Road Test
-
Finally honed down a process for creating quads on a roadway surface on terrain in Sketchup. It mostly involved Vertex Tools, Fredo’s Curviloft and Thrupaint.
The terrain is just a random surface I created with SU’s native tools and Smoove. It’s a variation on what I learned from a video by 3D Artistree on Youtube.
Mostly involved SU work and I hope I can remember every step I used.
This is a D5 Render.
-
So cool, frozen mate.
-
@mike amos said:
So cool, frozen mate.
Thanks Mike. Saved me from doing 100 entry inputs on Blender. I really wanted to get this down for once.
-
Very nice work Gus, I should watch the tutorial
-
...prima!
-
-
Thanks guys.
You'll need:
Sandbox Tools
Vertex Tools
Fredo Curviloft
Align Ends
Fredo Thru PaintQuadface Tools to add more loops. Optional.
Profile Builder 3 for guardrails. Optional.
Sandbox tools is default SU. I just used SU arcs for the roadway plan.
If you're interesed in D5 you should be able to do something similar with their free version.
I'm going to put together a narrative as soon as I can for what I did.
-
The road surface looks very real.
-
These are really awesome..thanks for sharing.
Advertisement