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    Maximum Render Size?

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    • M Offline
      Mr S
      last edited by

      Hi pmiller,

      Well, this is very strange.
      I have just tried rendering with anti-aliasing switched off and it made no difference.
      Still getting the 'file failed to save' error.

      Below are my machine specs:

      Dell Precision 390
      WinXP Pro SP2
      Intel Core 2 6600 @ 2.40GHz
      4 Gig Ram
      Nvidia Quadro FX 3450/4000 SDI (Driver Version: 6.14.11.6375)

      Any further ideas?

      Mr S

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      • C Offline
        Charlie__V
        last edited by

        Mr S,
        I too am curious about Google being quiet on this.

        For the heck of it, can you try rendering your model with the sky & Ground OFF.
        I was able to get much higher pix without them.
        I know it is a workaround, but possibly rendering the model seperate from sky & ground....then re-marry the two in photoshop.

        Charlie

        Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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        • M Offline
          Mr S
          last edited by

          Hi,

          Sky, Ground and anti-alias all switched off.
          Still get the error. Grrr!!

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          • T Offline
            toxicvoxel
            last edited by

            I too can confirm that I frequently get this error with or without AA.
            Model complexity & size has something to do with it. Typically things start to go wrong in the 4500-5000px wide range(aa-off) 6000-700 (aa-on).
            This has happened on two machines including the latest (2.3GH dualcore/ quadro fx 1600 /2 GB RAM) machine.

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            • G Offline
              glenn
              last edited by

              I too have this problem usualy around 8000px.
              Seems to be a version 6 (and all it's updates) problem?
              Appears to me that Google is ignoring the problem?
              Glenn
              SU 64112
              2mg ram
              DC 2.8
              XP

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              • P Offline
                pmiller
                last edited by

                @mr s said:

                Hi pmiller,

                Well, this is very strange.
                I have just tried rendering with anti-aliasing switched off and it made no difference.
                Still getting the 'file failed to save' error.

                Any further ideas?

                Mr S

                Hmmm - wish I could help. Just tried it again with a model with 600K faces, 125K edges, 10,000 components at 9000 pixels, shadows, textures. No problems.

                6.4.112
                XPSP2
                Dual Core 3.4 Ghz
                2 Gb RAM
                Quadro FX 1500

                Are you exporting jpg highest quality or some other raster format? Are you using one of the newer styles with sketchy edges?

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                • C Offline
                  Charlie__V
                  last edited by

                  Anyone care to try this (attached) file and share your results.
                  My Results:
                  AA off,export to .jpg.......I max out at 6500 pix. wide
                  AA off, export to .tif......I max out at 1800 pix. wide
                  best,
                  Charlie


                  RENDER TEST FILE.skp

                  Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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                  • P Offline
                    pmiller
                    last edited by

                    9000 pixels to jpg highest quality - no problems. Also same 9000 to png.

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                    • R Offline
                      richcat
                      last edited by

                      I tried this out of interest.
                      I very very rarely use this as nearly all my work is rendered.
                      Results
                      AA off,export highest quality to .jpg.......I max out at 9770 pix. wide. The max I have ever used is 3000
                      AA off, export to .tif......I max out at 2140 pix. wide.

                      Richcat

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                      • S Offline
                        sorgesu
                        last edited by

                        Before V5 I was exporting PNg & Epix at 9999 without any problems. Since V5 I have had problems saving such large files. I tried this particular file with the follwoing results>

                        AA OFF JPG 9999 OKAY
                        AA OFF PNG 9999 OKAY
                        AA OFF EPIX 9999 OKAY
                        AA ON JPG 9999 RUNTIME ERROR
                        Triead again and got Runtime Error Again.

                        I think the complexity of the model has something to do with it as well. This is fairly simple and is not saving as a very large file. I beleive with a very large complex structure I would be less likely to save at 9999

                        Susan Sorger
                        Former Seller Hand Rendered Entourage
                        Former Canadian Authorized Training Centre, SketchUp

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                        • tinanneT Offline
                          tinanne
                          last edited by

                          I also have this problem, but have found that this is not an issue if upscaling in PS.

