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    Edge Loop Insert – Insert loops like Maya/Blender

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
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    • Rich O BrienR Online
      Rich O Brien Moderator
      last edited by

      There's no embedded images. Maybe you uploaded too many and too large in size GIFs.

      Download the free D'oh Book for SketchUp 📖

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      • J Online
        Jianming Mo Newcomers @Jianming Mo
        last edited by

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        • J Online
          Jianming Mo Newcomers
          last edited by

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          • J Online
            Jianming Mo Newcomers
            last edited by Rich O Brien

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            • J Online
              Jianming Mo Newcomers
              last edited by

              bandicam 2026-08-17 11-42-17-748.gif bandicam 2026-08-17 11-44-25-243.gif bandicam 2026-08-17 11-44-56-147.gif bandicam 2026-08-17 11-45-37-531.gif bandicam 2026-08-17 11-45-57-382.gif

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              • T Offline
                turbodizayn
                last edited by

                Wow! It is cool!

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                • I Offline
                  immaxy @Jianming Mo
                  last edited by

                  @Jianming-Mo Interesting idea. I like that you’ve separated the topology-based and general geometry workflows instead of trying to make one mode handle everything.

                  For architectural users, I can see the geometry mode being especially useful when working with imported or imperfect models. I’d be interested to see how it handles heavier geometry and undo/recovery when a loop can’t be completed cleanly.

                  J 1 Reply Last reply Reply Quote 0
                  • G Offline
                    Glenn at home
                    last edited by

                    Very cool. Very similar to the Reshape tools in FormZ. Good job

                    SketchUp Pro 2025/2026 Dell XPS 8950 i9-12900K 64GB Ram RTX 3080

                    J 1 Reply Last reply Reply Quote 0
                    • J Online
                      Jianming Mo Newcomers @immaxy
                      last edited by

                      @immaxy The plugin is still in the testing phase. I’ve tested it on simple and common models, and it works fine. For native SketchUp files, most models are not that heavy. I also think the geometry mode is quite practical. It can split non‑quad faces into standard quad faces. Thanks for your positive feedback. I will test its performance on complex geometry as well. Once the official release is ready, I hope more people can try it out and give me suggestions

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                      • J Online
                        Jianming Mo Newcomers @Glenn at home
                        last edited by

                        @Glenn-at-home Thank you for your recognition. I will keep working on it.

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                        • Rich O BrienR Online
                          Rich O Brien Moderator
                          last edited by

                          Looks really nice. Does it respect Quadface quad convention?

                          Download the free D'oh Book for SketchUp 📖

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                          • J Online
                            Jianming Mo Newcomers @Rich O Brien
                            last edited by

                            @Rich-O-Brien bandicam 2026-08-18 23-28-30-466.gif bandicam 2026-08-18 23-32-17-759.gif
                            Is this quad‑face based? Is this considered complex geometry?

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                            • Rich O BrienR Online
                              Rich O Brien Moderator
                              last edited by

                              Can you share the rbz so I can test it? richob@sketchucation.com

                              Download the free D'oh Book for SketchUp 📖

                              J 1 Reply Last reply Reply Quote 0
                              • J Online
                                Jianming Mo Newcomers @Rich O Brien
                                last edited by

                                @Rich-O-Brien In a few days I'll publish the plugin on Sketchucation. I'm currently adding a point positioning function to LoopCut, allowing users to input VCB values to set exact positions for loop cuts, which I consider essential.

                                1 Reply Last reply Reply Quote 1

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