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    Maximum Render Size?

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    • G Offline
      glenn
      last edited by

      I too have this problem usualy around 8000px.
      Seems to be a version 6 (and all it's updates) problem?
      Appears to me that Google is ignoring the problem?
      Glenn
      SU 64112
      2mg ram
      DC 2.8
      XP

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      • P Offline
        pmiller
        last edited by

        @mr s said:

        Hi pmiller,

        Well, this is very strange.
        I have just tried rendering with anti-aliasing switched off and it made no difference.
        Still getting the 'file failed to save' error.

        Any further ideas?

        Mr S

        Hmmm - wish I could help. Just tried it again with a model with 600K faces, 125K edges, 10,000 components at 9000 pixels, shadows, textures. No problems.

        6.4.112
        XPSP2
        Dual Core 3.4 Ghz
        2 Gb RAM
        Quadro FX 1500

        Are you exporting jpg highest quality or some other raster format? Are you using one of the newer styles with sketchy edges?

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        • C Offline
          Charlie__V
          last edited by

          Anyone care to try this (attached) file and share your results.
          My Results:
          AA off,export to .jpg.......I max out at 6500 pix. wide
          AA off, export to .tif......I max out at 1800 pix. wide
          best,
          Charlie


          RENDER TEST FILE.skp

          Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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          • P Offline
            pmiller
            last edited by

            9000 pixels to jpg highest quality - no problems. Also same 9000 to png.

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            • R Offline
              richcat
              last edited by

              I tried this out of interest.
              I very very rarely use this as nearly all my work is rendered.
              Results
              AA off,export highest quality to .jpg.......I max out at 9770 pix. wide. The max I have ever used is 3000
              AA off, export to .tif......I max out at 2140 pix. wide.

              Richcat

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              • S Offline
                sorgesu
                last edited by

                Before V5 I was exporting PNg & Epix at 9999 without any problems. Since V5 I have had problems saving such large files. I tried this particular file with the follwoing results>

                AA OFF JPG 9999 OKAY
                AA OFF PNG 9999 OKAY
                AA OFF EPIX 9999 OKAY
                AA ON JPG 9999 RUNTIME ERROR
                Triead again and got Runtime Error Again.

                I think the complexity of the model has something to do with it as well. This is fairly simple and is not saving as a very large file. I beleive with a very large complex structure I would be less likely to save at 9999

                Susan Sorger
                Former Seller Hand Rendered Entourage
                Former Canadian Authorized Training Centre, SketchUp

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                • tinanneT Offline
                  tinanne
                  last edited by

                  I also have this problem, but have found that this is not an issue if upscaling in PS.

                  I always export to .png @ 3000px with AA on. Then in PS I upscale dpi to 300, which is the lowest a printer would want anyway (SU defaults to 72dpi, if I'm not mistaken). This should be fine for what you need and most likely will need to be downsized.

                  Executive Director : American Society of Architectural Illustrators
                  AIP 30 Competition opens soon. ASAI.org

                  Architectural Rendering

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                  • G Offline
                    glenn
                    last edited by

                    Looks like I'm going to have to retract my earlier post.
                    The test render file exported to jpeg at 9000p with aa off.
                    I tried a recent model, 12meg, also went fine at 9000p aa off.
                    Glenn
                    SU 64112
                    DC 2.8
                    2mg
                    nvidia geforce 6200se tc 256mg
                    xp

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                    • M Offline
                      Mr S
                      last edited by

                      Hi,

                      Just tried rendering the Charlie_V test file.
                      The best I could get was 7000px with AA switched off.

                      I loaded up my original file which is a lot more complicated and was only able to get 4000px wide (also, I have shadows disabled). So, there does seem to be a number of factors at work here.
                      However, it seems stange that we are getting a variety of results from different people with machine specs similar to each other.
                      I rendered JPEG images using Vray and had no problem producing large files.
                      But as mentioned previously, Vray can write the image to disk rather than hold everything in RAM.

                      Any other thoughts?

                      Mr S

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                      • AnssiA Offline
                        Anssi
                        last edited by

                        I wonder if maybe the working environment has something to do with the export results too. At work, in a networked environment, I get different results than at home. Writing big images to a network folder often fails, or I get corrupt files, and exporting to the desktop works better. These problems happen only with rel. 6, not with v.4. Version 4 and older only have the AA issue, maxing at about 3000 pixels wide with AA on.

                        Anssi

                        securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                        • Jean LemireJ Offline
                          Jean Lemire
                          last edited by

                          Hi Mr S, hi folks.

