Kaimiloa Yacht 1925
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@axeonalias said:
Started a new project to showcase our new "Vessel Viewer" real time renderer
Nice caustics effect for a realtime engine. Is it for internal use only?
Great model so far. Its your attention to detail in these threads I love. Your balance of poly count where needed is always a joy to see.
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@axeonalias said:
Started a new project to showcase our new "Vessel Viewer"
Is there somewhere we can view this “Vessel Viewer”?
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A very talented guy, very nice to see these pices and they genuinely make my day.
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Will be following this, I know how they end up
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Thanks guys, the purpose of this model is only to create a few images so im not to bothered about polygons right now, but I always keep in mind that I might want to convert it for a sim so I cant help but make it reasonable poly, wish SU had a nice simple built in subdiv like blender to enable you to switch back and forth when you need to! for this project I will be using tileable Pbr materials without unwrapping.
Links to our current projects below, I am still working on a dedicated page for Vessel viewer, but many vids created from it are on my youtube channel, this showcases its current capabilities.
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First of all,
@axeonalias said:
…wish SU had a nice simple built in subdiv like blender to enable you to switch back and forth when you need to! for this project…
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Looks good to me, the 'tarp' is great btw,
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Oh great. Here we go again. Another beautiful model and render by our resident master shipbuilder.
In other words, I can already tell it's going to be a knockout!
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This stuff is just unreal!
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@axeonalias : You are pushing Sketchup to its boundaries!
Blender has a builtin Subd that makes it easier to model. By the way in some cases nothing may beat Sketchup's speed modeling. -
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