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[Plugin][$] RoundCorner - v3.4a - 31 Mar 24

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  • T Offline
    Tony2015
    last edited by 27 Sept 2015, 13:40

    thx fredo

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    • B Offline
      bac9-flcl
      last edited by 11 Oct 2015, 12:30

      @fredo6

      Is it possible to fix the chamfer process failing on such a corner?

      http://i.imgur.com/EuaXGhj.png

      It's pretty much impossible to avoid places like those in serious quad-based hardsurface modeling, and other chamfering implementations (in 3ds Max, Maya, etc.) never had issues with topology like that, so I'm not sure if anything really prevents proper chamfering here. Typically, corners like those are simply resolved like this:

      http://i.imgur.com/8UUbDRJ.png

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      • F Offline
        fredo6
        last edited by 11 Oct 2015, 20:54

        Not possible with the current algorithm.

        Would require another technique, which I may implement one of these days.

        Fredo

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        • B Offline
          bac9-flcl
          last edited by 13 Oct 2015, 11:06

          Thanks for the info!

          While at it, can you take a look at this improvement? It would be an enormous help for users inserting edges into n-gons to control triangulation, and to users with quad-based geometry or otherwise unavoidable coplanar face sequences:

          http://i.imgur.com/wnsXjhF.png

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          • G Offline
            Guig2000
            last edited by 18 Oct 2015, 13:07

            this plugin helped me previously, so, thanks for that, fredo.
            But well it don't like curves at all even at 100 000 scale and despite that in this sample, the offset is much smaller than my requirement, I had overlaps everywhere.

            http://www.zimagez.com/miniature/sketchuproundcorneroncurved.png


            http://www.zimagez.com/miniature/sketchuproundcorneroncurved20.png

            Also a good enhancement could be to be able to have multi-offsets capability in a selection.

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            • P Offline
              pegaze
              last edited by 16 Nov 2015, 21:17

              hi everyone,

              i just run that plugin and after generating geometry, the model became a single part, i'm not able to select a face, if i try to select a face or anything else, the model is all selected ... is it always like that or may i miss something ?

              i also dont see any line on the edges.

              thanks for your answers.

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              • D Offline
                Dave R
                last edited by 16 Nov 2015, 21:50

                It depends on the settings you've chosen. If you choose to smooth/soften the edges, then you'll get that behavior. But you can choose not to soften the edges and then you'll be able to select a single face. Or you could turn on Hidden Geometry and select individual faces even with the edges softened.

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

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                • P Offline
                  pegaze
                  last edited by 16 Nov 2015, 21:56

                  Great !! Thanks a lot, it's now working well

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                  • W Offline
                    Wookbert
                    last edited by 23 Nov 2015, 22:56

                    Have you ever noticed the tiny size of RoundCorner control bar on a MacBook Retina? (MBPr 13" running 10.11.1 or any other Mac OS X version)? See attachment.

                    Any idea how to solve this?


                    Bildschirmfoto 2015-11-24 um 00.00.00.png

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                    • I Offline
                      indrifitrian6
                      last edited by 29 Nov 2015, 08:00

                      where i can find the download link button?

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                      • T Offline
                        TIG Moderator
                        last edited by 30 Nov 2015, 13:09

                        @indrifitrian6 said:

                        where i can find the download link button?
                        Look in the SketchUcation PluginStore - link in menu above...
                        Use the page's Search tool to find the entry, it it's not immediately seen...

                        TIG

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                        • F Offline
                          fredo6
                          last edited by 1 Dec 2015, 15:55

                          @wookbert said:

                          Have you ever noticed the tiny size of RoundCorner control bar on a MacBook Retina? (MBPr 13" running 10.11.1 or any other Mac OS X version)? See attachment.

                          Any idea how to solve this?

                          There is nothing that can be done in scripts for high resolution screens under Sketchup.

                          • It might be that SU2016 has improved the situation
                          • otherwise, if you go to Window > LibFredo6 Settings... > Default Parameters..., you should find a check box about Retina. It should double the size of the buttons. However, there is not garantee that the character size would follow.

                          Fredo

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                          • W Offline
                            Wookbert
                            last edited by 1 Dec 2015, 21:54

                            @fredo6: Wasn't aware of the Retina check box. It helps a bit, the text however still is too small to be read and edited conveniently.

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                            • F Offline
                              fredo6
                              last edited by 2 Dec 2015, 12:01

                              @wookbert said:

                              @fredo6: Wasn't aware of the Retina check box. It helps a bit, the text however still is too small to be read and edited conveniently.

                              The logic of font size vs screen resolution is not accessible from the Ruby API.

                              However, you may want to read this thread, where other Mac users are discussing potential solutions.

                              Fredo

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                              • G Offline
                                gregoiregentil
                                last edited by 14 Dec 2015, 06:33

                                Bonjour! I don't manage to get round corners for this design (http://imgur.com/kYQ9ITf😞

                                http://imgur.com/kYQ9ITf

                                What am I doing wrong? Here is the file: http://www.filedropper.com/casing-v1

                                I'm running the latest of Fredo6 and round corners on Sketchup 8.

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                                • D Offline
                                  Dave R
                                  last edited by 15 Dec 2015, 10:58

                                  In your screenshot you show the radius of the rounding (called Offset) as 0.1 mm. That's incredibly small. Try a reasonable value for the size of the object.

                                  Etaoin Shrdlu

                                  %

                                  (THERE'S NO PLACE LIKE)

                                  G28 X0.0 Y0.0 Z0.0

                                  M30

                                  %

                                  1 Reply Last reply Reply Quote 0
                                  • T Offline
                                    TIG Moderator
                                    last edited by 15 Dec 2015, 11:00

                                    Yes, as Dave says, SketchUp itself [and by connection its Plugins] can't cope with dimensions with tiny dimensions [<=1/1000"]
                                    So try something a bit bigger...

                                    TIG

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                                    • G Offline
                                      gregoiregentil
                                      last edited by 15 Dec 2015, 16:37

                                      Regarding my previous post with an error while trying to create a round corner for a kind of dome, yes, I tried much bigger values for the offset but it was the same problem, nothing happened when I click generate.

                                      I figured out that the culprit was the arcs at the base of the geometry. If I replace the arcs by straight lines, the plugin can generate something. I understand how it could be challenging for a plugin to generate rounded corners when you have a circle or arc at the base. And if the arc is converted to successive small lines, it's even more challenging and it will push you to have a very small offset.

                                      So I will most likely stay with straight lines at the base. My question becomes more now: is there a way to have different offset for different lines during the same single rounded corner generation. Because you might want to have two different values for 3 lines that intersect so I don't think that you can do it sequentially.

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                                      • W Offline
                                        william0j
                                        last edited by 30 Dec 2015, 00:03

                                        Does this plugin support SU16?

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                                        • R Offline
                                          ronagoldberg
                                          last edited by 31 Dec 2015, 19:41

                                          Hi,
                                          I love this tool! It saves me a lot of time and is very powerful.

                                          I have one question. If I use the tool to round the edges of a cube for example and then use another tool to cut a shape out of the cube I get parts of the faces missing. If i repair them and cut another shape out of the cube the faces open up again.

                                          How can I stop that from happening?

                                          Thanks,
                                          Ron

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