                          I always export to .png @ 3000px with AA on. Then in PS I upscale dpi to 300, which is the lowest a printer would want anyway (SU defaults to 72dpi, if I'm not mistaken). This should be fine for what you need and most likely will need to be downsized.

                          Executive Director : American Society of Architectural Illustrators
                          AIP 30 Competition opens soon. ASAI.org

                          Architectural Rendering

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                          • G Offline
                            glenn
                            last edited by

                            Looks like I'm going to have to retract my earlier post.
                            The test render file exported to jpeg at 9000p with aa off.
                            I tried a recent model, 12meg, also went fine at 9000p aa off.
                            Glenn
                            SU 64112
                            DC 2.8
                            2mg
                            nvidia geforce 6200se tc 256mg
                            xp

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                            • M Offline
                              Mr S
                              last edited by

                              Hi,

                              Just tried rendering the Charlie_V test file.
                              The best I could get was 7000px with AA switched off.

                              I loaded up my original file which is a lot more complicated and was only able to get 4000px wide (also, I have shadows disabled). So, there does seem to be a number of factors at work here.
                              However, it seems stange that we are getting a variety of results from different people with machine specs similar to each other.
                              I rendered JPEG images using Vray and had no problem producing large files.
                              But as mentioned previously, Vray can write the image to disk rather than hold everything in RAM.

                              Any other thoughts?

                              Mr S

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                              • AnssiA Offline
                                Anssi
                                last edited by

                                I wonder if maybe the working environment has something to do with the export results too. At work, in a networked environment, I get different results than at home. Writing big images to a network folder often fails, or I get corrupt files, and exporting to the desktop works better. These problems happen only with rel. 6, not with v.4. Version 4 and older only have the AA issue, maxing at about 3000 pixels wide with AA on.

                                Anssi

                                securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                                • Jean LemireJ Offline
                                  Jean Lemire
                                  last edited by

                                  Hi Mr S, hi folks.

                                  For a JPG export with anti aliasing off, I can go as far as 7493 horizontal pixels (6636 vertical) with Windows XP-Pro on Pentium 4, 2.6 GHz, 2 Gigs RAM.

                                  I will try on my Mac at home to get a comparison.

                                  Just ideas.

                                  Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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                                  • T Offline
                                    toan76
                                    last edited by

                                    I always have the same problem with exporting images larger than 3000 wide. Given the model is quite complex, about 60MB. SU5 works sometimes. SU6 is worse. My computer isn't a sewing machine either, a quad-core with 4GB of RAM and a QuadroFX 3500, running XP64.

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                                    • C Offline
                                      Charlie__V
                                      last edited by

                                      Hey all,

                                      Thanks to all those that gave it a go, and any who have not, please continue.

                                      Given the small sampling of participants & simple file....Results are more or less as expected.(for me anyway).....Varied, and it appears not hardware specific.

                                      I am no programmer....just curious.
                                      Best,
                                      Charlie

                                      Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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                                      • DanielD Offline
                                        Daniel
                                        last edited by

                                        Dejavu....I remember posting on an earlier thread dealing with this same issue, along with the Google folks who informed us they were looking into the problem.

                                        I played around with a simple model on both SU Pro versions 5 and 6. The maximum image I've been able to export is 4000 pixels wide, AA on, jpeg quality at it's highest. However, changing my virtual memory from 2000/10000 MB to 5000/10000 MB I was able to export an image at 5000 pixels with AA on, and 7000 with AA off. Bumping my virtual memory up to 9000/20000 MB I was able to export an image at 9000 pixels with AA off.

                                        My avatar is an anachronism.

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                                        • T Offline
                                          toxicvoxel
                                          last edited by

                                          Thanks for the input Daniel - that seems to do the trick.

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                                          • R Offline
                                            richcat
                                            last edited by

                                            Cheers Daniel 😄

                                            Richcat

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