizard makes it easy to preview and assign a chrome finish. (The wizard lets you easily preview how the material will render before creating the entire rendering.)

        metal.jpg

        You select and define the finish, and it is stored on the SketchUp material and automatically used for rendering. (The reflection, highlighting, etc are defined by the wizard. The color comes from the SketchUp model.)

        See: http://forums.renderplus.com/wiki/index.php?title=Material_Wizard

        Al Hart

        http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
        IRender nXt from Render Plus

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        • C Offline
          carex
          last edited by

          I thought the Kerkythea Chrome texture was very nice.

          Chrome!!

          Have a sparkling day,
          Bob

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          • B Offline
            bellwells
            last edited by

            Well, here's a chrome-like material I have.


            Chrome material

            Ron

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            • T Offline
              tomsdesk
              last edited by

              Ron, lovely! I made a seamless version of it, thanks:


              brushsteelron-seamless.jpg

              http://www.tomsdesk.moonfruit.com/
              2.5D Trees & Shrubs!

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              • boofredlayB Offline
                boofredlay
                last edited by

                Thanks to the both of you ๐Ÿ˜‰

                http://www.coroflot.com/boofredlay

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                • B Offline
                  bellwells
                  last edited by

                  Thanks Tom! I don't use this texture that much and forgot it didn't tile.

                  Ron

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                  • Bob JamesB Offline
                    Bob James
                    last edited by

                    tom,

                    How do you do what you did? โ“

                    1. How do you make a .jpg into a seamless version?
                    2. How do you turn the resulting .jpg into a material for SketchUp?

                    i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                    • R Offline
                      remus
                      last edited by

                      you can use this: http://www.mapzoneeditor.com/index.php?PAGE=HOME to create seamless textures, i havent used it before but i believe a few other users tihnk its pretty good.

                      to use an imae as a texture, all you have to do is click file->import->select the 'use image as texture option->'select the image you want to use for your texture' SU willthen give oyu a coiple of handls to stretch the image over the face you want to texture, when youve placed it, it will then tile across the entire face. to paint it onto other faces, ismply go to the paint bucket, and select 'in model' textures.

                      http://remusrendering.wordpress.com/

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                      • T Offline
                        tomsdesk
                        last edited by

                        Bob, I use a feature in PSP...it samples parts of a jpeg and does the work for you (sometimes quite successful, sometimes not so much...I'd say this one was middle ground 'cause pretty directional :`) There is a tut out there (early here or on the old SU forums), sorry I can't remember who wrote it but it is excellent, on how to do one manually in PS.

                        As Remus said: just make a new material named as you will and browse to the saved pic for the texture.

                        http://www.tomsdesk.moonfruit.com/
                        2.5D Trees & Shrubs!

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                        • A Offline
                          alpro
                          last edited by

                          Here are two ways for manually making seamless textures with PS, http://biorust.com/index.php?page=tutorial_detail&tutid=18 http://www.biorust.com/tutorials/detail/160/en/ Both are rather time consuming especially with more detailed textures, this I know from experience as I'm currently in the process of starting to make myself a texture library that I hope will become quite large with high quality seamless textures including bump maps. modelhead also created a great tut for making seamless textures, http://www.sketchucation.com/forums/scf/viewtopic.php?f=82&t=3947&st=0&sk=t&sd=a There are also some plugins for PS, though I haven't tried any and some stand alone programs such as posted here, http://www.sketchucation.com/forums/scf/viewtopic.php?f=41&t=4212

                          Mike

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                          • jujuJ Offline
                            juju
                            last edited by

                            This topic also covers some seamless texture generating.

                            Save the Earth, it's the only planet with chocolate.

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                            • Bob JamesB Offline
                              Bob James
                              last edited by

                              Gentlemen All,
                              I've been off working on a proposal and haven't had a chance to check back to the forum until now. ๐Ÿ˜

                              Thank you for the wealth of replies and their content. ๐Ÿ‘

                              On to better results with your suggestions!

                              i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                              • S Offline
                                scottalanclymer
                                last edited by

                                Being at intermediate level now with Sketchup, and having spent most of February 7th now reading forums, viewing videos, and searching for a clue regarding applying a CHROME texture to items in Sketchup, is it safe to say this can not be done with Sketchup using native capabilities?

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                                • Dave RD Offline
                                  Dave R
                                  last edited by

                                  @scottalanclymer said:

                                  is it safe to say this can not be done with Sketchup using native capabilities?

                                  The answer is the same as was given to you in your other forum post.

                                  Etaoin Shrdlu

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