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⚠️ Libfredo 15.4b | Minor release with bugfixes and improvements Update

Issues with texture rendering PLEASE HELP ME :( :( :(

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  • U Offline
    ustar
    last edited by 20 Mar 2016, 18:19

    Hi there! I am trying to apply materials on a model I created but when I render it there is no texture. I am importing vismats I downloaded and I can play around with the settings but when it comes to the rendering all that changes is the colour/glossiness/reflectiveness I have applied. I have been looking for a couple of days to try and fix this but I dont know what to do 😞

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    • T Online
      TIG Moderator
      last edited by 20 Mar 2016, 18:32

      You do need to 'link' the SketchUp and renderer's materials...

      Try making a simple box.
      Apply textured materials.
      Now render that.
      Any luck ?

      Perhaps your more complex model's faces are 'reversed' - with materials on their 'backs' they will not render.

      To see this, take the simple box model and select the faces and context-menu > reverse... to flip the faces.
      Apply textured materials.
      Render that.
      Blank faces ?

      TIG

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      • U Offline
        ustar
        last edited by 20 Mar 2016, 18:38

        @tig said:

        You do need to 'link' the SketchUp and renderer's materials...

        Try making a simple box.
        Apply textured materials.
        Now render that.
        Any luck ?

        Perhaps your more complex model's faces are 'reversed' - with materials on their 'backs' they will not render.

        To see this, take the simple box model and select the faces and context-menu > reverse... to flip the faces.
        Apply textured materials.
        Render that.
        Blank faces ?

        Hi TIG, thanks for the reply!

        I first apply a sketchup material and when I render that its fine, but I want to use vray materials, and so once I apply the sketchup material, in the material editor I import the vismat to replace it and thats the texture that does not render 😞

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        • T Online
          TIG Moderator
          last edited by 20 Mar 2016, 18:43

          Did you do my face orientation check ?
          To see that View > Monochrome mode and use a Style with a distinctive back-face color.
          If you see those then be worried...

          TIG

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          • U Offline
            ustar
            last edited by 20 Mar 2016, 18:50

            @tig said:

            Did you do my face orientation check ?
            To see that View > Monochrome mode and use a Style with a distinctive back-face color.
            If you see those then be worried...

            I rendered the faces when reversed and the material was not visible, but currently the faces are not reveresed. Could I link a picture to show you the problem I am having? Thanks for the help πŸ˜„

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            • V Offline
              valerostudio
              last edited by 22 Mar 2016, 11:52

              1 - Could be an old vismat created with an older version
              2- the vismat might be referencing an external texture that is not on your machine, look into the maps and see if they are pointing in the right direction.

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