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    Issues with texture rendering PLEASE HELP ME :( :( :(

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    • U Offline
      ustar
      last edited by

      Hi there! I am trying to apply materials on a model I created but when I render it there is no texture. I am importing vismats I downloaded and I can play around with the settings but when it comes to the rendering all that changes is the colour/glossiness/reflectiveness I have applied. I have been looking for a couple of days to try and fix this but I dont know what to do 😞

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      • TIGT Offline
        TIG Moderator
        last edited by

        You do need to 'link' the SketchUp and renderer's materials...

        Try making a simple box.
        Apply textured materials.
        Now render that.
        Any luck ?

        Perhaps your more complex model's faces are 'reversed' - with materials on their 'backs' they will not render.

        To see this, take the simple box model and select the faces and context-menu > reverse... to flip the faces.
        Apply textured materials.
        Render that.
        Blank faces ?

        TIG

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        • U Offline
          ustar
          last edited by

          @tig said:

          You do need to 'link' the SketchUp and renderer's materials...

          Try making a simple box.
          Apply textured materials.
          Now render that.
          Any luck ?

          Perhaps your more complex model's faces are 'reversed' - with materials on their 'backs' they will not render.

          To see this, take the simple box model and select the faces and context-menu > reverse... to flip the faces.
          Apply textured materials.
          Render that.
          Blank faces ?

          Hi TIG, thanks for the reply!

          I first apply a sketchup material and when I render that its fine, but I want to use vray materials, and so once I apply the sketchup material, in the material editor I import the vismat to replace it and thats the texture that does not render 😞

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          • TIGT Offline
            TIG Moderator
            last edited by

            Did you do my face orientation check ?
            To see that View > Monochrome mode and use a Style with a distinctive back-face color.
            If you see those then be worried...

            TIG

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            • U Offline
              ustar
              last edited by

              @tig said:

              Did you do my face orientation check ?
              To see that View > Monochrome mode and use a Style with a distinctive back-face color.
              If you see those then be worried...

              I rendered the faces when reversed and the material was not visible, but currently the faces are not reveresed. Could I link a picture to show you the problem I am having? Thanks for the help πŸ˜„

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              • V Offline
                valerostudio
                last edited by

                1 - Could be an old vismat created with an older version
                2- the vismat might be referencing an external texture that is not on your machine, look into the maps and see if they are pointing in the right direction.

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