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[Plugin] Solid Inspector

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  • T Offline
    tt_su
    last edited by 8 Jan 2014, 17:24

    Ah - there we go! πŸ˜„
    Among the improvements I want to make to the plugin is to add a better UI - like a toolbar. I realize it's not the most intuitive at the moment.

    Glad it finally worked out.

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    • J Offline
      jgb
      last edited by 9 Jan 2014, 15:56

      A toolbar is an excellent idea. πŸ‘ πŸ‘ I have 2 ideas what would go on it. πŸ’­

      1: One icon should be a Direct to Edit mode. Once SI shows you the problem circles, the icon should go directly into edit mode, with the red circled item highlighted or selected.

      Right now you have to exit SI mode, reselect the comp/group, edit it and go find the problem, which may very well be a twig in the forest.

      2: 2nd icon is a toggle between normal view and a partial transparent view in SI mode. That would make it easier to see what the problems are.

      Right now SU's transparent view is too transparent.


      jgb

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      • T Offline
        tt_su
        last edited by 9 Jan 2014, 16:51

        @jgb said:

        1: One icon should be a Direct to Edit mode. Once SI shows you the problem circles, the icon should go directly into edit mode, with the red circled item highlighted or selected.

        Right now you have to exit SI mode, reselect the comp/group, edit it and go find the problem, which may very well be a twig in the forest.

        You should be able to activate SI while inside the group/component you want to inspect.
        Making it select the edges SI highlights is a good idea though.

        @jgb said:

        2: 2nd icon is a toggle between normal view and a partial transparent view in SI mode. That would make it easier to see what the problems are.

        Right now SU's transparent view is too transparent.

        hmm... There is no Ruby API controls to adjust the X-Ray transparency. There isn't even an UI control to do so.

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        • J Offline
          jgb
          last edited by 10 Jan 2014, 16:11

          @tt_su said:

          @jgb said:

          1: One icon should be a Direct to Edit mode. Once SI shows you the problem circles, the icon should go directly into edit mode, with the red circled item highlighted or selected.

          Right now you have to exit SI mode, reselect the comp/group, edit it and go find the problem, which may very well be a twig in the forest.

          You should be able to activate SI while inside the group/component you want to inspect.
          Making it select the edges SI highlights is a good idea though.

          Activating SI while inside a group/comp is not the issue.

          Once you activate SI you cannot edit the object unless you exit SI, select the object, and edit it. You lose visual context of the element to fix, especially if there are a few of them in close proximity, unless you zoom in to the element while still in SI mode, before editing the object. If it is a very tiny fragment to delete, this "mode switch" can become a bit repetitive to isolate it.

          Transparency is not really an issue, just thought of it before I posted.


          jgb

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          • T Offline
            tt_su
            last edited by 10 Jan 2014, 16:23

            There is no way I can keep the SI tool active while editing. The API doesn't have any feature to do so.

            Best thing I can do is selecting the edges.

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            • J Offline
              jgb
              last edited by 11 Jan 2014, 18:38

              @tt_su said:

              There is no way I can keep the SI tool active while editing. The API doesn't have any feature to do so.

              Best thing I can do is selecting the edges.

              No need to keep SI active during an edit. Just make it easier to switch back and forth.

              Selecting edges would be a real bonus.


              jgb

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              • T Offline
                tt_su
                last edited by 12 Jan 2014, 11:03

                @jgb said:

                Just make it easier to switch back and forth.

                Toolbar?

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                • J Offline
                  jgb
                  last edited by 12 Jan 2014, 18:45

                  @tt_su said:

                  @jgb said:

                  Just make it easier to switch back and forth.

                  Toolbar?

                  That could work. πŸ‘ πŸ‘

                  One icon to launch SI on a selected object.
                  2nd icon to launch edit mode on same object.

                  They would be mutually exclusive, one or the other, not both at the same time.

                  Other icons for other stuff.


                  jgb

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                  • O Offline
                    Orthogon
                    last edited by 14 Feb 2014, 20:39

                    Like many people I have a model which just "is not manifold" (says Slic3r) and I cannot find the problem, so I found your program. I haven't found a manual or documentation for it though. My question is: how do I know it's working? The only indication is the check mark by Tools->Solid Inspector (which does not turn off when I click "Solid Inspector") -I would think an icon would be more intuitive. But anyway... No Ruby Console messages, no errors, no sounds, no screen messages or lines, no flashing popup (i.e. "group checks fine" or "component has n errors"). I tried pressing "tab"; does nothing. The only indication that it's enabled is that when I click outside of a group/component, it doesn't deselect it (a bug?) like the selection arrow does. It is ver 1.2, and library 2.9.8 BTW

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                    • Dave RD Offline
                      Dave R
                      last edited by 14 Feb 2014, 20:42

                      You might try selecting a non-solid group or component and then activating the tool. See what you get. There are instructions in the first post of this thread, too.

