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    • BoxB Offline
      Box
      last edited by

      Sure Ntxdave, here it is saved back to Version 8 for anyone who needs it that old.
      Note the last two are the same, so the last one is ready to be modified.
      Too busy just now to answer your other questions.


      Figure progressionV8.skp

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      • ntxdaveN Offline
        ntxdave
        last edited by

        @box said:

        Sure Ntxdave, here it is saved back to Version 8 for anyone who needs it that old.
        Note the last two are the same, so the last one is ready to be modified.
        Too busy just now to answer your other questions.

        Thanks for sharing. A good way to learn, for me, is to see how other people do things and then try to learn how to emulate the process.

        I look forward to the answers to the other questions. As I said previously, I look at this stuff and it seems to make sense. Then I start doing it and run into some of these things and wonder what the heck am I doing/not understanding correctly. Yes, some of it just takes practice. I am not moving forward as fast as I would like/hoped to.

        Moderator: This discussion might be more appropriate in this thread: http://sketchucation.com/forums/viewtopic.php?f=15%26amp;t=64108

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        • BoxB Offline
          Box
          last edited by

          1. there are buttons in quad face tools for Hard or Soft quads.
          2. I don't know what you mean.

          actually now that I have read them with a view to answering them I don't understand what you are asking.

          Perhaps some images or something would help.

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          • ntxdaveN Offline
            ntxdave
            last edited by

            @box said:

            1. there are buttons in quad face tools for Hard or Soft quads.
            2. I don't know what you mean.

            actually now that I have read them with a view to answering them I don't understand what you are asking.

            Perhaps some images or something would help.

            In several of your posts, as an example the really neat tub, you show the tub and its quad faces and you do not seem to be in "edit mode" for the group/component. I can view my model and see all of the faces like that but only when I am editing the model. I see the bounding box around the model which I do not see in your examples. In several other posts in this thread, I also see posts where the author shows the model with all of the quad faces and again, it does not appear that they are editing the model (you know when you select edit group or you double click the model/object).

            Here is an example:
            QuadEdit.PNG
            This screen shot shows the quad faces of the person but I can only see this level of detail if I double click (edit) the group and then click the Select button using the QFT plugin. BTW: When you use that select tool, it seems that you have to have selected the group before you click on the Select icon. You can then not do anything else until I hit the native select icon or spacebar. Again, I assume I am doing somethin wrong. But I am very consistent and doing what ever it is.

            If I every get all of this going right, I am tempted to try to put together a beginners guide for doing quad face modeling in SU. There are some very good animated gifs and other things but in most cases you really have to watch them multiple times to catch all of the clicks. Even if you do, you do not always catch on to why things are being done. For those of us who are in the learning stage you need to understand both the what and the why and in many cases the why turns out to be more important than the what. Yes, I can go do what I see in the videos but if I do not understand the why it is difficult to go apply it to your own creations. At least that is the way for me.

            I am glad that there are people like you on this forum who are willing to help us (people like me) learn and understand. I am very appreciative of your patience.

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            • BoxB Offline
              Box
              last edited by

              Very busy day, very late for me, going to bed.
              Does this help. Watch the buttons.


              Quad.gif

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              • ntxdaveN Offline
                ntxdave
                last edited by

                @Box - yes, that helped a lot. I can see that the Unsmooth Quads was the button that answered my questions about displaying the quad faces when you leave the edit group/component mode.

                Thanks for that one. I just need to keep clicking icons and see if I can get the full gest of all of them. Next venture will be exploring applying materials.

                I do not think I fully appreciate/understand UV yet either. Yes, I have done some reading but I could not explain to someone else yet exactly what it means. So I need to delve further into the whole UV mapping world as well.

                I hope my stupid questions on this thread might be helping some others understand this whole world as well. I would like to think that I am not the only one who, up until now, has not completely understood the significance of quad modeling. You can see that these techniques are what is behind tools like Curviloft and some others that provide the ability to turn things into nicely rounded surfaces.

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @ntxdave said:

                  I hope my stupid questions on this thread might be helping some others understand this whole world as well.

                  Don't consider them stupid questions - they are legit and important in part of learning. Don't be shy to ask.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • ntxdaveN Offline
                    ntxdave
                    last edited by

                    @thomthom said:

                    Don't consider them stupid questions - they are legit and important in part of learning. Don't be shy to ask.

                    Thanks - I really am trying to learn. Without being disparaging to anyone who develops and documents these great tools, I find that many times the documentation takes things for granted and documents things at a level that many of us have a very hard time with. As I said in an earlier post, I have considered putting together a truly beginners document for quad modeling. I might try to do it but I first have to better understand the tools so that I could put something together from a true beginners perspective.

