sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    MSPhysics 1.0.3 (16 October 2017)

    Scheduled Pinned Locked Moved Plugins
    926 Posts 171 Posters 883.2k Views 172 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • A Offline
      Anton_S
      last edited by

      Hi, gilles,

      You just need to adjust motor joint properties. So, select the motor joint, open MSPhysics UI, and set Accel to 20, Damp to 10, and uncheck the Free Rotate checkbox option. This should make the motor more stronger.

      Anton

      1 Reply Last reply Reply Quote 0
      • gillesG Offline
        gilles
        last edited by

        Thanks Anton,

        Very nice tool you made there.

        theo.gif


        THEO.skp

        " c'est curieux chez les marins ce besoin de faire des phrases "

        1 Reply Last reply Reply Quote 0
        • A Offline
          Anton_S
          last edited by

          Very clever, gilles!

          I'm sure there is a way to improve performance and stiffness of that thing.

          Anton

          1 Reply Last reply Reply Quote 0
          • gillesG Offline
            gilles
            last edited by

            Théo Jansen.

            http://www.strandbeest.com/index.php 👍

            " c'est curieux chez les marins ce besoin de faire des phrases "

            1 Reply Last reply Reply Quote 0
            • pilouP Offline
              pilou
              last edited by

              The peaceful robots! 😎

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

              1 Reply Last reply Reply Quote 0
              • gillesG Offline
                gilles
                last edited by

                I had issues with MS UI: modifying values, sometimes works sometimes not. 😡

                Then I notice this: typing a value +enter or tab does not work. 😮
                Typing a value + click outside the input box works… 😮

                Just for anybody else having the same troubles.

                MS-UI.gif

                Mac OSX 10.8.5, SU2015.

                " c'est curieux chez les marins ce besoin de faire des phrases "

                1 Reply Last reply Reply Quote 0
                • A Offline
                  Anton_S
                  last edited by

                  Yeah, I'm working on that. Thanks for the report, gilles!

                  1 Reply Last reply Reply Quote 0
                  • robintR Offline
                    robint
                    last edited by

                    @gilles said:

                    I had issues with MS UI: modifying values, sometimes works sometimes not. 😡

                    Then I notice this: typing a value +enter or tab does not work. 😮
                    Typing a value + click outside the input box works… 😮

                    Just for anybody else having the same troubles.

                    [attachment=0:3sqfwcxi]<!-- ia0 -->MS-UI.gif<!-- ia0 -->[/attachment:3sqfwcxi]

                    Mac OSX 10.8.5, SU2015.

                    Hi gilles

                    I don't know if this is related but i noticed that when trying to alter friction, on cursor in window an X appears on the rhs and a new input will only be accepted after mouse over click X which blanks the window for a new entry

                    kinda convoluted

                    Robin

                    As one door closes another one slams in your face

                    1 Reply Last reply Reply Quote 0
                    • A Offline
                      Anton_S
                      last edited by

                      Announcing 0.9.9!

                      This version comes with mainly an improved dialog and joints.

                      View changelog for details: http://www.rubydoc.info/github/AntonSynytsia/MSPhysics/file/CHANGELOG.md

                      Anton

                      1 Reply Last reply Reply Quote 0
                      • S Offline
                        SketchyPhysicsNutt
                        last edited by

                        Thanks Anton for fixing the full-screen issue my animations are back to normal 😄
                        MSPhysics 0.9.9
                        tested on win 8.1 and sketchup 2015/2016 working fine.

                        the new plane joint works great on single or two different planes 👍

                        thx again and merry xmas

                        Tez

                        1 Reply Last reply Reply Quote 0
                        • A Offline
                          Anton_S
                          last edited by

                          Hello, Tez,

                          Good to hear that it's working now. And merry Christmas to you too!

                          Best regards,
                          Anton

                          1 Reply Last reply Reply Quote 0
                          • S Offline
                            SketchyPhysicsNutt
                            last edited by

                            Sorry Anton forgot to ask u in my last post about simple OnTouch sound scripts

                            in Sketchyphysics i just tick the OnTouch panel and use
                            playSound('Sound1')

                            what's the MSphysics equivalent script for Ontouch sound .....i keep getting an error?
                            its no bug ..just me don't understand MS scripts yet.

                            Tez

                            1 Reply Last reply Reply Quote 0
                            • robintR Offline
                              robint
                              last edited by

                              Hi Anton, installed 0.9.9 and restarted SU
                              but its screwed up my model?
                              It falls downwards and I cant get the static floor to work as before, also the script stopped working
                              Did I do a corrupt installation?

                              Should I have deleted 0.9.8 first - you didnt say?
                              I assumed it would overwrite and update itself
                              Where to go? delete and start fresh installation or go back to 0.9.8?

                              What to do? 😳

                              Robin


                              falling block7.skp

                              As one door closes another one slams in your face

                              1 Reply Last reply Reply Quote 0
                              • A Offline
                                Anton_S
                                last edited by

                                Tez,

                                In the Sound tab of the MSPhysics UI, whenever a sound is added, a piece of code for playing the sounds is displayed below. For your case, after you add the sound to the MSPhysics UI, the code for playing it would be:

                                onTouch { |toucher, position, normal, force, speed|
                                  simulation.play_sound("Sound1")
                                }
                                

                                You can also refer to this scripting documentation link for playing 3D sounds: http://www.rubydoc.info/github/AntonSynytsia/MSPhysics/master/file/Overview.md#Music___Sound

                                Anton

                                1 Reply Last reply Reply Quote 0
                                • A Offline
                                  Anton_S
                                  last edited by

                                  Robin,

                                  I assume the script you talk about is the controllable sphere thingy. There has been some scripting changes and the documentation for the controllable sphere is updated. For your case, you will have to replace the add_force2 function with the add_force function.

                                  Now, I don't know how the static floor behaved previously. Basing on the model you posted, everything is working fine. I don't see any issues.

                                  If you want to revert to on original version, you may always refer to the instructions on the homepage.

                                  Anton

                                  1 Reply Last reply Reply Quote 0
                                  • robintR Offline
                                    robint
                                    last edited by

                                    Very strange Anton, I removed the sphere from the model to avaoid confusion , but on mine Falling block 7 the whole model falls. I must assume I got a corrupt installation, so will start again afresh back to 0.9.8 and fb 6

                                    Cheers

                                    Robin

                                    As one door closes another one slams in your face

                                    1 Reply Last reply Reply Quote 0
                                    • robintR Offline
                                      robint
                                      last edited by

                                      I am pleased to report, that after a tedious uninstall of msp and a clean instal of 0.9.9, everything now seems to work ok

                                      Overwriting existing files looks unwise and it was severely screwed up

                                      I would advise users

                                      Cheers

                                      Robin

                                      PS I made the block and floor out of tungsten carbide, so the block didnt penetrate AKAIK, but bounces as expected


                                      falling block8.skp

                                      As one door closes another one slams in your face

                                      1 Reply Last reply Reply Quote 0
                                      • F Offline
                                        faust07
                                        last edited by

                                        Thanks Anton for making MSPhysics better and better. First impression of running an old model with Curvy Pistons with version 0.9.9 - all moves but some objects move backwards... - I will test in the next days what I must change to get the desired results.
                                        Merry Christmas to all friends of SketchUp, physics and animation.


                                        XmasOnIce_fr98.jpg


                                        Merry_Christmas_2016.jpg

                                        1 Reply Last reply Reply Quote 0
                                        • robintR Offline
                                          robint
                                          last edited by

                                          Hi MSP's

                                          Herewith my mortar gun model, run and tap space bar, adjust azimuth with rotate tool on all the gun. Adjust charge by piston rate

                                          I thought I might add display of distance to first landing (just like a real gun spotter?


                                          mortar.skp

                                          As one door closes another one slams in your face

                                          1 Reply Last reply Reply Quote 0
                                          • S Offline
                                            SketchyPhysicsNutt
                                            last edited by

                                            Hi robint your original model falling block8 and script anton
                                            helped u with i found very interesting thx.

                                            I set block material to gold / elasticity to 2.00 and got a
                                            bouncing ball i like the affect max elasticity gives u.

                                            Gif starts on 2nd bounce then breaks free on 3rd and keeps bouncing

                                            http://s24.postimg.org/41779b5dx/bounce.gif

                                            Tez

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 24
                                            • 25
                                            • 26
                                            • 27
                                            • 28
                                            • 46
                                            • 47
                                            • 26 / 47
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement