• Login
sketchucation logo sketchucation
  • Login
๐Ÿค‘ SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

MSPhysics 1.0.3 (16 October 2017)

Scheduled Pinned Locked Moved Plugins
920 Posts 170 Posters 882.9k Views 172 Watching
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • G Offline
    gilles
    last edited by 12 Dec 2016, 13:46

    @anton_s said:

    Hi, gilles,

    To fix that, you have to select the joint, open MSPhysics UI, and check the "connected collide" option.

    Regards,
    Anton

    Works fine ๐Ÿ‘

    A lot to dig in, I go back to the mine.

    " c'est curieux chez les marins ce besoin de faire des phrases "

    1 Reply Last reply Reply Quote 0
    • A Offline
      Anton_S
      last edited by 12 Dec 2016, 15:51

      Hi, Robin,

      The block doesn't sit still probably because you disabled the friction. Enabling the friction checkbox option for the block and for the floor contacting the block will fix the wandering off behavior.

      I will add an option to control accel and damp with the SI units in the upcoming release. At the moment, I figured that spring constant is roughly equals to (accel * 7 - damp), when spring joint stiffness is set to 1.0.

      Edit: Ensure that both anuglar and linear damping for all bodies are set to zero. This improves the closeness.

      Anton

      1 Reply Last reply Reply Quote 0
      • R Offline
        robint
        last edited by 12 Dec 2016, 22:17

        Hi Anton

        I'm sure I tried every way with the friction coeffs, and it didnt seem to help much, unless Im doing something wrong. If you could get real SI units into the spring damper model this would be fantastic. Classic maths leaves everything in normalised units which is really hard for students to translate into the real world - thats what MS physics is about. I try to encourage my student to abandon th suck-it-and-see approach in favour of understanding what is really happening and calculating the effect. I know that math is a real turn off for most users, but I try

        cheers Robin

        As one door closes another one slams in your face

        1 Reply Last reply Reply Quote 0
        • R Offline
          robint
          last edited by 13 Dec 2016, 11:51

          @anton_s said:

          Hi, Robin,

          The block doesn't sit still probably because you disabled the friction. Enabling the friction checkbox option for the block and for the floor contacting the block will fix the wandering off behavior.

          I will add an option to control accel and damp with the SI units in the upcoming release. At the moment, I figured that spring constant is roughly equals to (accel * 7 - damp), when spring joint stiffness is set to 1.0.

          Edit: Ensure that both anuglar and linear damping for all bodies are set to zero. This improves the closeness.

          Anton

          Yes indeed, improved action, I missed the friction box

          Herewith a revised model changing block mass from 0 - 0.5 kg gives a displacement of 0 - 1.0 so the spring rate is 2

          spring stiff 1 (what does this do?)
          Accel 1, damp 1.5 (gives critical damping approx)

          changing sample rate from 1/60 to 1/240 changes the whole model performance

          iterations 16 - improves stability

          the plane has a mass of 0.01kg, lowest i could get without instability

          So Ive actually got a spring damper that sort of behaves but it seems like the spring has inertial mass - an ideal spring should be zero mass and friction

          What do you think? Anything I can do to help (ruby dummy just now)

          Cheers

          Robin) ๐Ÿ˜›


          V 2

          As one door closes another one slams in your face

          1 Reply Last reply Reply Quote 0
          • A Offline
            Anton_S
            last edited by 13 Dec 2016, 12:21

            Hi, Robin,

            I just revised the spring joint to base on Hooke's law. Just need to adress a few other things before its ready for the release.

            Regards,
            Anton

            1 Reply Last reply Reply Quote 0
            • R Offline
              robint
              last edited by 13 Dec 2016, 14:00

              @anton_s said:

              Hi, Robin,

              I just revised the spring joint to base on Hooke's law. Just need to adress a few other things before its ready for the release.

              Regards,
              Anton

              Hi Anton

              It occured to me loking at the motor joint, that it would be neat to have control sliders on important coeffs, of spring rate, friction, and damping, help to speed up student experience

              BTW just seen some example in Sketchucation, blown away with the talent out there

              Hope my little exercises aren' t too dull

              Cheers

              Robin

              As one door closes another one slams in your face

              1 Reply Last reply Reply Quote 0
              • G Offline
                gilles
                last edited by 15 Dec 2016, 09:11

                jansen.gif

                What am I doing wrong?


                THEO-JANSEN2.skp

                " c'est curieux chez les marins ce besoin de faire des phrases "

                1 Reply Last reply Reply Quote 0
                • A Offline
                  Anton_S
                  last edited by 15 Dec 2016, 09:49

                  Hi, gilles,

                  You just need to adjust motor joint properties. So, select the motor joint, open MSPhysics UI, and set Accel to 20, Damp to 10, and uncheck the Free Rotate checkbox option. This should make the motor more stronger.

                  Anton

                  1 Reply Last reply Reply Quote 0
                  • G Offline
                    gilles
                    last edited by 16 Dec 2016, 12:58

                    Thanks Anton,

                    Very nice tool you made there.

                    theo.gif


                    THEO.skp

                    " c'est curieux chez les marins ce besoin de faire des phrases "

                    1 Reply Last reply Reply Quote 0
                    • A Offline
                      Anton_S
                      last edited by 16 Dec 2016, 13:33

                      Very clever, gilles!

                      I'm sure there is a way to improve performance and stiffness of that thing.

                      Anton

                      1 Reply Last reply Reply Quote 0
                      • G Offline
                        gilles
                        last edited by 16 Dec 2016, 14:02

                        Thรฉo Jansen.

                        http://www.strandbeest.com/index.php ๐Ÿ‘

                        " c'est curieux chez les marins ce besoin de faire des phrases "

                        1 Reply Last reply Reply Quote 0
                        • P Offline
                          pilou
                          last edited by 16 Dec 2016, 14:24

                          The peaceful robots! ๐Ÿ˜Ž

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

                          1 Reply Last reply Reply Quote 0
                          • G Offline
                            gilles
                            last edited by 17 Dec 2016, 12:07

                            I had issues with MS UI: modifying values, sometimes works sometimes not. ๐Ÿ˜ก

                            Then I notice this: typing a value +enter or tab does not work. ๐Ÿ˜ฎ
                            Typing a value + click outside the input box worksโ€ฆ ๐Ÿ˜ฎ

                            Just for anybody else having the same troubles.

                            MS-UI.gif

                            Mac OSX 10.8.5, SU2015.

                            " c'est curieux chez les marins ce besoin de faire des phrases "

                            1 Reply Last reply Reply Quote 0
                            • A Offline
                              Anton_S
                              last edited by 17 Dec 2016, 13:24

                              Yeah, I'm working on that. Thanks for the report, gilles!

                              1 Reply Last reply Reply Quote 0
                              • R Offline
                                robint
                                last edited by 18 Dec 2016, 20:23

                                @gilles said:

                                I had issues with MS UI: modifying values, sometimes works sometimes not. ๐Ÿ˜ก

                                Then I notice this: typing a value +enter or tab does not work. ๐Ÿ˜ฎ
                                Typing a value + click outside the input box worksโ€ฆ ๐Ÿ˜ฎ

                                Just for anybody else having the same troubles.

                                [attachment=0:3sqfwcxi]<!-- ia0 -->MS-UI.gif<!-- ia0 -->[/attachment:3sqfwcxi]

                                Mac OSX 10.8.5, SU2015.

                                Hi gilles

                                I don't know if this is related but i noticed that when trying to alter friction, on cursor in window an X appears on the rhs and a new input will only be accepted after mouse over click X which blanks the window for a new entry

                                kinda convoluted

                                Robin

                                As one door closes another one slams in your face

                                1 Reply Last reply Reply Quote 0
                                • A Offline
                                  Anton_S
                                  last edited by 22 Dec 2016, 19:42

                                  Announcing 0.9.9!

                                  This version comes with mainly an improved dialog and joints.

                                  View changelog for details: http://www.rubydoc.info/github/AntonSynytsia/MSPhysics/file/CHANGELOG.md

                                  Anton

                                  1 Reply Last reply Reply Quote 0
                                  • S Offline
                                    SketchyPhysicsNutt
                                    last edited by 23 Dec 2016, 02:18

                                    Thanks Anton for fixing the full-screen issue my animations are back to normal ๐Ÿ˜„
                                    MSPhysics 0.9.9
                                    tested on win 8.1 and sketchup 2015/2016 working fine.

                                    the new plane joint works great on single or two different planes ๐Ÿ‘

                                    thx again and merry xmas

                                    Tez

                                    1 Reply Last reply Reply Quote 0
                                    • A Offline
                                      Anton_S
                                      last edited by 23 Dec 2016, 08:35

                                      Hello, Tez,

                                      Good to hear that it's working now. And merry Christmas to you too!

                                      Best regards,
                                      Anton

                                      1 Reply Last reply Reply Quote 0
                                      • S Offline
                                        SketchyPhysicsNutt
                                        last edited by 23 Dec 2016, 12:50

                                        Sorry Anton forgot to ask u in my last post about simple OnTouch sound scripts

                                        in Sketchyphysics i just tick the OnTouch panel and use
                                        playSound('Sound1')

                                        what's the MSphysics equivalent script for Ontouch sound .....i keep getting an error?
                                        its no bug ..just me don't understand MS scripts yet.

                                        Tez

                                        1 Reply Last reply Reply Quote 0
                                        • R Offline
                                          robint
                                          last edited by 23 Dec 2016, 14:40

                                          Hi Anton, installed 0.9.9 and restarted SU
                                          but its screwed up my model?
                                          It falls downwards and I cant get the static floor to work as before, also the script stopped working
                                          Did I do a corrupt installation?

                                          Should I have deleted 0.9.8 first - you didnt say?
                                          I assumed it would overwrite and update itself
                                          Where to go? delete and start fresh installation or go back to 0.9.8?

                                          What to do? ๐Ÿ˜ณ

                                          Robin


                                          falling block7.skp

                                          As one door closes another one slams in your face

                                          1 Reply Last reply Reply Quote 0
                                          • 1
                                          • 2
                                          • 24
                                          • 25
                                          • 26
                                          • 27
                                          • 28
                                          • 45
                                          • 46
                                          • 26 / 46
                                          26 / 46
                                          • First post
                                            509/920
                                            Last post
                                          Buy SketchPlus
                                          Buy SUbD
                                          Buy WrapR
                                          Buy eBook
                                          Buy Modelur
                                          Buy Vertex Tools
                                          Buy SketchCuisine
                                          Buy FormFonts

                                          Advertisement