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                    • HornOxxH Offline
                      HornOxx
                      last edited by

                      any fictional car dashboard

                      @ ntxdave - thanks for asking all this, your questions are mine as well and I am glad that Cotty has opened this topic


                      Render 1600.jpg


                      Dashboard Proxy.skp

                      never trust a skinny cook

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                      • HornOxxH Offline
                        HornOxx
                        last edited by

                        Jo-Ke´s nice "looking for a new droid"-topic brought me to this (An)droid idea...
                        http://sketchucation.com/forums/viewtopic.php?f=81%26amp;t=62870

                        (I have no idea how to avoid the deformations at the eyes, so suggestions are most welcome)


                        __Render 1600.jpg


                        __Montage 1600.jpg


                        android-droid Proxy.skp

                        never trust a skinny cook

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                        • pilouP Offline
                          pilou
                          last edited by

                          @unknownuser said:

                          (I have no idea how to avoid the deformations at the eyes, so suggestions are most welcome)

                          Maybe this ? 😉

                          GIF_circle.gif

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • ntxdaveN Offline
                            ntxdave
                            last edited by

                            @box said:

                            This is the basic process I used, forgive the wandering mouse as I haven't had my coffee yet but this could be tweaked to any detail level you desire and done correctly will remain a solid with a suitable double skin. It is after all nothing more than a scaled tube.

                            http://i155.photobucket.com/albums/s296/storeben/SU/Funnel.gif

                            I have watched this animation a BUNCH of times now and there are two things I am missing:

                            1. What is being clicked to show the quad faces on the top surface?
                            2. When I try to use the Z axis scale and drag down like Box does in the animation, I do not get the scaling horizontally the way he does. I just get it attempting to scale the height (again z axis - not on the x and y axis the way he is doing it)What am I doing wrong?
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                            • ntxdaveN Offline
                              ntxdave
                              last edited by

                              OK - I just answered #2 myself - Hold down the Shift key silly. DUH - it is called read the darn documentation.

                              At least I was able to answer it myself. I guess that is called learning!!

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                              • pilouP Offline
                                pilou
                                last edited by

                                @unknownuser said:

                                1 What is being clicked to show the quad faces on the top surface?

                                As only points of the top are selected, click on the top surface will must select the entiere top surface ...

                                trompet.jpg

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • ntxdaveN Offline
                                  ntxdave
                                  last edited by

                                  @pilou said:

                                  @unknownuser said:

                                  1 What is being clicked to show the quad faces on the top surface?

                                  As only points of the top are selected, click on the top surface will must select the entiere top surface ...

                                  Since this is an animated gif, I cannot point to the exact time in the animation so I think I may not be making my question clear. Let me try my question again.

                                  After he used the push/pull tool he then uses the Gizmo tool to split the vertical faces. He then selects the entire object and clicks on something that then shows multiple quads on the top face. What did he click to show the quads on the top face?

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                                  • N Offline
                                    numerobis
                                    last edited by

                                    I think what you're searching is TIG's SplitDonut from splitTOOLS
                                    http://sketchucation.com/forums/viewtopic.php?t=43376#p386658

                                    (the vertical edges are inserted using the "Connect Edges Tool" (QuadFace Tools))

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                                    • HornOxxH Offline
                                      HornOxx
                                      last edited by

                                      ...for showing up the Quads, that is, what Cotty explained me to do on page 2 within this topic
                                      (you must scroll down a bit) I hope this works for you as well?


                                      _Quads.jpg

                                      never trust a skinny cook

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                                      • ntxdaveN Offline
                                        ntxdave
                                        last edited by

                                        Well, I opened the Funnel.gif file in another piece of software and isolated where I have been seeing the problem. Look at this image:
                                        Cannot see what was clicked

                                        @numerobis I think you may have nailed it. I will go try that.

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                                        • HornOxxH Offline
                                          HornOxx
                                          last edited by

                                          ... ok - therefor you will need Tig´s SplitDonut tool

                                          http://sketchucation.com/forums/viewtopic.php?p=386601#p386601
                                          http://sketchucation.com/forums/viewtopic.php?p=386610#p386610
                                          http://sketchucation.com/forums/viewtopic.php?p=377338#p377338


                                          _Splitt Donut.jpg

                                          never trust a skinny cook

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            @hornoxx said:

                                            Jo-Ke´s nice "looking for a new droid"-topic brought me to this (An)droid idea...
                                            http://sketchucation.com/forums/viewtopic.php?f=81%26amp;t=62870

                                            (I have no idea how to avoid the deformations at the eyes, so suggestions are most welcome)

                                            This illustrates a hole on a flat surface - but maybe it can be applied still. The quads around it seem to flow in line with the hole.

                                            Link Preview Image
                                            Topology Guides: Photo

                                            Guides for 3d Artists

                                            favicon

                                            Tumblr (topology-guides.tumblr.com)

                                            tumblr_nridfvhxeH1ub7tgwo1_1280.png

                                            Thomas Thomassen — SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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