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    Create layers by materials

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    • Didier BurD Offline
      Didier Bur
      last edited by

      Hi zsotti

      What you need is exactly what my plugin "layers_materials" does: check it here:
      http://rld.crai.archi.fr/rubylibrarydepot/ go to the materials section and search for layers-materials.rb
      Regards,

      DB

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      • TIGT Offline
        TIG Moderator
        last edited by

        Thanks Didier!
        I thought it existed already... but I couldn't find it, so I wrote one of my own πŸ˜’

        TIG

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        • Didier BurD Offline
          Didier Bur
          last edited by

          much more cleverly coded than mine btw... πŸ˜‰

          DB

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          • Z Offline
            zsotti
            last edited by

            Dear TIG and Didier !

            Thank you very much for your quick reply and of course solution.

            I have copied the script of TIG and I am going to try it as soon as possible. I will give you feedback for sure. Maybe funny for you, but it could be one of my most important plugins. I will share with you why, later on.

            Thanks!

            PS. Dear Didier, I was not able to browse your site. Is it my fault or is it offline sometimes?

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            • massimoM Offline
              massimo Moderator
              last edited by

              @unknownuser said:

              PS. Dear Didier, I was not able to browse your site. Is it my fault or is it offline sometimes?

              http://forums.sketchucation.com/viewtopic.php?p=360023#p360023 πŸ˜‰

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              • Didier BurD Offline
                Didier Bur
                last edited by

                The site was down yesterday after the PC is was on burned out 😞
                I'm actually restoring the saved database copy of it...

                DB

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                • Z Offline
                  zsotti
                  last edited by

                  Hi !

                  What I have promised, my feedback:

                  1 / TIG's script - surely my fault (I am a rookie in ruby scripting), copied the RB in plugins folder with the right file name, but I have not found the 'command' in any menu. I have tried to write a menu definition according other RB scripts but I did not succeed, sorry.

                  2 / Didier's script - after his server came back to life I was shocked about how many scripts he has written. Congratulations! I have downloaded the right one and it does (in two steps) exactly what I need.

                  Thank you for your support!
                  Zsotti

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    My script does not have a menu entry.
                    It's usage as described is
                    TIG.faces2materiallayers
                    in the Ruby Console

                    TIG

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                    • R Offline
                      rbg
                      last edited by

                      Hi there,

                      is there a chance to make this script work for sketchup 2018?

                      The Tig version doesnt work

                      and the Didier makes the layers but doesnt put the faces in the layers.

                      kind regards

                      Richard

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        Edit the ancient RB file [in a plain-text editor, like Notepad++ or BBedit] and change the line:
                        def self
                        to read:
                        def self.faces2materiallayers
                        It should then work...
                        Then in the Ruby Console, to run it, you use:
                        TIG.faces2materiallayers

                        TIG

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                        • R Offline
                          rbg
                          last edited by

                          Thanks for the quick reply TIG

                          I have tried your adjustment and then i get this error code:


                          TIG.faces2materiallayers
                          Error: #<NameError: undefined local variable or method mat' for TIG:Module> C:/Users/richard/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/TIG-faces2materiallayers.rb:11:in block in faces2materiallayers'
                          C:/Users/richard/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/TIG-faces2materiallayers.rb:8:in each' C:/Users/richard/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/TIG-faces2materiallayers.rb:8:in faces2materiallayers'
                          <main>:in <main>' SketchUp:1:in eval'


                          do you have any suggestions?

                          kind regards

                          Richard

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            This is a very very ancient RB...
                            Try this alternative...

                            ### Copy/paste code into a file called
                            ### 'TIG-faces2materiallayers.rb' in the Plugins folder
                            module TIG
                            def self.faces2materiallayers()
                              model=Sketchup.active_model
                              model.active_entities.grep(Sketchup;;Face).each{|face|
                                next unless mat=face.material
                                name=mat.display_name
                                face.layer=model.layers.add(name)
                              }
                            end
                            end
                            ### Usage; TIG.faces2materiallayers
                            

                            I think it'll work...
                            However, assigning layers to geometry, like faces and edges, is usually a very bad idea !!!!
                            They should almost always be given Layer0.

                            TIG

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                            • M Offline
                              marcelp102
                              last edited by

                              Dear TIG, after entering TIG.faces2materiallayers in ruby scriptbox I only get []. Any help?

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                For the avoidance of doubt, you must paste the whole of the code into the Ruby Console.
                                Then to run it use TIG.faces2materiallayers
                                For it to work there must be faces in the current active entities context, and they must have materials assigned to their fronts.
                                Faces within groups/components are NOT considered, unless you first edit the container to change the active entities context...

                                If those conditions are met, then any faces should be reassigned to a Layer named after their [front] material, which is made if it does not exist.

                                To reiterate my earlier comments, moving raw geometry to a layer other than Layer0 is generally not a good idea...
                                But if you want to do it then this way should work...

                                TIG

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                                • A Offline
                                  avanoppen
                                  last edited by

                                  Hi TIG,

                                  I'm dying to try the script. Question though: since Sketchup introduced tags as a replacement for layers, how would the script change? Looking forward to your reply, Gus

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                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    It doesn't change much at all - under the hood the API still calls them 'layers'.
                                    Very similar to the way it still sees 'scenes' as 'pages' - changed because Layout arrived...

                                    TIG

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