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    Maximum Render Size?

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    • C Offline
      Charlie__V
      last edited by

      Mr S,
      Some more Info on this Here
      http://www.sketchucation.com/forums/scf/viewtopic.php?f=11&t=195&hilit=search+failed+to+save

      Charlie

      Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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      • P Offline
        pmiller
        last edited by

        I have never had any problems with exporting very large images (in excess of 8000 pixels) on any computers (over 8 different kinds) with SU except for a machine with only 256 Mb Ram (which just took longer -- paging memory), provided AA is turned off in SU.

        If you export twice as large as you need with anti-alias off, then reduce by half in pshop with bicubic resampling you will get the results you need, and the AA will be much better (not to mention almost instantaneous).

        Just did a test with 8000 pixel image -- export took about 8 seconds in SU (6.4.112). File size was 8.9 Mb, reduced to 3.6 Mb after resampling. I always export JPG with highest quality setting in the SU export dialogue options.

        Can you give some more info on your computer?

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        • M Offline
          Mr S
          last edited by

          Hi Charlie__V

          Yes, I remember that thread.
          But no successful conclusion was ever reached.
          Google do not seem to have even recognised this as a problem.
          Or they have and just aren't saying anything.
          So, for the time being, large file renders are not really an option.
          Fix for Version 7.0 hopefully?

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          • M Offline
            Mr S
            last edited by

            Hi pmiller,

            Well, this is very strange.
            I have just tried rendering with anti-aliasing switched off and it made no difference.
            Still getting the 'file failed to save' error.

            Below are my machine specs:

            Dell Precision 390
            WinXP Pro SP2
            Intel Core 2 6600 @ 2.40GHz
            4 Gig Ram
            Nvidia Quadro FX 3450/4000 SDI (Driver Version: 6.14.11.6375)

            Any further ideas?

            Mr S

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            • C Offline
              Charlie__V
              last edited by

              Mr S,
              I too am curious about Google being quiet on this.

              For the heck of it, can you try rendering your model with the sky & Ground OFF.
              I was able to get much higher pix without them.
              I know it is a workaround, but possibly rendering the model seperate from sky & ground....then re-marry the two in photoshop.

              Charlie

              Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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              • M Offline
                Mr S
                last edited by

                Hi,

                Sky, Ground and anti-alias all switched off.
                Still get the error. Grrr!!

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                • T Offline
                  toxicvoxel
                  last edited by

                  I too can confirm that I frequently get this error with or without AA.
                  Model complexity & size has something to do with it. Typically things start to go wrong in the 4500-5000px wide range(aa-off) 6000-700 (aa-on).
                  This has happened on two machines including the latest (2.3GH dualcore/ quadro fx 1600 /2 GB RAM) machine.

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                  • G Offline
                    glenn
                    last edited by

                    I too have this problem usualy around 8000px.
                    Seems to be a version 6 (and all it's updates) problem?
                    Appears to me that Google is ignoring the problem?
                    Glenn
                    SU 64112
                    2mg ram
                    DC 2.8
                    XP

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                    • P Offline
                      pmiller
                      last edited by

                      @mr s said:

                      Hi pmiller,

                      Well, this is very strange.
                      I have just tried rendering with anti-aliasing switched off and it made no difference.
                      Still getting the 'file failed to save' error.

                      Any further ideas?

                      Mr S

                      Hmmm - wish I could help. Just tried it again with a model with 600K faces, 125K edges, 10,000 components at 9000 pixels, shadows, textures. No problems.

                      6.4.112
                      XPSP2
                      Dual Core 3.4 Ghz
                      2 Gb RAM
                      Quadro FX 1500

                      Are you exporting jpg highest quality or some other raster format? Are you using one of the newer styles with sketchy edges?

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                      • C Offline
                        Charlie__V
                        last edited by

                        Anyone care to try this (attached) file and share your results.
                        My Results:
                        AA off,export to .jpg.......I max out at 6500 pix. wide
                        AA off, export to .tif......I max out at 1800 pix. wide
                        best,
                        Charlie


                        RENDER TEST FILE.skp

                        Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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                        • P Offline
                          pmiller
                          last edited by

                          9000 pixels to jpg highest quality - no problems. Also same 9000 to png.

