Generic 2500teu feeder container ship
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This is just an unrealistic model.
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SPot on, a master indeed.
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Truly amazing work
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Livery looks amazing!
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Thanks guys, I appreciate the comments!
Containers are complete, I tried a absolute fully loaded setup, which looked somewhat unrealistic, so I followed a typical layout from reference images, each texture was rendered individually from a custom made container, which ended up being 93 renders! the containers will not be full pbr, it will only have diffuse and AO maps
Now that the exterior is complete, I am going to move on to the bridge
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a masterpiece! and in every respect a class of its own in my opinion
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Wait. What? There's more to come?!
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If the rest of the sim is this good, I might have to at least have a look at the demo.
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Thanks guys, Mike there`s a alpha ( https://navismaster.com/ ) cant wait to get this ship in there!
Fitting out of the bridge is in full swing, still blocking out, made a few props here and there. There`s a whole office and kitchen of props to complete, oh and all the ships instruments and labels.
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Wow!
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@hornoxx said:
:thumb: a masterpiece! and in every respect a class of its own in my opinion
Yes Horn0xx "masterpiece" is very well deserved. This model is more than or the equal to the best I have ever seen. Apart from that I would love to know the model size and the computer spec's it was created on.
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Thanks guys, the pc im working on to create her is a 8 Core i7 5960X with a gtx1080 Aorus
After a short absence im back to working on her bridge, theres still so much to learn about this area and all its functions, I would like as much of the instrumentation to function and be in the correct consoles, so each part requires quite abit of research, would be easier if I could book a visit onboard one, but thats nearly impossible!
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Looking ship shape matey
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Bridge is taking shape, main Nav console is just about complete, main wheel will go next to the gmdss console
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IMO the level of detail in this model is over the top.
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Absolute crazy pants! Wow!
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Thanks guys, the modeling stages are coming to and end now, then off to the next department
Main wheel is finally in, and its console is just about done, next the filing area behind it needs to be populated with "stuff", Snacks area is just about done, might add a plant and a few signs more, and then the route planning area is complete
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Modeling complete, next will be in game testing and optimizing, before moving to unwrapping
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Details in this model are unreal IMO.
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@ntxdave said:
Details in this model are unreal IMO.
Yeah this is pro ship architect engineer level stuff!
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