sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    ⚠️ Important | Libfredo 15.8b introduces important bugfixes for Fredo's Extensions Update

    Scene animation with Animator

    Scheduled Pinned Locked Moved Unsolved Animator Beta
    67 Posts 3 Posters 774 Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ntxdaveN Offline
      ntxdave
      last edited by

      Well, again, I have made some progress. On the positive side, I found out that adding a one second blank space between the clips provides a transition between the clips that I like.

      However, I have run into 2 problems:

      • For some reason, the animation stops after the 3rd clip (right). I have not been able to figure out why.

      • I have had problems trying to clean up the Animator clip names. I have tried deleting the names, clicking the Purge Unused, Save Changes, and then exiting Animator. When I come back to the animation, the clip names I tried to delete are still there.

      Here is the updated version of the file:Camera Positioning 3.skp

      Press F1...thank me later

      Rich O BrienR 1 Reply Last reply Reply Quote 0
      • Rich O BrienR Offline
        Rich O Brien Moderator @ntxdave
        last edited by

        @ntxdave said in Scene animation with Animator:

        For some reason, the animation stops after the 3rd clip (right). I have not been able to figure out why.

        That's a bug. I discovered that today playing with your file. Fredo is aware and will post a fix with a new Libfredo.

        Download the free D'oh Book for SketchUp πŸ“–

        ntxdaveN 1 Reply Last reply Reply Quote 0
        • ntxdaveN Offline
          ntxdave @Rich O Brien
          last edited by

          @Rich-O-Brien Thanks. I thought I was doing something wrong. πŸ‘πŸ‘

          That 1 second pause in between the scenes is giving me what I wanted. I think I will be able to use it in the models I have in mind.

          Can you give me a clue as to why I cannot delete some of the unwanted/unneeded clip names.

          This is turning into a real learning experience πŸ˜€πŸ˜€

          Press F1...thank me later

          Rich O BrienR 1 Reply Last reply Reply Quote 0
          • fredo6F Offline
            fredo6
            last edited by

            This should be fixed with LibFredo6 v15.8a, just published.

            ntxdaveN 2 Replies Last reply Reply Quote 0
            • Rich O BrienR Offline
              Rich O Brien Moderator @ntxdave
              last edited by

              @ntxdave said in Scene animation with Animator:

              Can you give me a clue as to why I cannot delete some of the unwanted/unneeded clip names.

              Would you consider that if you have unused animation elements in your model that this is animation data saved into the file?

              The clue:
              63cbe028-2c3e-49ad-9e72-e41444717476-image.png

              Could it be that marking unused animation data that is saved into the file for purging needs to be saved?

              Could the save icon go from disabled to enabled after you have told Animator to trash it?

              Also if you do mark unused elements to be purged by clicking the Maintenance of Data button and Save Changes and then Exit the tool using the Exit Tool button are you prompted that there are changes that have not been saved?

              The clue:
              59c36c0f-b1a1-40ba-a000-0d5208c2e100-image.png

              Download the free D'oh Book for SketchUp πŸ“–

              1 Reply Last reply Reply Quote 0
              • ntxdaveN Offline
                ntxdave @fredo6
                last edited by ntxdave

                @fredo6 said in Scene animation with Animator:

                This should be fixed with LibFredo6 v15.8a, just published.

                Thanks @fredo6 and @rich-o-brien Yes, this fixed the problem I was having. Just for fun (and my learning process), here is a video of an example of how the update to LibFreedo6 v15.8a solved my problem/issue.

                Animator Learning 3.mp4

                Now I can go off and work on some things I want to use this resolution for. πŸ˜€

                Press F1...thank me later

                1 Reply Last reply Reply Quote 0
                • ntxdaveN Offline
                  ntxdave
                  last edited by

                  Since the last update to LibFredo6 v15.9a I am having problems creating an animation with multiple scene views. Seems like no matter what camera view I try to capture; there is no longer a transition from one scene to another. I thought I was using the same process as before the update.

                  Press F1...thank me later

                  1 Reply Last reply Reply Quote 0
                  • fredo6F Offline
                    fredo6
                    last edited by

                    Difficult to tell without seeing the model.
                    Do you get errors in the Ruby console?

                    ntxdaveN 1 Reply Last reply Reply Quote 0
                    • ntxdaveN Offline
                      ntxdave @fredo6
                      last edited by ntxdave

                      @fredo6 No, I am not getting errors.

                      Look at this file. The last two segments (Box One and Box Two) are not showing up correctly in the animation. I have tried multiple times and I do not see what I am doing wrong.
                      Camera Positioning 5.skp

                      OK, I did some more testing, and I think I have made some progress. Here is a different SketchUp file that is getting pretty close. I think you will see the progress and can point out my mistake so I can get it right.

