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    How to import max files to sketchup with textures preserved

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • C Offline
      cuttingedge
      last edited by

      HI guys,

      Ive tried several ways of exporting max files to sketchup thru different format. 3ds, dae, obj, dwg.
      i dont have success with textures and UV information. Can somebody help me? Our office have huge huge library of high quality, very well textured models which I need to import to my SU scene.

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        exporting to collada should have an option to write texture out to a folder with the mesh.

        same for obj

        If the textures aren't packed with the import then it can't find them.

        Download the free D'oh Book for SketchUp πŸ“–

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        • C Offline
          cuttingedge
          last edited by

          Still no success with importing 3ds max models with textures. I particularly want to import some organic stuff and fully textured plants and flowers all in 3ds Max format. Im sure there are many out there who's got some proven method.

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            If you export to .dae in Max to a folder on your desktop are the textures getting packed to that folder also?

            Download the free D'oh Book for SketchUp πŸ“–

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            • V Offline
              valerostudio
              last edited by

              I use http://www.fluidimporter.com/

              Open MAX file, collapse all VRAy materials to be Standard (might need to install a converter script), then export as OBJ - Using the Bryce setting usually works.

              When importing with FluidImporter, make sure you turn off Merge Coplanar and turn on Triangulate. I find this works the best then I run ThomThoms CleanUp.

              WARNING - Hi Poly models from Max imported into SketchUp can seriously become very heavy. A 3-4MB OBJ file can very easily become a 10-20MB SketchUp file.

              If you are using V-Ray 2.0 I would make proxies right away.

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              • majidM Offline
                majid
                last edited by

                I have heard some good news about the simlab plugin:
                http://www.simlab-soft.com/3d-plugins/SketchUp-from-3DS-main.aspx
                M.

                My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                • C Offline
                  cuttingedge
                  last edited by

                  Thanks for the info Majid..This simlab plugin works perfect, things exports to skp format in seconds. I tried exporting one flower from our evermotion archmodels. Once i open the skp file, It contains over 123000 faces! and file is +20MB for one flower! You are right Valerostudio -I guess this is where vray proxy will come in handy.

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