sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Twilight Render Sunset

    Scheduled Pinned Locked Moved SketchUp Discussions
    24 Posts 9 Posters 17 Views 9 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • L Online
      L i am
      last edited by

      I think it is about the state of play ATM. There are many renderers that have come on the market of late D5 and Twinmotion, they are agressivly improving. They have free odjects (Hundreds of thousands of them) and can animate, have real time and Raster or path tracing. The inerfaces are very simple. they have lots of other stuff like physics and lots of other little tricks. And they cost nothing, nothing. I would guess, and thats all it is, sadly this will cause the eventual dimise of low cost renderers, they simply cant compete, and it will not be getting any better in the future. Sadly that is the elephant in the room 😞

      1 Reply Last reply Reply Quote 0
      • ntxdaveN Offline
        ntxdave
        last edited by

        @pixelcruncher said:

        I contacted Chris & Fletch to see if they want to explore opportunities. Of course, it's speculative, and I am sure they have good reasons (which I'm not privy to) to sunset TR after 14 years.

        Cheers,
        Thomas

        Glad to hear this. I hope between the two companies you can come up with something. I hope they respond to you. πŸ‘

        You might find this thread on the Twilight Render Forum interesting. πŸ˜„

        1 Reply Last reply Reply Quote 0
        • pixelcruncherP Offline
          pixelcruncher Extension Creator
          last edited by

          @l i am said:

          I think it is about the state of play ATM. There are many renderers that have come on the market of late D5 and Twinmotion, they are agressivly improving. They have free odjects (Hundreds of thousands of them) and can animate, have real time and Raster or path tracing. The inerfaces are very simple. they have lots of other stuff like physics and lots of other little tricks. And they cost nothing, nothing. I would guess, and thats all it is, sadly this will cause the eventual dimise of low cost renderers, they simply cant compete, and it will not be getting any better in the future. Sadly that is the elephant in the room 😞

          No doubt, there are more recent, very high-quality engines like D5 and Twinmotion - and it takes a lot of work to get feature parity with those. Mainly because they are so heavily funded, Epic was giving it away for free for a very long time just to buy the market.

          They are free, if you aren't doing any commercial work. They don't come cheap once you need them for commercial work. D5 starts at $360/year, Twinmotion at $749/year. I hope there are still users who want to use this commercially but want to pay less. Maybe the people who don't make renders as their full time gig but occasionally need to create a render but can't justify the high yearly subscription costs?

          Another thing is the integration. I think Twilight Render feels more like an extension of SU than both Twinmotion and D5 Render do. It might be subjective, but I think some people prefer that tighter integration, i.e. like that the render engine is part of SketchUp.

          Of course, I am very biased here, and the success of Rayscaper requires a demand for cheaper options in the render space. It's very hard to go head to head with the big guns (VRAY, D5, Twinmotion, Enscape, etc) as a bootstrapped company but I think having a diverse landscape of options out there is what makes this so interesting. For me personally, there's also the personal satisfaction, creating a render engine is just a lot of fun.

          Regards,
          Thomas

          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

          1 Reply Last reply Reply Quote 0
          • ntxdaveN Offline
            ntxdave
            last edited by

            @pixelcruncher said:

            Another thing is the integration. I think Twilight Render feels more like an extension of SU than both Twinmotion and D5 Render do. It might be subjective, but I think some people prefer that tighter integration, i.e. like that the render engine is part of SketchUp.

            Of course, I am very biased here, and the success of Rayscaper requires a demand for cheaper options in the render space. It's very hard to go head to head with the big guns (VRAY, D5, Twinmotion, Enscape, etc) as a bootstrapped company but I think having a diverse landscape of options out there is what makes this so interesting. For me personally, there's also the personal satisfaction, creating a render engine is just a lot of fun.

            Regards,
            Thomas

            While I agree with the other points in your post, I think the ones I am quoting above are right on. I have used TR for several years and really like it for what I have done. Rayscaper also looks very interesting (cannot use it right niw because I have SU 2020). Since TR has announced a β€œsunset” (although they have recently asked about render engine suggestions) IMHO it would be kind of neat if the two of you could come up with something (yes, I know you have reached out to them and I have made the same suggestion to them). πŸ˜„

            1 Reply Last reply Reply Quote 0
            • L Online
              L i am
              last edited by

              @pixelcruncher said:

              @l i am said:

              I think it is about the state of play ATM. There are many renderers that have come on the market of late D5 and Twinmotion, they are agressivly improving. They have free odjects (Hundreds of thousands of them) and can animate, have real time and Raster or path tracing. The inerfaces are very simple. they have lots of other stuff like physics and lots of other little tricks. And they cost nothing, nothing. I would guess, and thats all it is, sadly this will cause the eventual dimise of low cost renderers, they simply cant compete, and it will not be getting any better in the future. Sadly that is the elephant in the room 😞

              No doubt, there are more recent, very high-quality engines like D5 and Twinmotion - and it takes a lot of work to get feature parity with those. Mainly because they are so heavily funded, Epic was giving it away for free for a very long time just to buy the market.

              They are free, if you aren't doing any commercial work. They don't come cheap once you need them for commercial work. D5 starts at $360/year, Twinmotion at $749/year. I hope there are still users who want to use this commercially but want to pay less. Maybe the people who don't make renders as their full time gig but occasionally need to create a render but can't justify the high yearly subscription costs?

              Another thing is the integration. I think Twilight Render feels more like an extension of SU than both Twinmotion and D5 Render do. It might be subjective, but I think some people prefer that tighter integration, i.e. like that the render engine is part of SketchUp.

              Of course, I am very biased here, and the success of Rayscaper requires a demand for cheaper options in the render space. It's very hard to go head to head with the big guns (VRAY, D5, Twinmotion, Enscape, etc) as a bootstrapped company but I think having a diverse landscape of options out there is what makes this so interesting. For me personally, there's also the personal satisfaction, creating a render engine is just a lot of fun.

              Regards,
              Thomas

              Fair enough, make sense. I wish you the very best Thomas πŸ‘ πŸ‘ πŸ‘

              1 Reply Last reply Reply Quote 0
              • F Offline
                faust07
                last edited by

                As one of the few Indigo (RT) users and fan of moving images here in the forum, I have to mourn the quiet end of Indigo. There has been no movement since November 2023.
                Due to the very good integration into MSPhysics for animations and simulations (author AntonS), it was and is irreplaceable for me.
                Luckily, this combination still works great. The question is, for how much longer?
                At some point, new hardware and new versions of operating systems are always required (computers don't last forever either). Then it's over.
                An alternative could actually be Rayscaper if it can be integrated into current animation programs (e.g. Animator from Fredo6).
                Otherwise, I'll have to get used to the idea of finally learning and using Blender with its endless possibilities...
                Of course, SketchUp with its unique NPR styles remains the first choice for city planning and architectural concepts.

                1 Reply Last reply Reply Quote 0
                • Mike AmosM Offline
                  Mike Amos
                  last edited by

                  Sad to get the news on TR. I know time and progress wait for no-one but this is like losing a family member.

                  I hope those guys stay well.

                  1 Reply Last reply Reply Quote 0
                  • Gus RG Offline
                    Gus R
                    last edited by

                    There's no money in rendering.

                    www.instagram.com/gusrobatto/

                    www.facebook.com/gusrobatto

                    www.flickr.com/photos/gusrobatto

                    1 Reply Last reply Reply Quote 0
                    • majidM Online
                      majid
                      last edited by

                      @gus r said:

                      There's no money in rendering.
                      You mean in making render engines or doing renders.

                      My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                      1 Reply Last reply Reply Quote 0
                      • Gus RG Offline
                        Gus R
                        last edited by

                        Majid,

                        Doing renders. From my own personal experience.

                        www.instagram.com/gusrobatto/

                        www.facebook.com/gusrobatto

                        www.flickr.com/photos/gusrobatto

                        1 Reply Last reply Reply Quote 0
                        • majidM Online
                          majid
                          last edited by

                          This is insane, ... maybe being an expert dedicated to modeling to final products or being a company doing all the modeling-to-final arch-viz services is different. i.e. https://www.mir.no/

                          My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                          1 Reply Last reply Reply Quote 0
                          • 1
                          • 2
                          • 2 / 2
                          • First post
                            Last post
                          Buy SketchPlus
                          Buy SUbD
                          Buy WrapR
                          Buy eBook
                          Buy Modelur
                          Buy Vertex Tools
                          Buy SketchCuisine
                          Buy FormFonts

                          Advertisement