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[Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)

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  • W Offline
    Whaat
    last edited by 18 Jul 2012, 15:05

    @paolo said:

    ๐Ÿ˜ฎ Whaat thanks for your quick reply, it works manually dividing face into quads although is a bit of a pain... I wonder if your SketchUV plugin will do the job 'automatically'.

    Sorry, although SketchUV has a nice triangulation feature that will split all faces into triangles, it has a bit of trouble with faces that have 'holes'

    SketchUp Plugins for Professionals

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    • W Offline
      weblogin
      last edited by 6 Mar 2013, 09:21

      Thanks, lets try it!

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      • E Offline
        eeum8244
        last edited by 7 Apr 2013, 04:58

        thank you

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        • L Offline
          Leonard96
          last edited by 21 Apr 2013, 18:28

          @gaieus said:

          @zunkian said:

          ...I then right click on the model, selected the UV tools plugin and selected spherical map...

          This is the wrong topic then. That's UVTools 1:
          http://forums.sketchucation.com/viewtopic.php?t=10404
          ๐Ÿ˜„

          And yes, sometimes that plugin does not work perfectly. Can you attach the model?

          Hy Gav! I need help!!! SketchUP 8 crashes because of UV tool 1 when I want to mapp a texture(I want to model planet Jupiter).Sometimes works sometimes crashes, but now...it crashes! ๐Ÿ˜  ๐Ÿ˜  Hope to find a solution!Here is my modelUntitled.skp Here are my models on 3D warehouse:http://sketchup.google.com/3dwarehouse/cldetails?mid=ded937a45a821f58178b53c3b6bafa41

          My secret weapon is creativity

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          • P Offline
            povmaniac
            last edited by 20 Aug 2013, 21:34

            Hi guys..
            I add specific code for launch RoadKill from menu option.

            For option dialog..

            if( not file_loaded?("UVtools.rb") )
            
            	menu = UI.menu("Plugins").add_submenu("UV Tools")
            	menu.add_item("Export UVs to OBJ")  { UVtools.start_bridge()}
            	menu.add_item("Launch RoadKill")  { UVtools.runroad()} # add RoadKill option
            	menu.add_item("Import UVs from OBJ ") { UVtools.return_bridge() }
            
            	UI.add_context_menu_handler {|menu|
            		ents=Sketchup.active_model.selection
            		sel=Sketchup.active_model.selection.first
            		sub=menu.add_submenu("UV Tools")
            		sub.add_item("Spherical Map") {(UVtools.new.spherical_map(ents))}
            		sub.add_item("Cylindrical Map") {(UVtools.new.cylindrical_map(ents))}	
            	}
            end
            
            

            ..for launch Roadkill.

            
            ## povman; add code for launch RoadKill from the 'menu' option
            	def self.runroad()
            		# Roadkill arguments ( from RoadKill for Softimage);
            		# -lscm or -abf
            		# -fillholes or -notfillholes
            		# -live or -notlive
            		# a tipically command line;
            		# "C;\RoadKill\RoadKill.exe" "obj_path,edge_path,-abf,-nofillholes,-live"
            		obj_path=self.get_obj_path
            		#TODO; create option dialog for arguments..
            		roadpath=UI.openpanel("Path to RoadKill", "c;\\", ".exe")
            		#
            		command_line = "\"#{roadpath}\" \"#{obj_path},,-lscm,-nofillholes,-live\""
            		# for debug..
            		puts command_line
            		# run RoadKill..
            		system(command_line)
            	end
            
            

            Greetings..

            Code::maniac!!

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            • S Offline
              sketchusters
              last edited by 9 Jan 2014, 15:16

              Hi guys where can I download the plugin => imp/exp for obj for SU8 ? ๐Ÿค“


              uv_tools.jpg

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              • G Offline
                greenskp
                last edited by 11 May 2014, 19:01

                @povmaniac said:

                Hi guys..
                I add specific code for launch RoadKill from menu option.

                ..for launch Roadkill.

                Hi povmaniac. Can you explain how to use your code for add this functionality?
                I would like to use same function into Sketchuv but i don't know where more edit the code.

                I changed the path to roadkill but nothing happen.

                My SketchUp is 2014.

                Launch Roadkill

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                • P Offline
                  petrusyap
                  last edited by 10 Jun 2014, 13:24

                  Hi, I run into this small problem. Running Sketchup Pro 2014 on both my machines, my old good PC (Windows 8.1) and a MacBook Pro (running Windows 8.1SP on bootcamp). On PC, i can export the object and import and export UV into OBJ with no problem. However, on the bootcamp SketchUp, it simply got this error message "Unable to export UVs".

                  May I know what will be the problem? Will it be the permission for the folder the UVTools exporting the objects? Can we manually edit the folder where the plugin will export to and import from for the obj with UVs corrected?

                  Please forgive me for my poor english as it is not my main language. Thank you.

                  Regards,

                  Petrus

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                  • massimoM Offline
                    massimo Moderator
                    last edited by 10 Jun 2014, 13:41

                    Hi, use this one. It's better.

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                    • P Offline
                      petrusyap
                      last edited by 10 Jun 2014, 15:08

                      @Massimo, Thank you for your kind suggestion ๐Ÿ˜„ It is surely a great plugin ๐Ÿ˜„

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                      • massimoM Offline
                        massimo Moderator
                        last edited by 10 Jun 2014, 15:16

                        You're welcome. ๐Ÿ˜‰

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                        • V Offline
                          Vizan
                          last edited by 27 Apr 2025, 16:36

                          Great bridge, but the uv map is imported distorted((

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