Copying Holes?
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Hi folks.
See this SU file for ideas.
Array of holes.skp
Sorry for the large size, I could have used circles with less segments. -
What is interesting about a hole all of the way through is that if you just copy the circles (but the the cylinder wall) both faces are cut by the circles. But if you select the cylinder walls as well (or by itself) then the faces are not cut.
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hmm.. played with it a bit. gotta be a bug. did anyone notice that you can get the circle to resize with the move tool???
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Yes, being able to click on one of the cardinal points with the move tool has always scaled a circle or arc in SU. Weird, huh?
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@solo said:
If you make the hole a component that cuts it will work fine.
Yup, works fine if it makes a component that cuts.
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....and I've got video to prove it
[flash=800,500:3rgcl2d4]http://vimeo.com/moogaloop.swf?clip_id=9879304[/flash:3rgcl2d4] -
I just discoverd the "cut opening" function in the component dialog box.
I played a bit around and it works great except one thing:
I can not create a hole component which can cut holes through an entire object (from on face to the other), when I try to create such a component the "cut opening" check box in the "create component" dialog is not able to be selected.
Tomtom has already mentioned this behaviour in this tread.
Do I have to live with that or is there a fix?
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@newnoob said:
Do I have to live with that or is there a fix?
There is no fix, sadly it's by design. What you can do is a hole cutting component on each side of your volume...
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OR... use my tool http://sketchucation.com/pluginstore?pln=HolePunchTool
to add associated reveal geometry to a hole-cutting component... -
Ok thanks for the information - at least I know now it is not my fault which is usually the case.
@tig said:
OR... use my tool http://sketchucation.com/pluginstore?pln=HolePunchTool
to add associated reveal geometry to a hole-cutting component...I'll check that out.
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