• Login
sketchucation logo sketchucation
  • Login
ℹ️ GoFundMe | Our friend Gus Robatto needs some help in a challenging time Learn More

[Plugin] FredoTools::ThruPaint - v1.3a - 20 Oct 16

Scheduled Pinned Locked Moved Plugins
331 Posts 102 Posters 504.4k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • F Offline
    fredo6
    last edited by 9 Apr 2019, 11:46

    Maybe you can PM me the model so that I see if this is related to ThruPaint or to your machine configuration.

    1 Reply Last reply Reply Quote 0
    • A Offline
      Ahmed0007
      last edited by 10 Apr 2019, 21:25

      hi fredo6
      i'm making a tutorial about your this plugin but i think i found bug.
      it's not painting Dimensions in sketchup 2018-19
      what is the solution.
      Thanks


      Video


      Help.skp

      1 Reply Last reply Reply Quote 0
      • F Offline
        fredo6
        last edited by 12 Apr 2019, 01:48

        @ahmed0007 said:

        hi fredo6
        i'm making a tutorial about your this plugin but i think i found bug.
        it's not painting Dimensions in sketchup 2018-19
        what is the solution.
        Thanks

        It's just a missing feature. Not sure if there is a value in this (versus using the native Paint tool).

        Fredo

        1 Reply Last reply Reply Quote 0
        • A Offline
          Ahmed0007
          last edited by 12 Apr 2019, 02:34

          @fredo6 said:

          @ahmed0007 said:

          hi fredo6
          i'm making a tutorial about your this plugin but i think i found bug.
          it's not painting Dimensions in sketchup 2018-19
          what is the solution.
          Thanks

          It's just a missing feature. Not sure if there is a value in this (versus using the native Paint tool).

          Fredo

          ok.
          thanks for reply.

          1 Reply Last reply Reply Quote 0
          • C Offline
            chaosaic
            last edited by 12 Apr 2019, 13:30

            @fredo6 said:

            @chaosaic,

            Difficult to tell what is the problem.
            Could you indicate which UV mode you use (Natural, Projection, QuadMesh) and if you have a problem of performance in all modes.

            Also, what kind of texture do you use? Is it a heavy image?

            after few days of searching and testing , I believe I have found the problem.
            at least the huge one of them.

            when outliner tray is expanded , if the file contains high poly geometry , whether its hidden or not (but geometry in invisible layer not in this case),
            painting UV and using of visual mode will be extremly lag(I'm not sure if this happen in my PC only).

            anyway , really appreciate that you take your time to answer my question patiently.
            and again , great plug-in.

            1 Reply Last reply Reply Quote 0
            • F Offline
              fredo6
              last edited by 13 Apr 2019, 01:27

              @chaosaic said:

              after few days of searching and testing , I believe I have found the problem.
              at least the huge one of them.

              when outliner tray is expanded , if the file contains high poly geometry , whether its hidden or not (but geometry in invisible layer not in this case),
              painting UV and using of visual mode will be extremly lag(I'm not sure if this happen in my PC only).

              For info, I made a change in FredoTools 3.4a to keep performance OK when outliner is open.

              So if you wish to test if it works in your case...

              Fred0

              1 Reply Last reply Reply Quote 0
              • C Offline
                chaosaic
                last edited by 13 Apr 2019, 03:31

                @unknownuser said:

                For info, I made a change in FredoTools 3.4a to keep performance OK when outliner is open.

                So if you wish to test if it works in your case...

                Fred0

                I have just test ThruPaint in FredoTools 3.4a.
                When outliner tray is opened , painting and adjusting speed is almost the same as its not open.
                Outliner problem just like mystery to me and you just solve it 😆

                As a newbie I want to ask if there's a way to export a 3dsmax model's UV to sketchup?
                I hvae a 3dsmax model already has it's own UV map, then I export it as .obj, import to WrapR check its the same as 3dsmax model, then import UV.obj by SketchUV tools, but not working.

                1 Reply Last reply Reply Quote 0
                • V Offline
                  Vicente122334
                  last edited by 21 Apr 2019, 20:19

                  Hey Fredo6!
                  So, I was messing around with Thrupaint trying to texture a curved and "Z axis" road and when I tried to texture it, The section where the road is straight and curved is just diferent (deformed) like in the image I just sent...
                  Is there any way I can solve this? I've been searching for almost a week, thanks!


                  Capturar.PNG

                  1 Reply Last reply Reply Quote 0
                  • F Offline
                    fredo6
                    last edited by 23 Apr 2019, 03:34

                    @vicente122334 said:

                    Hey Fredo6!
                    So, I was messing around with Thrupaint trying to texture a curved and "Z axis" road and when I tried to texture it, The section where the road is straight and curved is just diferent (deformed) like in the image I just sent...
                    Is there any way I can solve this? I've been searching for almost a week, thanks!

                    Difficult to tell without the model.
                    In general, you should do all the segments of the road in one go.

                    1 Reply Last reply Reply Quote 0
                    • D Offline
                      dedmin
                      last edited by 23 Apr 2019, 04:56

                      @vicente122334 said:

                      Hey Fredo6!
                      So, I was messing around with Thrupaint trying to texture a curved and "Z axis" road and when I tried to texture it, The section where the road is straight and curved is just diferent (deformed) like in the image I just sent...
                      Is there any way I can solve this? I've been searching for almost a week, thanks!