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                          • R Offline
                            richcat
                            last edited by

                            I tried this out of interest.
                            I very very rarely use this as nearly all my work is rendered.
                            Results
                            AA off,export highest quality to .jpg.......I max out at 9770 pix. wide. The max I have ever used is 3000
                            AA off, export to .tif......I max out at 2140 pix. wide.

                            Richcat

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                            • S Offline
                              sorgesu
                              last edited by

                              Before V5 I was exporting PNg & Epix at 9999 without any problems. Since V5 I have had problems saving such large files. I tried this particular file with the follwoing results>

                              AA OFF JPG 9999 OKAY
                              AA OFF PNG 9999 OKAY
                              AA OFF EPIX 9999 OKAY
                              AA ON JPG 9999 RUNTIME ERROR
                              Triead again and got Runtime Error Again.

                              I think the complexity of the model has something to do with it as well. This is fairly simple and is not saving as a very large file. I beleive with a very large complex structure I would be less likely to save at 9999

                              Susan Sorger
                              Former Seller Hand Rendered Entourage
                              Former Canadian Authorized Training Centre, SketchUp

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                              • tinanneT Offline
                                tinanne
                                last edited by

                                I also have this problem, but have found that this is not an issue if upscaling in PS.

                                I always export to .png @ 3000px with AA on. Then in PS I upscale dpi to 300, which is the lowest a printer would want anyway (SU defaults to 72dpi, if I'm not mistaken). This should be fine for what you need and most likely will need to be downsized.

                                Executive Director : American Society of Architectural Illustrators
                                AIP 30 Competition opens soon. ASAI.org

                                Architectural Rendering

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                                • G Offline
                                  glenn
                                  last edited by

                                  Looks like I'm going to have to retract my earlier post.
                                  The test render file exported to jpeg at 9000p with aa off.
                                  I tried a recent model, 12meg, also went fine at 9000p aa off.
                                  Glenn
                                  SU 64112
                                  DC 2.8
                                  2mg
                                  nvidia geforce 6200se tc 256mg
                                  xp

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                                  • M Offline
                                    Mr S
                                    last edited by

                                    Hi,

                                    Just tried rendering the Charlie_V test file.
                                    The best I could get was 7000px with AA switched off.

                                    I loaded up my original file which is a lot more complicated and was only able to get 4000px wide (also, I have shadows disabled). So, there does seem to be a number of factors at work here.
                                    However, it seems stange that we are getting a variety of results from different people with machine specs similar to each other.
                                    I rendered JPEG images using Vray and had no problem producing large files.
                                    But as mentioned previously, Vray can write the image to disk rather than hold everything in RAM.

                                    Any other thoughts?

                                    Mr S

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                                    • AnssiA Offline
                                      Anssi
                                      last edited by

                                      I wonder if maybe the working environment has something to do with the export results too. At work, in a networked environment, I get different results than at home. Writing big images to a network folder often fails, or I get corrupt files, and exporting to the desktop works better. These problems happen only with rel. 6, not with v.4. Version 4 and older only have the AA issue, maxing at about 3000 pixels wide with AA on.

                                      Anssi

                                      securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                                      • Jean LemireJ Offline
                                        Jean Lemire
                                        last edited by

                                        Hi Mr S, hi folks.

                                        For a JPG export with anti aliasing off, I can go as far as 7493 horizontal pixels (6636 vertical) with Windows XP-Pro on Pentium 4, 2.6 GHz, 2 Gigs RAM.

                                        I will try on my Mac at home to get a comparison.

                                        Just ideas.

                                        Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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                                        • T Offline
                                          toan76
                                          last edited by

                                          I always have the same problem with exporting images larger than 3000 wide. Given the model is quite complex, about 60MB. SU5 works sometimes. SU6 is worse. My computer isn't a sewing machine either, a quad-core with 4GB of RAM and a QuadroFX 3500, running XP64.

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                                          • C Offline
                                            Charlie__V
                                            last edited by

                                            Hey all,

                                            Thanks to all those that gave it a go, and any who have not, please continue.

                                            Given the small sampling of participants & simple file....Results are more or less as expected.(for me anyway).....Varied, and it appears not hardware specific.

                                            I am no programmer....just curious.
                                            Best,
                                            Charlie

                                            Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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