• Login
sketchucation logo sketchucation
  • Login
🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

MSPhysics 1.0.3 (16 October 2017)

Scheduled Pinned Locked Moved Plugins
920 Posts 170 Posters 882.9k Views 172 Watching
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • G Offline
    gilles
    last edited by 17 Dec 2016, 12:07

    I had issues with MS UI: modifying values, sometimes works sometimes not. 😡

    Then I notice this: typing a value +enter or tab does not work. 😮
    Typing a value + click outside the input box works… 😮

    Just for anybody else having the same troubles.

    MS-UI.gif

    Mac OSX 10.8.5, SU2015.

    " c'est curieux chez les marins ce besoin de faire des phrases "

    1 Reply Last reply Reply Quote 0
    • A Offline
      Anton_S
      last edited by 17 Dec 2016, 13:24

      Yeah, I'm working on that. Thanks for the report, gilles!

      1 Reply Last reply Reply Quote 0
      • R Offline
        robint
        last edited by 18 Dec 2016, 20:23

        @gilles said:

        I had issues with MS UI: modifying values, sometimes works sometimes not. 😡

        Then I notice this: typing a value +enter or tab does not work. 😮
        Typing a value + click outside the input box works… 😮

        Just for anybody else having the same troubles.

        [attachment=0:3sqfwcxi]<!-- ia0 -->MS-UI.gif<!-- ia0 -->[/attachment:3sqfwcxi]

        Mac OSX 10.8.5, SU2015.

        Hi gilles

        I don't know if this is related but i noticed that when trying to alter friction, on cursor in window an X appears on the rhs and a new input will only be accepted after mouse over click X which blanks the window for a new entry

        kinda convoluted

        Robin

        As one door closes another one slams in your face

        1 Reply Last reply Reply Quote 0
        • A Offline
          Anton_S
          last edited by 22 Dec 2016, 19:42

          Announcing 0.9.9!

          This version comes with mainly an improved dialog and joints.

          View changelog for details: http://www.rubydoc.info/github/AntonSynytsia/MSPhysics/file/CHANGELOG.md

          Anton

          1 Reply Last reply Reply Quote 0
          • S Offline
            SketchyPhysicsNutt
            last edited by 23 Dec 2016, 02:18

            Thanks Anton for fixing the full-screen issue my animations are back to normal 😄
            MSPhysics 0.9.9
            tested on win 8.1 and sketchup 2015/2016 working fine.

            the new plane joint works great on single or two different planes 👍

            thx again and merry xmas

            Tez

            1 Reply Last reply Reply Quote 0
            • A Offline
              Anton_S
              last edited by 23 Dec 2016, 08:35

              Hello, Tez,

              Good to hear that it's working now. And merry Christmas to you too!

              Best regards,
              Anton

              1 Reply Last reply Reply Quote 0
              • S Offline
                SketchyPhysicsNutt
                last edited by 23 Dec 2016, 12:50

                Sorry Anton forgot to ask u in my last post about simple OnTouch sound scripts

                in Sketchyphysics i just tick the OnTouch panel and use
                playSound('Sound1')

                what's the MSphysics equivalent script for Ontouch sound .....i keep getting an error?
                its no bug ..just me don't understand MS scripts yet.

                Tez

                1 Reply Last reply Reply Quote 0
                • R Offline
                  robint
                  last edited by 23 Dec 2016, 14:40

                  Hi Anton, installed 0.9.9 and restarted SU
                  but its screwed up my model?
                  It falls downwards and I cant get the static floor to work as before, also the script stopped working
                  Did I do a corrupt installation?

                  Should I have deleted 0.9.8 first - you didnt say?
                  I assumed it would overwrite and update itself
                  Where to go? delete and start fresh installation or go back to 0.9.8?

                  What to do? 😳

                  Robin


                  falling block7.skp

                  As one door closes another one slams in your face

                  1 Reply Last reply Reply Quote 0
                  • A Offline
                    Anton_S
                    last edited by 23 Dec 2016, 15:16

                    Tez,

                    In the Sound tab of the MSPhysics UI, whenever a sound is added, a piece of code for playing the sounds is displayed below. For your case, after you add the sound to the MSPhysics UI, the code for playing it would be:

                    onTouch { |toucher, position, normal, force, speed|
                      simulation.play_sound("Sound1")
                    }
                    

                    You can also refer to this scripting documentation link for playing 3D sounds: http://www.rubydoc.info/github/AntonSynytsia/MSPhysics/master/file/Overview.md#Music___Sound

                    Anton

                    1 Reply Last reply Reply Quote 0
                    • A Offline
                      Anton_S
                      last edited by 23 Dec 2016, 15:25

                      Robin,

                      I assume the script you talk about is the controllable sphere thingy. There has been some scripting changes and the documentation for the controllable sphere is updated. For your case, you will have to replace the add_force2 function with the add_force function.

                      Now, I don't know how the static floor behaved previously. Basing on the model you posted, everything is working fine. I don't see any issues.

                      If you want to revert to on original version, you may always refer to the instructions on the homepage.