                      Etaoin Shrdlu

                      %

                      (THERE'S NO PLACE LIKE)

                      G28 X0.0 Y0.0 Z0.0

                      M30

                      %

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                      • P Offline
                        psychomuffin
                        last edited by 17 Feb 2014, 20:44

                        Thomthom, I must say, and I'm sure many others have, that this plugin is a lifesaver! It is amazing how some details so tiny can have such a huge impact to STLs. I would have never found the errors otherwise!

                        Also... for anyone else having trouble with the installation process with rbz, I just searched google for "tt_solid_inspector.rb" and that regular ol' *.rb file is posted in other places =-)I put that in my plugin folder and it worked great!

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                        • T Offline
                          tt_su
                          last edited by 17 Feb 2014, 20:48

                          @psychomuffin said:

                          Also... for anyone else having trouble with the installation process with rbz, I just searched google for "tt_solid_inspector.rb" and that regular ol' *.rb file is posted in other places =-)I put that in my plugin folder and it worked great!

                          I'd recommend you install the latest version. If you are using SketchUp older than version 7 you can read this article on how to install it manually: http://www.thomthom.net/thoughts/2012/01/installing-plugins-for-google-sketchup/

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                          • K Offline
                            keramare
                            last edited by 5 Mar 2014, 17:35

                            just T H A N X

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                            • D Offline
                              d12dozr
                              last edited by 10 Mar 2014, 20:48

                              I just tried installing Solid Inspector via Extensions Warehouse in Sketchup 2014, but got an error message:

                              SI error.PNG

                              Downloading and installing manually worked fine, but also got a reminder to install TT_Lib2 (Duh!), which worked fine to install via Extensions Warehouse.

                              Just to check the process, I uninstalled Solid Inspector via Extensions Warehouse, closed and reopened Sketchup, then tried to reinstall it. Same error message.

                              So I can install manually, but not via EW.

                              3D Printing with SketchUp Book
                              http://goo.gl/f7ooYh

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                              • M Offline
                                Mythos
                                last edited by 12 May 2014, 08:47

                                I really like Solid Inspector because it makes my life much easier for 3D printing. Thank you very much for this fantastic tool!

                                Unfortunately there is a small issue left in the pre-inspection phase (before I use Solid Inspector):

                                Most times I create a lot of groups of nested solid objects to ease the model organization. Before a model can be printed I create a copy of the skp file and manually ungroup all nested groups until I have all solids on the root level of the group (letting the group become a solid group). This must be done otherwise the solid tools can not be used. Then I start to merge, intersect, subtract the solid groups by using the solid tools. Afterwards I use Solid Inspector to fix the problems. Then it can be printed.

                                Especially for complex models this manually un-nesting operation of many groups took a lot of time. 😐

                                Is there any possibility to do that un-nesting group operation with Solid Inspector? In other words I want to bring all nested solids on one level by a one-click operation to let all groups become solid-groups.

                                Here is a screenshot showing my problem. All nested groups need to be manually exploded to transform "1-Before" into "2-After" to let "2-After" be a solid group.

                                http://sketchucation.com/forums/download/file.php?mode=view&id=119599

                                Thank you very much for your attention.


                                Nested Solids.png

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                                • R Offline
                                  robrobk
                                  last edited by 14 Jun 2014, 07:43

                                  i was building something and i found out that a component wasnt "solid" so i spent at least 2 hours trying to find the problem. i finally gave up and did a google search for my problem and found a website that had a link to this plugin, within 2 minutes, my component was solid

                                  i cant thank you enough for this plugin! 😍 😍 😍 😍 😍 😍

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                                  • TandemT Offline
                                    Tandem
                                    last edited by 4 Jul 2014, 04:57

                                    Thank you very much Thomas for this great plugin, really saved the day. 😍

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                                    • M Offline
                                      miniellipse
                                      last edited by 8 Jul 2014, 17:49

                                      screenshot

                                      I just downloaded this plugin and put it through a simple test. Not sure, what I am doing wrong but it does not seem to recognize a missing face.

                                      I am using Sketchup version V14.0.4900


                                      example of plug in not finding a missing face.

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                                      • Dave RD Offline
                                        Dave R
                                        last edited by 8 Jul 2014, 19:00

                                        It's not showing you any problems because there aren't any. You just hid the face so it looks like there's a hole. That's not the same as a missing face. πŸ˜’

                                        If you actually delete the face, then the plugin shows you the hole. The plugin works just fine.
                                        2014-07-08_13-56-47.png

                                        Etaoin Shrdlu

                                        %

                                        (THERE'S NO PLACE LIKE)

                                        G28 X0.0 Y0.0 Z0.0

                                        M30

                                        %

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                                        • T Offline
                                          tt_su
                                          last edited by 9 Jul 2014, 14:48

                                          This issue came up with the STL exporter as well.
                                          Filed new issue: https://bitbucket.org/thomthom/solid-inspector/issue/5/detect-hidden-entities

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