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    Edge Loop Insert – Insert loops like Maya/Blender

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    • G Offline
      Glenn at home
      last edited by

      Very cool. Very similar to the Reshape tools in FormZ. Good job

      SketchUp Pro 2025/2026 Dell XPS 8950 i9-12900K 64GB Ram RTX 3080

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      • J Online
        Jianming Mo Newcomers @immaxy
        last edited by

        @immaxy The plugin is still in the testing phase. I’ve tested it on simple and common models, and it works fine. For native SketchUp files, most models are not that heavy. I also think the geometry mode is quite practical. It can split non‑quad faces into standard quad faces. Thanks for your positive feedback. I will test its performance on complex geometry as well. Once the official release is ready, I hope more people can try it out and give me suggestions

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        • J Online
          Jianming Mo Newcomers @Glenn at home
          last edited by

          @Glenn-at-home Thank you for your recognition. I will keep working on it.

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            Looks really nice. Does it respect Quadface quad convention?

            Download the free D'oh Book for SketchUp 📖

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            • J Online
              Jianming Mo Newcomers @Rich O Brien
              last edited by

              @Rich-O-Brien bandicam 2026-08-18 23-28-30-466.gif bandicam 2026-08-18 23-32-17-759.gif
              Is this quad‑face based? Is this considered complex geometry?

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              • Rich O BrienR Offline
                Rich O Brien Moderator
                last edited by

                Can you share the rbz so I can test it? richob@sketchucation.com

                Download the free D'oh Book for SketchUp 📖

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                  Jianming Mo Newcomers @Rich O Brien
                  last edited by

                  @Rich-O-Brien In a few days I'll publish the plugin on Sketchucation. I'm currently adding a point positioning function to LoopCut, allowing users to input VCB values to set exact positions for loop cuts, which I consider essential.

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                  • J Online
                    Jianming Mo Newcomers
                    last edited by

                    I’m back! After days of development, LoopCut’s VCB value input is finished. Let me show you how it works:
                    Basic function: cut non-quad faces into clean quad faces with value input support. Double-click any spot on an edge to add a center cut line.bandicam 2026-08-23 12-10-01-375.gif
                    Use percentages for positioning – enter 20, 30, 70 for 20%, 30%, 70% of the edge length (50 = center). Mouse dragging is also supported for visual positioning.bandicam 2026-08-23 12-11-35-622.gif
                    For exact measurements, type values with units in the VCB. The edge under your mouse becomes the starting point: 0–49 references one end, 51–100 the other. Hover to pick your start edge, then type 1m or 200mm to get a precise cut.bandicam 2026-08-23 12-15-32-252.gif
                    How do you like this VCB implementation?

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                    • J Online
                      Jianming Mo Newcomers @Rich O Brien
                      last edited by

                      @Rich-O-Brien I have emailed the file to you. Please kindly check your inbox. Thank you for helping with the testing.

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                      • J Online
                        Jianming Mo Newcomers
                        last edited by

                        [SHANA]bandicam 2026-08-28 23-41-25-934.gif SketchUp terrain meshes are now supported. For unknown reasons, lines generated when selecting different mesh points are sometimes incomplete. Anyone know the cause?

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