                          For a JPG export with anti aliasing off, I can go as far as 7493 horizontal pixels (6636 vertical) with Windows XP-Pro on Pentium 4, 2.6 GHz, 2 Gigs RAM.

                          I will try on my Mac at home to get a comparison.

                          Just ideas.

                          Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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                          • T Offline
                            toan76
                            last edited by

                            I always have the same problem with exporting images larger than 3000 wide. Given the model is quite complex, about 60MB. SU5 works sometimes. SU6 is worse. My computer isn't a sewing machine either, a quad-core with 4GB of RAM and a QuadroFX 3500, running XP64.

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                            • C Offline
                              Charlie__V
                              last edited by

                              Hey all,

                              Thanks to all those that gave it a go, and any who have not, please continue.

                              Given the small sampling of participants & simple file....Results are more or less as expected.(for me anyway).....Varied, and it appears not hardware specific.

                              I am no programmer....just curious.
                              Best,
                              Charlie

                              Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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                              • DanielD Offline
                                Daniel
                                last edited by

                                Dejavu....I remember posting on an earlier thread dealing with this same issue, along with the Google folks who informed us they were looking into the problem.

                                I played around with a simple model on both SU Pro versions 5 and 6. The maximum image I've been able to export is 4000 pixels wide, AA on, jpeg quality at it's highest. However, changing my virtual memory from 2000/10000 MB to 5000/10000 MB I was able to export an image at 5000 pixels with AA on, and 7000 with AA off. Bumping my virtual memory up to 9000/20000 MB I was able to export an image at 9000 pixels with AA off.

                                My avatar is an anachronism.

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                                • T Offline
                                  toxicvoxel
                                  last edited by

                                  Thanks for the input Daniel - that seems to do the trick.

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                                  • R Offline
                                    richcat
                                    last edited by

                                    Cheers Daniel 😄

                                    Richcat

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                                    • C Offline
                                      Charlie__V
                                      last edited by

                                      Daniel,
                                      Thanks for the advice on the pagefile limit increase, which did help some.& much apreciated!

                                      But........and always a but......right.
                                      On both my Laptop & Desktop I am limited to 4096 max. pagefile.
                                      Given both machines are a few years old(2gig ram)....& not overly computer savvy......why is SU quick to use "vitual"/pagefile memory for such a task?

                                      BTW Daniel......this question is not directed @ you...... just me thinking aloud.

                                      Best,

                                      Charlie

                                      Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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                                      • H Offline
                                        huyvuvn
                                        last edited by

                                        I can not export the image JPEG larger than 6000x4000. (uncheck AA) My computer is

                                        AthlonX2 4400+
                                        RAM 2 Gb
                                        GeForce 7300GT

                                        happiness on the way, not in the destination.

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                                        • G Offline
                                          glenn
                                          last edited by

                                          Daniel,
                                          What do you recomend for pagefile size for a dual core 2.8, 2mg ram, XP?
                                          On some website I found last night, they suggested pf=1.5Xram.
                                          Thank you,
                                          Glenn

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                                          • DanielD Offline
                                            Daniel
                                            last edited by

                                            First off, let me make it clear I am not a computer whiz. What I know about virtual memory is that it is used for "tricking" a program that a block of contiguous working memory is available for it's use, and I assume (but not entirely sure) available virtual memory is related to your RAM.

                                            Glenn, the suggestion of 1.5xRAM is probably okay for most applications. When you access the virtual memory window on your computer it will inform you what is available. If needed, you can set it to the max in order to export a larger jpeg, and reset it back at a lower setting when done.

                                            Virtual memory is not the only factor affecting this problem, I am sure. There is also your graphics card, processor, and probably even RAM.

                                            At work I have Pentium 4 3GHz, 1GB of Ram, and NVIDIA 4200 series graphics card and it does okay. At home I have Pentium 4 3GHz, 3GB of Ram, and NVIDIA 6600 series graphics card and is a big improvement (large models I end up working on at home). I recently tried SU on my dad's laptop with VISTA, IGB RAM, and no dedicated graphics card - it wasn't a pleasant experience 😠 . I just ordered a laptop with XP Pro, 4Gb of Ram and NVIDIA 8800 series card...can't wait to see how it performs.

                                            Charlie, SU (and other programs) are 'quick' to use virtual memory simply because said programs are memory intensive. If your computers are two years old you might want to look into upgrading their graphics cards and/or RAM. Like I said, I am not a computer whiz, but I do know from experience those things make a difference. Unfortunately, it isn't very long before computers become somewhat obsolete.

                                            My avatar is an anachronism.

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