                      Here is the new file: Camera Positioning 6.skp

                      Press F1...thank me later

                      1 Reply Last reply Reply Quote 0
                      • ntxdaveN Offline
                        ntxdave @fredo6
                        last edited by ntxdave

                        @fredo6 I just updated to LibFredo6 v15.8b and I am having more problems. In particular, when I try to take a picture, it does not seem to select the view i need/want. I tried working with both of the files I posted before.

                        Can you please give me an updated instruction of which of the camera options I should click on.

                        Also, should since I am using layers/tags on every scene, should I apply the layer/tag visibility option to the entire animation of just each segment

                        Maybe I am not going about things correctly. Actually, the version 4 is closer to what I have in mind. I am thinking about a couple of models/animations where I want some text (and maybe some animations) before I show the actual animation (which might involve more than one SketchUp scene and then maybe some more text after the animation giving credits or other comments.

                        Press F1...thank me later

                        1 Reply Last reply Reply Quote 0
                        • fredo6F Offline
                          fredo6
                          last edited by

                          I tested your Camera Positioing 6 model. No error and I can set any view.

                          However, since I don't know what you want to achieve, it's difficult to help....

                          ntxdaveN 1 Reply Last reply Reply Quote 0
                          • ntxdaveN Offline
                            ntxdave @fredo6
                            last edited by

                            @fredo6 Which camera tool are you using?

                            I have tried both types and I seem to be getting scene views instead of the current screen shot.

                            Press F1...thank me later

                            1 Reply Last reply Reply Quote 0
                            • fredo6F Offline
                              fredo6
                              last edited by

                              I am using Static View

                              b3b150e6-4ca4-4507-a7d0-9256719a4027-image.png

                              1 Reply Last reply Reply Quote 0
                              • ntxdaveN Offline
                                ntxdave
                                last edited by

                                OK - I went back to the 6 file and got everything to work fine.

                                Now, this file is closer to where I am trying to go but I am having several problems with it. Hope you can straighten me out.
                                Camera Positioning 5.skp

                                Press F1...thank me later

                                1 Reply Last reply Reply Quote 0
                                • ntxdaveN Offline
                                  ntxdave
                                  last edited by

                                  OK, I had everything working in the Camer Positioning 6 file so I copied it and tried rearranging some things. In particular, I tried moving the Box One scene and camera capture to the beginning and it through everything off. So, I am becoming more confused as to what my "rules" need to be. Maybe I need to just do the object movement portion in Animator and do the "other stuff" in a video editor (which is something @rich-o-brien had suggested).

                                  Am I being unrealistic as to the type of stuff I should do with Animator?

                                  Press F1...thank me later

                                  Rich O BrienR 1 Reply Last reply Reply Quote 0
                                  • Rich O BrienR Offline
                                    Rich O Brien Moderator @ntxdave
                                    last edited by

                                    @ntxdave said in Scene animation with Animator:

                                    Am I being unrealistic as to the type of stuff I should do with Animator?

                                    Horses for courses.

                                    Do whatever makes you happy...πŸ˜€

                                    Animator is primarily a tool to animate objects in SketchUp.

                                    That doesn't mean it can't do other things.

                                    I think you need to spend time learning it

                                    Download the free D'oh Book for SketchUp πŸ“–

                                    ntxdaveN 1 Reply Last reply Reply Quote 0
                                    • ntxdaveN Offline
                                      ntxdave @Rich O Brien
                                      last edited by

                                      @Rich-O-Brien said in Scene animation with Animator:

                                      @ntxdave said in Scene animation with Animator:

                                      Am I being unrealistic as to the type of stuff I should do with Animator?

                                      Horses for courses.

                                      I think you need to spend time learning it

                                      I have been doing a lot to learn it (IMO), also @fredo6 has been working with me. He even found a bug related to one of the first files I shared and created an update which resolved the problem. know I am getting old and do not use SketchUp as much as I used to. But it seems that some of the issues I am having are more related to some things I am doing in native SketchUp rather than Animator.

                                      If I do some of the stuff I want to do in addition to the Animator animation, I still need to find another product (video editor) that I can afford ( or free). All of this is for my enjoyment/pleasure. As we age (at least some of us) do things like this for pleasure/hobby and unfortunately cost does become a factor.

                                      Even though this has been a little frustrating and a learning challenge, I want to continue and want people like you to not give up on me. Even though I still cannot get everything to work (as of now) the things I have learned have fun. πŸ˜€πŸ˜€πŸ˜€

                                      Press F1...thank me later

                                      1 Reply Last reply Reply Quote 0
                                      • 1
                                      • 2
                                      • 3
                                      • 4
                                      • 3 / 4
                                      • First post
                                        Last post
                                      Buy SketchPlus
                                      Buy SUbD
                                      Buy WrapR
                                      Buy eBook
                                      Buy Modelur
                                      Buy Vertex Tools
                                      Buy SketchCuisine
                                      Buy FormFonts

                                      Advertisement