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    Site modeling madness

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    • M Offline
      mumbus
      last edited by

      Awesome! Thank you faust! I was using Eneroth Flatten to plane. Not sure it even did anything. πŸ˜„ I will grab the one that you mentioned

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      • M Offline
        mumbus
        last edited by

        @faust07 said:

        Have often the same problem.
        I use tt_flatten.rb (thomthom).
        You'll get a new group and then have to revert faces, draw lines to generate faces and bring the textures back... (5 min)

        I have another brain bender for you. Can you think of any reason why this window wouldn't close? I alinged the axis to the surface. Most of the surfaces close. When I draw lines that intersect with each other, I can trim them like they are all on the same plane, but I cannot get this window to work. Any help would be greatly appreciated.


        building.skp

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        • C Offline
          Charlie__V
          last edited by

          @mumbus said:

          I have another brain bender for you. Can you think of any reason why this window wouldn't close? I alinged the axis to the surface. Most of the surfaces close. When I draw lines that intersect with each other, I can trim them like they are all on the same plane, but I cannot get this window to work. Any help would be greatly appreciated.

          Cant really say......I played with trying to close the window faces, and then decided to copy group & draw anew with guides...and it closed just fine.....one or more of the lines on your window must be askew.....sorry that really doesn't help, but using guides and editing line style to color by axis is one way of alleviating these type of problems.

          C


          V8_building_wguides.skp

          Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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          • F Offline
            faust07
            last edited by

            After grouping, rotating I used the same plugin - then reverse faces, transfer textures, move back and turn, explode..


            building_f07.skp

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            • F Offline
              faust07
              last edited by

              The easiest drawing exercise imaginable in SketchUp obviously doesn't work anymore since some versions (as I see, fortunately not only for me) - dividing flat and textured surfaces with drawn straight lines.
              Another problem when drawing lines on textured surfaces is that SketchUp often creates multiple coplanar faces and also deletes adjacent textures. It's quite a fiddle editing this tangle. Usually it works better not to draw the lines, but to copy adjacent longer lines to the desired place and to delete protruding parts.
              Plugins such as 2D Tools (TIG), Edge Tools (Thomthom) or Fredo Tools (Fredo6) are also helpful when drawing or editing lines on flat surfaces.

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              • oceanembersO Offline
                oceanembers
                last edited by

                My process for terrain:

                1. Create base/existing from contours with Toposhaper
                2. Create new forms
                3. Intersect and delete excess

                Honestly the best thing is just to keep it simple. Hell, if it's just a flat slope or something to that effect, you needn't even bother with toposhaper.

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                • M Offline
                  mumbus
                  last edited by

                  Thank you all for the input. I means a lot just to know that I am not the only one experiencing the issues. I thought I was going crazy. I dont remember having these same problems years ago. Thanks again!

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                  • B Offline
                    blackdogsketch
                    last edited by

                    Boy- there is a lot to talk about regarding site development (Civil, Landscape, Architecture) .
                    I almost think this could be a subforum.

                    I have become very proficient at 2D sitework. Lots of tips and tricks in my head at this point.

                    3D site development has been an ongoing process and I'm getting fairly OK. (haha)
                    the Artisan extension has been a big help.
                    If anyone is familiar with Artisan, maybe you could help me with an issue.
                    Retaining walls.
                    The area of site above the wall needs to get graded at a different slope as the area below the wall.
                    I cut the TIN, using the wall...Intersect with Selection. Remove the overlap zone of the TIN.

                    OK.
                    Now, in Artisan, the Crease tool will allow you to define edges of points that you can "freeze" or lock, so that they don't get changed by subsequent sculpting operations.
                    In this case however, I don't want to completely lock the line of the terrain against the wall...I want to restrain the points such that ONLY z-axis movement is possible. I don't want to open up gaps between the wall and the terrain which will occur if nothing that I'm discussing is performed.

                    Can anyone offer help on this issue? There's not much in the way of help on Artisan's website or You Tube videos that deals with topography/landscape/building forms to any great degree.

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                    • pilouP Offline
                      pilou
                      last edited by

                      Where we can find your SKp file or a portion of your file with problem ?
                      in save as V6 of course for no problem of compatibility! πŸ˜„

                      https://i.postimg.cc/FzgQ2pTb/v6.jpg

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • B Offline
                        blackdogsketch
                        last edited by

                        @pilou said:

                        Where we can find your SKp file or a portion of your file with problem ?
                        in save as V6 of course for no problem of compatibility! πŸ˜„

                        https://i.postimg.cc/FzgQ2pTb/v6.jpg

                        I have never uploaded a file here. How do you do it?

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                        • B Offline
                          blackdogsketch
                          last edited by

                          https://www.filehosting.org/file/delete/789831/M1A7M93swn7EZMjr/TEST%20FILE%20VER%202017.skp

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                          • pilouP Offline
                            pilou
                            last edited by

                            Seems there is nothing in your link! πŸ˜‰

                            @unknownuser said:

                            File TEST FILE VER 2017.skp not found!

                            Try the free https://send.firefox.com (No need FireFox - Max 7 days)

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • pbacotP Offline
                              pbacot
                              last edited by

                              Have you tried holding shift while using the sculpt tools? It won't work with smooth mode, but you can crease after you get the edges at the right elevation then use smooth. Uncrease to fine tune the edge elevation using shift to keep the movement vertical. Been awhile since I used it, but that seems to work. It would be nice to be able to just lock it at vertical movement.

                              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                              • B Offline
                                blackdogsketch
                                last edited by

                                @pbacot said:

                                Have you tried holding shift while using the sculpt tools? It won't work with smooth mode, but you can crease after you get the edges at the right elevation then use smooth. Uncrease to fine tune the edge elevation using shift to keep the movement vertical. Been awhile since I used it, but that seems to work. It would be nice to be able to just lock it at vertical movement.

                                I will try that! Thanks!
                                I was messing around yesterday and fount that once I make the cut inthe tin...I can use the Select Brush to highlight the segments on one side of the cut only...then use the stamper to get the selected region level. that moves stuff only in the Z-axis. Then I creas that edge when it's darned close to what I wan for final adjustments to the whole area. Uncrease for the final edge tweaks if necessary. Seems to work OK.

                                By the way, the link to the file is posted above if anyone else wants to offer suggestions. Thanks.

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                                • pbacotP Offline
                                  pbacot
                                  last edited by

                                  There's no file on the link.

                                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                  • I Offline
                                    imabzeous
                                    last edited by

                                    do watch adam's channel on youtube "winning with sketchup" he did a tutroial on site modelling and terrains. very nice and detailed. here is link to part 1 and you can check out other videos too..

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                                    • HornOxxH Offline
                                      HornOxx
                                      last edited by

                                      Hi All - this course done by Eric Sargeant could be interesting in the context discussed here - it is worth seeing and reading in any case πŸ˜„

                                      Just a moment...

                                      favicon

                                      (learn.sketchup.com)

                                      never trust a skinny cook

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