                      Anton

                      1 Reply Last reply Reply Quote 0
                      • R Offline
                        robint
                        last edited by 23 Dec 2016, 16:21

                        Very strange Anton, I removed the sphere from the model to avaoid confusion , but on mine Falling block 7 the whole model falls. I must assume I got a corrupt installation, so will start again afresh back to 0.9.8 and fb 6

                        Cheers

                        Robin

                        As one door closes another one slams in your face

                        1 Reply Last reply Reply Quote 0
                        • R Offline
                          robint
                          last edited by 23 Dec 2016, 17:14

                          I am pleased to report, that after a tedious uninstall of msp and a clean instal of 0.9.9, everything now seems to work ok

                          Overwriting existing files looks unwise and it was severely screwed up

                          I would advise users

                          Cheers

                          Robin

                          PS I made the block and floor out of tungsten carbide, so the block didnt penetrate AKAIK, but bounces as expected


                          falling block8.skp

                          As one door closes another one slams in your face

                          1 Reply Last reply Reply Quote 0
                          • F Offline
                            faust07
                            last edited by 24 Dec 2016, 17:25

                            Thanks Anton for making MSPhysics better and better. First impression of running an old model with Curvy Pistons with version 0.9.9 - all moves but some objects move backwards... - I will test in the next days what I must change to get the desired results.
                            Merry Christmas to all friends of SketchUp, physics and animation.


                            XmasOnIce_fr98.jpg


                            Merry_Christmas_2016.jpg

                            1 Reply Last reply Reply Quote 0
                            • R Offline
                              robint
                              last edited by 29 Dec 2016, 13:42

                              Hi MSP's

                              Herewith my mortar gun model, run and tap space bar, adjust azimuth with rotate tool on all the gun. Adjust charge by piston rate

                              I thought I might add display of distance to first landing (just like a real gun spotter?


                              mortar.skp

                              As one door closes another one slams in your face

                              1 Reply Last reply Reply Quote 0
                              • S Offline
                                SketchyPhysicsNutt
                                last edited by 30 Dec 2016, 09:04

                                Hi robint your original model falling block8 and script anton
                                helped u with i found very interesting thx.

                                I set block material to gold / elasticity to 2.00 and got a
                                bouncing ball i like the affect max elasticity gives u.

                                Gif starts on 2nd bounce then breaks free on 3rd and keeps bouncing

                                http://s24.postimg.org/41779b5dx/bounce.gif

                                Tez

                                1 Reply Last reply Reply Quote 0
                                • R Offline
                                  robint
                                  last edited by 30 Dec 2016, 10:07

                                  Indeed, it becomes quite addictive I found. I wish I knew more about ruby script
                                  I want to xfer the script to my mortar gun, try to get muzzle velocity, distance to target and time of flight

                                  cheers, have fun

                                  Robin

                                  As one door closes another one slams in your face

                                  1 Reply Last reply Reply Quote 0
                                  • S Offline
                                    SketchyPhysicsNutt
                                    last edited by 30 Dec 2016, 10:37

                                    Im no script monkey as well wish i was....but im experimenting connecting two servo's for swivel and tilt with your mortar gun model no luck yet 😄

                                    Antons original script has come in handy with my trebuchet/catapult models and projectiles

                                    THX Robin happy new year

                                    Tez

                                    1 Reply Last reply Reply Quote 0
                                    • R Offline
                                      robint
                                      last edited by 30 Dec 2016, 11:07

                                      Yes I tried that, but the outer gun barrel has to be made up of 4 flat slabs grouped together and made static which is why it wont move, else the ball just falls through it

                                      only way I found was to use the rotate tool before hitting go

                                      not very elegant

                                      perhaps someone else will pitch in

                                      Cheers

                                      Robin

                                      As one door closes another one slams in your face

                                      1 Reply Last reply Reply Quote 0
                                      • R Offline
                                        robint
                                        last edited by 31 Dec 2016, 10:07

                                        Anyone know how to put sound into script eg a sound wav called "cannon" to be played when I press space bar (which also fires the cannon ball

                                        I put the sound byte into the UI sound tab, but nothing happens? WOTODO?

                                        Robin

                                        As one door closes another one slams in your face

                                        1 Reply Last reply Reply Quote 0
                                        • P Offline
                                          PituPhysics
                                          last edited by 1 Jan 2017, 09:51

                                          @robint said:

                                          Anyone know how to put sound into script eg a sound wav called "cannon" to be played when I press space bar (which also fires the cannon ball

                                          I put the sound byte into the UI sound tab, but nothing happens? WOTODO?

                                          Robin

                                          Hello Robin. I wrote a script to display the distance of bullet and target, the time of flight and play the sound. But the "Update Timestep" change it to Normal 1/60 on the Simulation tab.

                                          Try this:

                                          mortar 2.skp

                                          1 Reply Last reply Reply Quote 0
                                          • 1
                                          • 2
                                          • 25
                                          • 26
                                          • 27
                                          • 28
                                          • 29
                                          • 45
                                          • 46
                                          • 27 / 46
                                          27 / 46
                                          • First post
                                            521/920
                                            Last post
                                          Buy SketchPlus
                                          Buy SUbD
                                          Buy WrapR
                                          Buy eBook
                                          Buy Modelur
                                          Buy Vertex Tools
                                          Buy SketchCuisine
                                          Buy FormFonts

                                          Advertisement