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    On " How to Round Complex Corners in SketchUp"

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    • BoxB Offline
      Box
      last edited by

      My guess would be that your edges don't have corresponding vertices. If the edges are too different it can force overlaps. I'd also scale the middle profile somewhat as shown in the tut.
      It can also be easier, or more controllable, if you use an arc to join the profiles.

      I haven't tried to make this nice and smooth, it's just thrown together to show another technique.


      GIF 25-09-2023 1-57-41 PM.gif

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      • BoxB Offline
        Box
        last edited by

        I've done a quick bit using your model. Here I just used a few straight lines to create a path for the beziers. This helps to create a smooth transition.


        GIF 25-09-2023 9-05-09 PM.gif

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        • Gus RG Offline
          Gus R
          last edited by

          Thanks for giving it a shot, Box. I tried the skin contours method using a different technique and that worked too. I thought I found another method early this morning and when I went back to try it again it either didn't work or I didn't do it like I did earlier in the morning. I forced it to fillet and everything matched up but it wouldn't turn into a solid even though it looked much better. I guess the need for an object to be a perfect solid is a sort of obsession.

          I think the non-matching number of segments and that middle loop is causing the distortions

          Maybe someone will develop a round complex corner/bevel/fillet plugin.

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          • Gus RG Offline
            Gus R
            last edited by

            I think I found a solution with the original process. I just copied the loop at the end of the spoke to the top position of that center loop replacing that center loop. I was able to make it a solid with solid inspector and it needed some very minor clean-up.

            Turlles-Scene-1.jpg

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            • Gus RG Offline
              Gus R
              last edited by

              You can do some pretty cool things with this.

              Turlles-Scene-3.jpg

              Turlles-Scene-2.jpg

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              • BoxB Offline
                Box
                last edited by

                If you are wanting to do a lot of that sort of thing you may find SUbD works for you.


                GIF 26-09-2023 11-18-35 AM.gif

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                • Gus RG Offline
                  Gus R
                  last edited by

                  @box said:

                  If you are wanting to do a lot of that sort of thing you may find SUbD works for you.

                  That's funny because I'm working on a re-render of a Ferrari GTO wheel where I used exactly that. I was thinking about SubD for this too. Thanks.

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                  • R Offline
                    rv1974
                    last edited by

                    @gus r said:

                    Making things more difficult is that I can't find any other instructions on this technique anywhere on the internet. I'm sure Blender could do this in seconds. Just a matter of learning Blender.

                    Learning chamfering in proper program would take a fraction of time you spent messing in vain in SU and discussing it here.

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                    • Gus RG Offline
                      Gus R
                      last edited by

                      @rv1974 said:

                      @gus r said:

                      Making things more difficult is that I can't find any other instructions on this technique anywhere on the internet. I'm sure Blender could do this in seconds. Just a matter of learning Blender.

                      Learning chamfering in proper program would take a fraction of time you spent messing in vain in SU and discussing it here.

                      True and my intent is to learn Blender but it's about the challenge and this is after all a Sketchup forum and not a Blender forum and it's good for those that want to continue to use Sketchup to learn from these things so I don't see it as being in vain.

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                      • R Offline
                        rv1974
                        last edited by

                        take a look at plasticity

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                        • Gus RG Offline
                          Gus R
                          last edited by

                          @rv1974 said:

                          take a look at plasticity

                          OK. This took me 5 minutes from opening Plasticity.

                          Plasticity.jpg

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                          • ntxdaveN Offline
                            ntxdave
                            last edited by

                            Another interesting tool. πŸ‘

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                            • G Offline
                              Glenn at home
                              last edited by

                              And MoI 3D would almost be as easy. πŸ˜‰

                              SketchUp Pro 2024/2025 Dell XPS 8950 i9-12900K 64GB Ram RTX 3080

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                              • Rich O BrienR Offline
                                Rich O Brien Moderator
                                last edited by

                                @gus r said:

                                OK. This took me 5 minutes from opening Plasticity.

                                If you're half thinking of purchasing it now is a good time because when 1.3 drops its increases

                                I have it and love it. 1.3 with Blender Bridge is insane looking πŸ‘

                                Download the free D'oh Book for SketchUp πŸ“–

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