                      1 Reply Last reply Reply Quote 0
                      • V Offline
                        Vicente122334
                        last edited by 25 Apr 2019, 16:44

                        @fredo6 said:

                        @vicente122334 said:

                        Hey Fredo6!
                        So, I was messing around with Thrupaint trying to texture a curved and "Z axis" road and when I tried to texture it, The section where the road is straight and curved is just diferent (deformed) like in the image I just sent...
                        Is there any way I can solve this? I've been searching for almost a week, thanks!

                        Difficult to tell without the model.
                        In general, you should do all the segments of the road in one go.

                        Hello! Thank you so much for replying!
                        I actually manage to find the solution, I just had to triangulate and I also did what you said in your post, I did all the road together. I actually have another issue but I don't think this one is solvable, I don't know... when the curve starts in my road, the part of the texture on the left side scales up way more than the one on the right side. Is it possible to keep both at the same scale?
                        Thanks for reading! I will also send the sketch file this time.


                        Image.png


                        Untitled14.skp

                        1 Reply Last reply Reply Quote 0
                        • F Offline
                          fredo6
                          last edited by 26 Apr 2019, 22:26

                          Stretching of the texture is inevitable in the rounding with the way Sketchup handles texture adjustment. There is nothing you can really do about it, even if you manage it manually with the pins.

                          Fredo

                          1 Reply Last reply Reply Quote 0
                          • A Offline
                            Ahmed0007
                            last edited by 2 May 2019, 15:57

                            Complete Tutorial of Fredo ThruPaint
                            https://youtu.be/db3KAv0-ATI

                            1 Reply Last reply Reply Quote 0
                            • F Offline
                              fredo6
                              last edited by 2 May 2019, 20:50

                              @ahmed0007 said:

                              Complete Tutorial of Fredo ThruPaint
                              https://youtu.be/db3KAv0-ATI

                              Thank you very much. Very complete and didactic. Congratulations.

                              I inserted the video in the main post of this thread.

                              Fred

                              PS: You should post on SketchUp Forum too.

                              1 Reply Last reply Reply Quote 0
                              • A Offline
                                Ahmed0007
                                last edited by 3 May 2019, 12:13

                                @fredo6 said:

                                @ahmed0007 said:

                                Complete Tutorial of Fredo ThruPaint
                                https://youtu.be/db3KAv0-ATI

                                Thank you very much. Very complete and didactic. Congratulations.

                                I inserted the video in the main post of this thread.

                                Fred

                                PS: You should post on SketchUp Forum too.

                                Thank you so much 😄

                                1 Reply Last reply Reply Quote 0
                                • summerson1990S Offline
                                  summerson1990
                                  last edited by 3 Nov 2019, 14:21

                                  Hi! Can ThruPaint snap to guidelines or geometry when working in visual edition mode to align texture perfectly as native texture position tool does it? Look my screenshot


                                  ezgif.com-optimize (3).gif

                                  1 Reply Last reply Reply Quote 0
                                  • F Offline
                                    fredo6
                                    last edited by 3 Nov 2019, 19:55

                                    @summerson1990 said:

                                    Hi! Can ThruPaint snap to guidelines or geometry when working in visual edition mode to align texture perfectly as native texture position tool does it? Look my screenshot

                                    Not obvious, but probably feasible.

                                    1 Reply Last reply Reply Quote 0
                                    • summerson1990S Offline
                                      summerson1990
                                      last edited by 3 Nov 2019, 20:56

                                      @fredo6 said:

                                      @summerson1990 said:

                                      Hi! Can ThruPaint snap to guidelines or geometry when working in visual edition mode to align texture perfectly as native texture position tool does it? Look my screenshot

                                      Not obvious, but probably feasible.

                                      So could you please say how to make it possible to snap? Sometimes it seems like something close to snapping is working but I didn't realized yet in what cases and how exactly it does. Thanks!

                                      1 Reply Last reply Reply Quote 0
                                      • F Offline
                                        fredo6
                                        last edited by 4 Nov 2019, 12:05

                                        @summerson1990 said:

                                        So could you please say how to make it possible to snap? Sometimes it seems like something close to snapping is working but I didn't realized yet in what cases and how exactly it does. Thanks!

                                        I just say that this is not supported in the current version. So I would need to make the change.

                                        Fredo

                                        1 Reply Last reply Reply Quote 0
                                        • summerson1990S Offline
                                          summerson1990
                                          last edited by 4 Nov 2019, 20:00

                                          @fredo6 said:

                                          @summerson1990 said:

                                          So could you please say how to make it possible to snap? Sometimes it seems like something close to snapping is working but I didn't realized yet in what cases and how exactly it does. Thanks!

                                          I just say that this is not supported in the current version. So I would need to make the change.

                                          Fredo

                                          Ok, as you will do it it will be very useful. Thank you!

                                          1 Reply Last reply Reply Quote 0
                                          • 1
                                          • 2
                                          • 11
                                          • 12
                                          • 13
                                          • 14
                                          • 15
                                          • 16
                                          • 17
                                          • 13 / 17
                                          • First post
                                            Last post
                                          Buy SketchPlus
                                          Buy SUbD
                                          Buy WrapR
                                          Buy eBook
                                          Buy Modelur
                                          Buy Vertex Tools
                                          Buy SketchCuisine
                                          Buy FormFonts

                                          Advertisement