Honda S800
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While I fuss with inspiration for textures I have brought this model out of retirement to render with the latest build of Rayscaper.
I have Sketchup 2024 until I can fix up the inability to run Sketchup 2026 but I have to wait and see what goes on next.

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Wow! Sweet!
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Ta mate, Rayscaper does the magic.
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Front 3/4 view.

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Very nice car & render!
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Ta folks, not happy with the red, not deep enough IMHO.
Sorry folks, wrong image

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Trying to find automotive ies files, I will pass on what I find.
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Rayscaper doesn't support IES yet.
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Ta Rich, not so bad I have found zero then..........
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Build 100, tested a bit tonight. Loving this folks, bleep amazing imho.

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Youβre absolutely correct. An amazing result. Job well done.

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Hello, Mike,
Very nice
did you use the new car painting preset? On your previous renders it seems you applied a Sheen effect -
Super nice result, I see the flakes so I assume you are using the new car paint material?
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Super!
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Thanks folks, the credit belongs to Thomas.
The settings Used up until build 100 was essentially smoothing the finish and adding a bit of metalic job done. The flake effect in this car paint setting has a high initial setting which made the surface appear as though infected with Eczema but scrolling the value right down is closer to reality and quick to apply
Barely scratched the surface and looking forward to redo's of a bunch like the hotrods and the Dusenberg ST..
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With your input, this post could be even better π
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