Animation lost when exiting Animation tool
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This only happens on my workstation at work. I
v tried it at home and here it works just fine.. I recon this may be an installation issue of som sort.. I
ll try uninstall and reinstall the plugin and the LibFredo library to see if this sorts out the issue.. -
Good morning Fredo6
Well, the installation theory i had, seemed to not be correct.. I uninstalled both Animator and FredoLib and reinstalled them both with latest version..
So i start SU, save the model as i.e Animator test. I make a cube, turn it in to a group, then start Animator. After completing the animation, and when i want to go edit it, it is all gone. Like I did not save it or something. I`v added a Gif video to show the process
When using animator at home on a laptop, it works just fine
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Seems like there is a bug somewhere.
Could you turn on the Ruby Console and see if there are errors showing up.
Thanks
Fredo
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@jonorman said:
Good morning Fredo6
So i start SU, save the model as i.e Animator test. I make a cube, turn it in to a group, then start Animator. After completing the animation, and when i want to go edit it, it is all gone. Like I did not save it or something. I`v added a Gif video to show the processI noticed in the .gif when you save the animation and before exit the name of the (clip?) is Film 1...see first screen grab
After you re-start Animator the βnameβ is Film (new).....she second screen grab.
I havenβt used animator for a month or more, and not by no means an expert......but is your βFilm 1β perhaps available in the drop down?
Charlie
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Hi there!
I've started recently to use Animator, which i think is an amazing tool, but experienced some bugs.
I'm using SU 2018, with latest version of Fredo Library and of Animator. Working on MacOS High Sierra (latest version).
The main problems i experienced occurred when trying to create a new view (camera icon): it switches the view to the top view from far out (so far that it is impossible to see the model).
It is then impossible to create an animation.
The program crashed many times as well.I hope this helps and that you can help
Many thanks in advance
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@paris_hvac said:
The main problems i experienced occurred when trying to create a new view (camera icon): it switches the view to the top view from far out (so far that it is impossible to see the model).
It is then impossible to create an animation.
The program crashed many times as well.-
Could you post or PM to me the model so that I have a look. I don't have a Mac, but maybe I can help.
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For the crashes, do you mean bugsplats with exit from Sketchup?
Fredo
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@jonorman said:
Seems to be runing smooth as..!??!.. Well somthing
Could you do the following:
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Create you animation
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Save it
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Send the model skp file to me before you re-open it, so that I can inspect if the saving went OK.
Thanks
Fredo
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Hi Fredo..
Started Sketchup, saved file, made animation, saved and exited tool and here it is Thank you for your time looking in to this issue.
Edit. The ".animator" file was not allowed for uppload
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@jonorman said:
Hi Fredo..
Started Sketchup, saved file, made animation, saved and exited tool and here it is Thank you for your time looking in to this issue.
Edit. The ".animator" file was not allowed for uppload
The model does not contain an animation. So very strange...
For the .animator file, you can change the extension to .txt. This is just a text file. Then you can attach it.
By the way,
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When you save, could you open the Ruby Console before to see if there are error
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Is the place where you save model on hard disk, or on a box-like place?
Fredo
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Good morning Fredo..
I
v made a new anim test... Ruby Console was running the whole time (and nothing showed up there) . I
v saved a copy as at 3 different stages.. After the transition is created and tested but before exiting tool, then after exiting tool, and one last after reopening the tool.
Also added the .Animation files. All in a .rar file attached.I save the file on my windows desktop..
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The Animator file is created correctly, but data are not saved to the model file.
I need to investigate.
Just one additional check. When you save the animation (blue disk button), can you check that in the Undo menu of Sketchup, you have "Animator: Save data".
Also, before exiting, could you invoke the Maintenance Dialog box and check that the "sequence 1" is displayed in the list.
Thanks
Fredo
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Hope i have done it right, added a GIF for observation
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@jonorman said:
Hope i have done it right, added a GIF for observation
Useful. thanks.
For the Undo, I mean the Sketchup Undo in the Edit menu of Sketchup.
Fredo
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Good Morning Fredo..
Nope, the undo menu does not have any save data to undo Attaced a screendump, and it is the same allwaays, no mather what I do..
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@jonorman said:
Good Morning Fredo..
Nope, the undo menu does not have any save data to undo Attaced a screendump, and it is the same allwaays, no mather what I do..
I mean Create the animation, Save it from within Animator (so blue disk turns gray) and check the Sketchup Undo label/tooltip.
By the way, could you type the folloiwng command in the Ruby Console:
Sketchup.active_model.path
This should return the file path name of the SKP or nothing.
Thanks
Fredo
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Hope I`v done it right now Same result as before
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It's a little bit of a mystery!!
I think I have to send you a special version of Animator with traces to see what is going on.
Could you PM me your email address, as the rbz file is above the 2 Mb.By the way, could you also check in Tools > Fredo6 Collection > Animator > Default_parameters.... that you have set up the auto-save.
Thank you very much
Fredo
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Autosave and confirm Temp exit both checked. Will send you a PM later on..
Thank you
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Was this issue solved? My issue is similar. Movements and cameras I put in disappear when I re-open the file?
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