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[Plugin] FredoTools::ThruPaint - v1.3a - 20 Oct 16

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  • P Offline
    povuser
    last edited by 2 Oct 2016, 08:34

    Thanks Fredo. I was just coming back to edit my post after re-reading (more carefully) your intro at the top of this topic that makes it clear separate scaling is not available in normal mode. My bad. Cheers.

    A.K.A. DavePSB
    i7-4790 3.6GHz (32 Gb) / Nvidia GTX980Ti (6Gb) (Driver 372.70) / Win 7 Ultimate 64bit / SketchUpMake 2015 15.0.9350 / Blender 2.77a

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    • S Offline
      sicksickisck
      last edited by 4 Oct 2016, 11:20

      Great plugin πŸŽ‰ !! better,faster and more user friendly than sketchUV.. but one..
      feature request :

      • preview [mapped] texture out of the polygon* [ like in native skp foto/texture tool editor]

      *mapped area /tiled

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      • F Offline
        fredo6
        last edited by 5 Oct 2016, 12:57

        @sicksickisck said:

        feature request :

        • preview [mapped] texture out of the polygon* [ like in native skp foto/texture tool editor]

        *mapped area /tiled

        I am not really clear on what you mean?

        Fredo

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        • S Offline
          sicksickisck
          last edited by 6 Oct 2016, 09:35

          πŸ’š


          pvp.jpg

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          • F Offline
            fredo6
            last edited by 6 Oct 2016, 17:23

            I am still unclear. The Gizmo is fully interactive and putting a semi-transparent layer would only be aesthetical.

            Do I miss anything?

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            • R Offline
              rombout
              last edited by 6 Oct 2016, 18:59

              I think he wasnt a preview of the tiling of the texture, just like native tool

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              • F Offline
                fredo6
                last edited by 6 Oct 2016, 19:53

                I think it makes sense for a single face.
                I have to see what can be done for a surface; not trivial anyway.

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                • S Offline
                  sicksickisck
                  last edited by 6 Oct 2016, 20:22

                  "I think he wasnt a preview of the tiling of the texture, just like native tool"

                  kind of 😎
                  it would be nice, to see all texture when I move a gizmo;
                  "tiling" is nice option too;

                  "I think it makes sense for a single face.
                  I have to see what can be done for a surface; not trivial anyway"

                  Yeah I think this is not easy mode thing πŸ˜› ;
                  Thanks! for the reply anyway ;

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                  • F Offline
                    fredo6
                    last edited by 6 Oct 2016, 20:46

                    @sicksickisck said:

                    it would be nice, to see all texture when I move a gizmo

                    That would be very difficult because

                    • in Ruby, you can draw a picture (i.e. the texture png). So I would have to create a temporary fake face with the right dimensions to show the texture
                    • again, would work for one face but not for several.
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                    • S Offline
                      sicksickisck
                      last edited by 7 Oct 2016, 06:52

                      thats would be helpful too, because sketchup native texture manipulator sux at all..
                      Thanks.

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                      • F Offline
                        fredo6
                        last edited by 20 Oct 2016, 20:20

                        NEW RELEASE: ThruPaint v1.3a - 20 Oct 16

                        This update introduces a Purgefeature. This removes all attributes created by ThruPaint to manage texture editing across Sketchup session, reducing the skp file size.

                        ThruPaint Purge.png

                        See main post of this thread for more information on ThruPaint.

                        See main post of FredoTools thread for download of FredoTools, which includes the ThruPaint script.

                        Fredo

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                        • P Offline
                          Poot
                          last edited by 2 Dec 2016, 15:51

                          How the hell do you install this plugin because i can't find the rbz file off tru paint or all the rest off the plugins only round corner is possible...
                          I already installed libfredo7.2 but what do i need to do then, how can install all your other plugins whitout rbz files?

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                          • P Offline
                            Pherim
                            last edited by 2 Dec 2016, 16:53

                            As stated in the start post and one post above yours, it is part of FredoTools.

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                            • P Offline
                              penumbra
                              last edited by 18 Jan 2017, 18:14

                              Hi Fredo, and others here. I used to be able to use true paint on most pseudo quads i create. all of the sudden today i am getting stomped by a simple little curb i created. It just won't true paint! Any help is appreciated. File is attached below.


                              Curb.skp

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                              • Rich O BrienR Offline
                                Rich O Brien Moderator
                                last edited by 18 Jan 2017, 20:56

                                @penumbra said:

                                Hi Fredo, and others here. I used to be able to use true paint on most pseudo quads i create. all of the sudden today i am getting stomped by a simple little curb i created. It just won't true paint! Any help is appreciated. File is attached below.

                                Delete the caps at each end. Should work then

                                Download the free D'oh Book for SketchUp

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                                • P Offline
                                  penumbra
                                  last edited by 18 Jan 2017, 21:18

                                  Brilliant! Thank you Rich. And now for the "why". Why is that a behavior of the tool?

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                                  • Rich O BrienR Offline
                                    Rich O Brien Moderator
                                    last edited by 18 Jan 2017, 21:37

                                    It would need to be unwrapped properly. It's a closed volume so ThruPaint seems to have a cow man!

                                    Download the free D'oh Book for SketchUp

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                                    • S Offline
                                      SpookyChick1013
                                      last edited by 24 Jan 2017, 03:41

                                      Ok, having an interesting problem with Thrupaint. Is there somewhere I can get a copy of 1.2a? It worked.

                                      Since I updated to the new version as part of the whole Fredo Tools package, the menu palette refuses to show anything beyond this:ThruPaintProblem.PNG

                                      I have not yet found the problem with this and would love to just revert to 1.2a, but I no longer have the installer. Any help would be welcome.

                                      Thanks,
                                      Cathryn Shaw

                                      https://kuromatsudriveyards.com

                                      Fo-su to tomo ni aran koto o...

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                                      • F Offline
                                        fredo6
                                        last edited by 24 Jan 2017, 06:52

                                        Cathryn,

                                        Could you open the Ruby console when you open ThruPaint.

                                        It also looks like you have an old version of LibFredo6.

                                        Fredo

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                                        • S Offline
                                          SpookyChick1013
                                          last edited by 24 Jan 2017, 19:21

                                          ...And here's the Error code from the console. Sorry for not including that yesterday Fredo. I'm still getting over the flu, and just didn't think of it. 🀒

                                          @unknownuser said:

                                          Error: #<NoMethodError: undefined method no_bandeau' for #<Traductor::Palette:0xd100e38>> (eval):3989:in palette_bandeau'
                                          (eval):3917:in init_palette' (eval):354:in activate'
                                          (eval):186:in select_tool' (eval):186:in execute_direct'
                                          (eval):265:in _execution' (eval):265:in call'

                                          Also, Win7Pro, still using SU7.1. I may upgrade if I can get far enough ahead of bills to save up for it. 64-bit and Large Address would be nice. πŸ˜‰

                                          EDIT: Oh, and I just updated LibFredo to 7.4. Yesterday, even. πŸ˜„ I figured It might help.

                                          https://kuromatsudriveyards.com

                                          Fo-su to tomo ni aran koto o...

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