sketchucation logo sketchucation
    • Login
    πŸ›£οΈ Road Profile Builder | Generate roads, curbs and pavements easily Download

    Create layers by materials

    Scheduled Pinned Locked Moved Plugins
    18 Posts 7 Posters 5.1k Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Didier BurD Offline
      Didier Bur
      last edited by

      The site was down yesterday after the PC is was on burned out 😞
      I'm actually restoring the saved database copy of it...

      DB

      1 Reply Last reply Reply Quote 0
      • Z Offline
        zsotti
        last edited by

        Hi !

        What I have promised, my feedback:

        1 / TIG's script - surely my fault (I am a rookie in ruby scripting), copied the RB in plugins folder with the right file name, but I have not found the 'command' in any menu. I have tried to write a menu definition according other RB scripts but I did not succeed, sorry.

        2 / Didier's script - after his server came back to life I was shocked about how many scripts he has written. Congratulations! I have downloaded the right one and it does (in two steps) exactly what I need.

        Thank you for your support!
        Zsotti

        1 Reply Last reply Reply Quote 0
        • TIGT Offline
          TIG Moderator
          last edited by

          My script does not have a menu entry.
          It's usage as described is
          TIG.faces2materiallayers
          in the Ruby Console

          TIG

          1 Reply Last reply Reply Quote 0
          • R Offline
            rbg
            last edited by

            Hi there,

            is there a chance to make this script work for sketchup 2018?

            The Tig version doesnt work

            and the Didier makes the layers but doesnt put the faces in the layers.

            kind regards

            Richard

            1 Reply Last reply Reply Quote 0
            • TIGT Offline
              TIG Moderator
              last edited by

              Edit the ancient RB file [in a plain-text editor, like Notepad++ or BBedit] and change the line:
              def self
              to read:
              def self.faces2materiallayers
              It should then work...
              Then in the Ruby Console, to run it, you use:
              TIG.faces2materiallayers

              TIG

              1 Reply Last reply Reply Quote 0
              • R Offline
                rbg
                last edited by

                Thanks for the quick reply TIG

                I have tried your adjustment and then i get this error code:


                TIG.faces2materiallayers
                Error: #<NameError: undefined local variable or method mat' for TIG:Module> C:/Users/richard/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/TIG-faces2materiallayers.rb:11:in block in faces2materiallayers'
                C:/Users/richard/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/TIG-faces2materiallayers.rb:8:in each' C:/Users/richard/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/TIG-faces2materiallayers.rb:8:in faces2materiallayers'
                <main>:in <main>' SketchUp:1:in eval'


                do you have any suggestions?

                kind regards

                Richard

                1 Reply Last reply Reply Quote 0
                • TIGT Offline
                  TIG Moderator
                  last edited by

                  This is a very very ancient RB...
                  Try this alternative...

                  ### Copy/paste code into a file called
                  ### 'TIG-faces2materiallayers.rb' in the Plugins folder
                  module TIG
                  def self.faces2materiallayers()
                    model=Sketchup.active_model
                    model.active_entities.grep(Sketchup;;Face).each{|face|
                      next unless mat=face.material
                      name=mat.display_name
                      face.layer=model.layers.add(name)
                    }
                  end
                  end
                  ### Usage; TIG.faces2materiallayers
                  

                  I think it'll work...
                  However, assigning layers to geometry, like faces and edges, is usually a very bad idea !!!!
                  They should almost always be given Layer0.

                  TIG

                  1 Reply Last reply Reply Quote 0
                  • M Offline
                    marcelp102
                    last edited by

                    Dear TIG, after entering TIG.faces2materiallayers in ruby scriptbox I only get []. Any help?

                    1 Reply Last reply Reply Quote 0
                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      For the avoidance of doubt, you must paste the whole of the code into the Ruby Console.
                      Then to run it use TIG.faces2materiallayers
                      For it to work there must be faces in the current active entities context, and they must have materials assigned to their fronts.
                      Faces within groups/components are NOT considered, unless you first edit the container to change the active entities context...

                      If those conditions are met, then any faces should be reassigned to a Layer named after their [front] material, which is made if it does not exist.

                      To reiterate my earlier comments, moving raw geometry to a layer other than Layer0 is generally not a good idea...
                      But if you want to do it then this way should work...

                      TIG

                      1 Reply Last reply Reply Quote 0
                      • A Offline
                        avanoppen
                        last edited by

                        Hi TIG,

                        I'm dying to try the script. Question though: since Sketchup introduced tags as a replacement for layers, how would the script change? Looking forward to your reply, Gus

                        1 Reply Last reply Reply Quote 0
                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          It doesn't change much at all - under the hood the API still calls them 'layers'.
                          Very similar to the way it still sees 'scenes' as 'pages' - changed because Layout arrived...

                          TIG

                          1 Reply Last reply Reply Quote 0
                          • 1 / 1
                          • First post
                            Last post
                          Buy SketchPlus
                          Buy SUbD
                          Buy WrapR
                          Buy eBook
                          Buy Modelur
                          Buy Vertex Tools
                          Buy SketchCuisine
                          Buy FormFonts

                          Advertisement