sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Create layers by materials

    Scheduled Pinned Locked Moved Plugins
    18 Posts 7 Posters 5.0k Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Z Offline
      zsotti
      last edited by

      Hi !

      What I have promised, my feedback:

      1 / TIG's script - surely my fault (I am a rookie in ruby scripting), copied the RB in plugins folder with the right file name, but I have not found the 'command' in any menu. I have tried to write a menu definition according other RB scripts but I did not succeed, sorry.

      2 / Didier's script - after his server came back to life I was shocked about how many scripts he has written. Congratulations! I have downloaded the right one and it does (in two steps) exactly what I need.

      Thank you for your support!
      Zsotti

      1 Reply Last reply Reply Quote 0
      • TIGT Offline
        TIG Moderator
        last edited by

        My script does not have a menu entry.
        It's usage as described is
        TIG.faces2materiallayers
        in the Ruby Console

        TIG

        1 Reply Last reply Reply Quote 0
        • R Offline
          rbg
          last edited by

          Hi there,

          is there a chance to make this script work for sketchup 2018?

          The Tig version doesnt work

          and the Didier makes the layers but doesnt put the faces in the layers.

          kind regards

          Richard

          1 Reply Last reply Reply Quote 0
          • TIGT Offline
            TIG Moderator
            last edited by

            Edit the ancient RB file [in a plain-text editor, like Notepad++ or BBedit] and change the line:
            def self
            to read:
            def self.faces2materiallayers
            It should then work...
            Then in the Ruby Console, to run it, you use:
            TIG.faces2materiallayers

            TIG

            1 Reply Last reply Reply Quote 0
            • R Offline
              rbg
              last edited by

              Thanks for the quick reply TIG

              I have tried your adjustment and then i get this error code:


              TIG.faces2materiallayers
              Error: #<NameError: undefined local variable or method mat' for TIG:Module> C:/Users/richard/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/TIG-faces2materiallayers.rb:11:in block in faces2materiallayers'
              C:/Users/richard/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/TIG-faces2materiallayers.rb:8:in each' C:/Users/richard/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/TIG-faces2materiallayers.rb:8:in faces2materiallayers'
              <main>:in <main>' SketchUp:1:in eval'


              do you have any suggestions?

              kind regards

              Richard

              1 Reply Last reply Reply Quote 0
              • TIGT Offline
                TIG Moderator
                last edited by

                This is a very very ancient RB...
                Try this alternative...

                ### Copy/paste code into a file called
                ### 'TIG-faces2materiallayers.rb' in the Plugins folder
                module TIG
                def self.faces2materiallayers()
                  model=Sketchup.active_model
                  model.active_entities.grep(Sketchup;;Face).each{|face|
                    next unless mat=face.material
                    name=mat.display_name
                    face.layer=model.layers.add(name)
                  }
                end
                end
                ### Usage; TIG.faces2materiallayers
                

                I think it'll work...
                However, assigning layers to geometry, like faces and edges, is usually a very bad idea !!!!
                They should almost always be given Layer0.

                TIG

                1 Reply Last reply Reply Quote 0
                • M Offline
                  marcelp102
                  last edited by

                  Dear TIG, after entering TIG.faces2materiallayers in ruby scriptbox I only get []. Any help?

                  1 Reply Last reply Reply Quote 0
                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    For the avoidance of doubt, you must paste the whole of the code into the Ruby Console.
                    Then to run it use TIG.faces2materiallayers
                    For it to work there must be faces in the current active entities context, and they must have materials assigned to their fronts.
                    Faces within groups/components are NOT considered, unless you first edit the container to change the active entities context...

                    If those conditions are met, then any faces should be reassigned to a Layer named after their [front] material, which is made if it does not exist.

                    To reiterate my earlier comments, moving raw geometry to a layer other than Layer0 is generally not a good idea...
                    But if you want to do it then this way should work...

                    TIG

                    1 Reply Last reply Reply Quote 0
                    • A Offline
                      avanoppen
                      last edited by

                      Hi TIG,

                      I'm dying to try the script. Question though: since Sketchup introduced tags as a replacement for layers, how would the script change? Looking forward to your reply, Gus

                      1 Reply Last reply Reply Quote 0
                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        It doesn't change much at all - under the hood the API still calls them 'layers'.
                        Very similar to the way it still sees 'scenes' as 'pages' - changed because Layout arrived...

                        TIG

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement