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[Plugin][$] TopoShaper - v2.7a - 01 Apr 24

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  • A Offline
    alpro
    last edited by 13 Nov 2018, 01:35

    @fredo6 said:

    In general, it is better to conceive the terrain before adding decoration, houses, fences, etc...

    But I'll think about what can be done, especially for roads.

    Fredo

    So what I'm doing is recreating our existing conditions surveys so that design can be brought in in 3D for some presentations and renders. When creating surfaces in Civil 3D our spot shots are used for the surface but so is our line work as breaklines for things such as roads, sidewalks, retaining walls. When I bring the contours into SU and create a surface using topo shaper sometimes the differences are pretty significant and just like KrisM I have to manually make adjustments to the surface which is tedious. Toposhaper already is a great plugin but I think having this feature will make it even better.

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    • F Offline
      fredo6
      last edited by 19 Dec 2018, 21:08

      NEW RELEASE: TopoShaper v2.4a - 19 Dec 18

      Requirement: LibFredo6 8.7a

      TopoShaper 2.4a is a maintenance release with small adjustments.


      Home Page of TopoShaper for information and Download.

      Main post of this TopoShaper thread.

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      • M Offline
        MelResDes
        last edited by 16 Feb 2019, 17:31

        Hello,
        I have never used Toposhaper before. I am trying to create a surface from the contour lines and I keep getting an error and the script aborts the operation. Attached is the Error:
        Date: 16-Feb-19 12:25:07
        An error occurred in CLEANSING
        The operation is fully aborted

        undefined local variable or method `colors_init' for #<F6_TopoShaper::TopoShaperCleanser:0x0000017fe1ef9f68>

        toposhapercleanser.rbe: 84 -- initialize
        toposhapertool.rbe: 541 -- new
        toposhapertool.rbe: 541 -- cleansing_processing
        toposhapertool.rbe: 523 -- after_selection
        toposhapertool.rbe: 493 -- notify_edge_picked
        body_lib6edgepicker.rbe: 445 -- call
        body_lib6edgepicker.rbe: 445 -- notify_action
        body_lib6edgepicker.rbe: 496 -- terminate_current_selection
        toposhapertool.rbe: 658 -- execute_validate
        toposhapertool.rbe: 387 -- handle_initial_selection
        toposhapertool.rbe: 319 -- activate
        toposhapertool.rbe: 133 -- select_tool
        toposhapertool.rbe: 133 -- action__mapping
        lib6plugin.rbe: 126 -- call
        lib6plugin.rbe: 126 -- launch_action
        lib6plugin.rbe: 224 -- launch_action
        bootstrap_toposhaper.rbe: 83 -- launch_action
        bootstrap_toposhaper.rbe: 136 -- block in startup
        lib6plugin.rbe: 1271 -- command_invoke
        lib6plugin.rbe: 1253 -- block (2 levels) in build_config_commands
        lib6traductor.rbe: 1361 -- block in add_command

        Please let me know if you need more info from me or if you need the file I am working on.
        Thanks!

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        • F Offline
          fredo6
          last edited by 16 Feb 2019, 18:45

          Can you advise if you use Linux under the cover?

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          • M Offline
            MelResDes
            last edited by 16 Feb 2019, 19:16

            I am not really familiar with Linux other than it is an OS that I don't think I use. I'm using a standard Windows 10 OS and Sketchup Pro 2019.

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            • F Offline
              fredo6
              last edited by 16 Feb 2019, 20:03

              I found the problem, which seems specific to SU2019.

              I will publish a fix.

              Fredo

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              • F Offline
                fredo6
                last edited by 16 Feb 2019, 20:15

                NEW RELEASE: TopoShaper v2.5a - 16 Feb 19

                Requirement: LibFredo6 8.7a

                TopoShaper 2.5a includes a major fix for SU2019, preventing it to launch correctly .


                Home Page of TopoShaper for information and Download.

                Main post of this TopoShaper thread.

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                • M Offline
                  MelResDes
                  last edited by 16 Feb 2019, 20:38

                  The update worked! Thank you so much!

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                  • F Offline
                    fredo6
                    last edited by 16 Feb 2019, 21:07

                    @melresdes said:

                    The update worked! Thank you so much!

                    Thanks for signaling the problem.

                    Fredo

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                    • M Offline
                      MelResDes
                      last edited by 21 Feb 2019, 20:32

                      Hello Fredo,
                      Is there a tool I can use to manipulate a mesh created by Toposhaper? I am looking for a way to push or pull the grade around the house model I have placed on the mesh. I tried to use the native smoove tool in Sketchup but it did not want to cooperate with the Toposhaper mesh and it locked up.
                      Thanks!

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                      • F Offline
                        fredo6
                        last edited by 21 Feb 2019, 20:42

                        @melresdes said:

                        Hello Fredo,
                        Is there a tool I can use to manipulate a mesh created by Toposhaper? I am looking for a way to push or pull the grade around the house model I have placed on the mesh. I tried to use the native smoove tool in Sketchup but it did not want to cooperate with the Toposhaper mesh and it locked up.
                        Thanks!

                        You can use the native Sketchup Sandbox, or Artisanby Whaat (pay plugin).

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                        • M Offline
                          MelResDes
                          last edited by 21 Feb 2019, 20:57

                          Thank you. I tried to use the native sandbox tools but it locked up SketchUp. I will look into the Artisan plugin.

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                          • F Offline
                            fredo6
                            last edited by 21 Feb 2019, 22:15

                            @melresdes said:

                            Thank you. I tried to use the native sandbox tools but it locked up SketchUp. I will look into the Artisan plugin.

                            Did you build the terrain from iso-contours (so you get a quadmesh) or from a cloud of points (so you get a triangulated mesh)?

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                            • pbacotP Offline
                              pbacot
                              last edited by 21 Feb 2019, 22:16

                              A problem with the native sandbox tool--don't pre-select the mesh. Vertex Tools ($) also helps for some work.

                              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                              • M Offline
                                MelResDes
                                last edited by 21 Feb 2019, 22:27

                                @pbacot said:

                                A problem with the native sandbox tool--don't pre-select the mesh. Vertex Tools ($) also helps for some work.

                                Thanks! That is what I was doing wrong. I appreciate the help.

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                                • R Offline
                                  Rom1br
                                  last edited by 5 Mar 2019, 09:01

                                  Hi , I try to figure out how I can create a terrain from a 3D dwg file I'm given.
                                  When you import this in SU and you keep the points and explode the components you see that Entity info confirms that they are Guide Points.
                                  I select them all and try to use the Points cloud fonction of the plugin but it fails or crash my SU ( pro 2018 on Mac btw ).
                                  I upload the dwg file if someone is kind enough to tell me what I'm doing wrong .
                                  Thanks for the good job though , big fan of your work .
                                  Thanks everybody


                                  115145 topo CL 04 03 2019.dwg

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                                  • F Offline
                                    fredo6
                                    last edited by 5 Mar 2019, 10:52

                                    @rom1br said:

                                    I select them all and try to use the Points cloud fonction of the plugin but it fails or crash my SU ( pro 2018 on Mac btw ).

                                    Did you enclose all guide points within a group and then launch TopoShaper on this group?

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                                    • F Offline
                                      fredo6
                                      last edited by 11 Apr 2019, 14:04

                                      NEW RELEASE: TopoShaper v2.5b - 11 Apr 19

                                      Requirement: LibFredo6 8.7a

                                      TopoShaper 2.5b includes another major fix for SU2019, preventing it to launch correctly .


                                      Home Page of TopoShaper for information and Download.

                                      Main post of this TopoShaper thread.

                                      1 Reply Last reply Reply Quote 0
                                      • pbacotP Offline
                                        pbacot
                                        last edited by 27 Apr 2019, 02:14

                                        Working on a issue here. The main hill in my terrain is coming out deflated. In the screen shot, have selected "Show contours used by each node of the mesh". It looks like a lower contour is coming into play. (is this query relevant?) I have the hilltops set to "rounded". There is no straight line like is highlighted here connecting that contour below. No hidden lines. Maybe the contour file is too rough there are some gaps and big hole as you can see. At least I am reading the manual now.

                                        I can see there is a point where I can see these erroneous closing of contours (the straight lines). At this point in cleansing I can ignore the contour or simplify it. I wonder what steps I should take a that point to correct the straight line connections.


                                        Screen Shot 2019-04-26 at 7.11.44 PM.png

                                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                        • pbacotP Offline
                                          pbacot
                                          last edited by 27 Apr 2019, 03:57

                                          I think I am really pushing it here. Two large a sample. Everything with this file is super slow. But it appears that I can find these troublesome contours and have TopoShaper ignore them--it doesn't hurt the outcome.I just seem to have quite a few of these contours trying to close from far away.
                                          The bad contour did not show until after "Calculating Contours" I selected it and noted the elevation. Went back to "Cleansing"and right-click: exclude the contour from calculation of mesh(sorry I can't remember exactly what the contextual menu called it). I also just have to run smaller chunks of contours at a time.


                                          Screen Shot 2019-04-26 at 9.17.35 PM.png

                                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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