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    [Plugin] SketchUV - now free

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    • W Offline
      Whaat
      last edited by

      @stpauljason said:

      I just bought the plugin, and am very happy with it. I read the user manual as well, and have a question using the path select tool. Is it possible to weld a piece back after it has been cut, like in most UV mapping software. I sometimes accidentally double click on the wrong line, and I hate to have to start the whole line cut again on a large model.

      I tried holding the Alt, Shift, and Ctrl Keys separately hoping they would activate the opposite of cut, but they did not.

      Thanks
      Jason

      Hi Jason,
      If I understand you correctly, all you have to do is select the edges you want to 'weld' and then right-click on them and select 'soften'. You can also use the soften edges dialog in SketchUp by going to Window->Soften Edges

      When you 'cut' all you are doing is unsoftening the edge.

      Hope this helps.

      SketchUp Plugins for Professionals

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      • P Offline
        Pherim
        last edited by

        This completes my Sketchup. Have not tried every function but it seems the cylindrical mapping is exactly what I was looking for! Thank you so much this is worth paying for!

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        • ely862meE Offline
          ely862me
          last edited by

          Hi, Dale
          I am using SketchUV mostly for it's selecting features, and I was wondering if you could add a new function to the Path Select Tool. What I need and I think it would be welcome is to be able to select more than one path by pressing the CTRL key as in the native Select tool.
          For example I have two exploded circles(or two random contours) and I want to connect those, I use the Path select on one contour, then I press CTRL key and select the next one, then I use Curviloft and "Voila!".
          In the actual case we are not able to select more than one path.Or there is a way that I am not aware of ?

          Thanks !

          Elisei (sketchupper)


          Before no life was done on Earth it was THE LIFE ITSELF...GOD
          Come and See EliseiDesign

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          • W Offline
            Whaat
            last edited by

            @ely862me said:

            Hi, Dale
            I am using SketchUV mostly for it's selecting features, and I was wondering if you could add a new function to the Path Select Tool. What I need and I think it would be welcome is to be able to select more than one path by pressing the CTRL key as in the native Select tool.
            For example I have two exploded circles(or two random contours) and I want to connect those, I use the Path select on one contour, then I press CTRL key and select the next one, then I use Curviloft and "Voila!".
            In the actual case we are not able to select more than one path.Or there is a way that I am not aware of ?

            Thanks !

            Maybe if you weld the paths with the Weld plugin, you might be able to do this. I have not used Curviloft so I am not sure...

            Someday, I would like to release the Path Select Tool as a standalone plugin. Maybe then, I could add that feature, too.

            Thanks.

            SketchUp Plugins for Professionals

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            • ely862meE Offline
              ely862me
              last edited by

              I am sorry I have not explained myself better .
              By connecting the paths I meant to create a surface between them.
              The impediment is that after you select one path you can't select another one. In this case I select one path with the Path Select tool then I hold CTRL and take the Select tool from Sketchup and select the segments one by one(which is very hard and time consuming).
              Long story short : Take Path Select Tool and select a path then hold CTRL and select as many paths as you want !(This is what I think it will be very useful!)

              Thank you!

              Elisei (sketchupper)


              Before no life was done on Earth it was THE LIFE ITSELF...GOD
              Come and See EliseiDesign

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              • charly2008C Offline
                charly2008
                last edited by

                Hello,

                Is there a way to correct the distortion shown below tool with a UV tool or is the error in the map projection?

                Thanks for any help.


                Untitled.skp


                2013-12-17_130017.jpg

                He who makes no mistakes, makes nothing

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                • FrederikF Offline
                  Frederik
                  last edited by

                  It looks like it's the map, which isn't good enough... 😐

                  Here's my attempt with a map from JHT's Planetary Pixel Emporium...


                  Earth-model.skp

                  Cheers
                  Kim Frederik

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                  • charly2008C Offline
                    charly2008
                    last edited by

                    Hi Kim,

                    thank you for your help and your effort. Also thanks for this link.

                    Charly

                    He who makes no mistakes, makes nothing

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                    • SwissmountainS Offline
                      Swissmountain
                      last edited by

                      Hello and thank you for this much needed plugin.

                      I am rendering in Modo and need to export my models.

                      I notice that each polygon gets assigned its own material, creating hundreds of materials and making the export near impossible.

                      Is this how the plugin is intended to work?

                      Cogito ergo dum-di-dum

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                      • W Offline
                        Whaat
                        last edited by

                        @swissmountain said:

                        Hello and thank you for this much needed plugin.

                        I am rendering in Modo and need to export my models.

                        I notice that each polygon gets assigned its own material, creating hundreds of materials and making the export near impossible.

                        Is this how the plugin is intended to work?

                        Sorry for the late reply.
                        You need to use the Triangulate feature in SketchUV prior to exporting in order to reduce the number of exported materials. This is explained in the SketchUV tutorials.

                        Dale

                        SketchUp Plugins for Professionals

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                        • cottyC Offline
                          cotty
                          last edited by

                          Does anyone have problems with this plugin and SU14?


                          sketchuvrubyconsole.jpg

                          my SketchUp gallery

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                          • E Offline
                            Extractor
                            last edited by

                            Yes, for example errors in the Ruby Console when using a spherical map. I wrote an e-mail to D. Martens and he replied that there will be an update in a few weeks.

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                            • soloS Offline
                              solo
                              last edited by

                              @cotty said:

                              Does anyone have problems with this plugin and SU14?

                              Me, I was looking for an updated version.

                              I need this tool to work with SU 2014

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • cottyC Offline
                                cotty
                                last edited by

                                As Extractor wrote a solution seems to be on the way...

                                my SketchUp gallery

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                                • W Offline
                                  Whaat
                                  last edited by

                                  @cotty said:

                                  As Extractor wrote a solution seems to be on the way...

                                  Updated version available on Extension Warehouse.

                                  Link Preview Image
                                  SketchUp Extension Warehouse

                                  Your library of custom third-party extensions created to optimize your SketchUp workflow.

                                  favicon

                                  (extensions.sketchup.com)

                                  SketchUp Plugins for Professionals

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                                  • soloS Offline
                                    solo
                                    last edited by

                                    👍 😄

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • cottyC Offline
                                      cotty
                                      last edited by

                                      🎉 👍

                                      my SketchUp gallery

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                                      • FrederikF Offline
                                        Frederik
                                        last edited by

                                        😄 👍
                                        Respect, Dale...

                                        Cheers
                                        Kim Frederik

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          Got a donation link Dale? This plugin well deserves donations!

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • romboutR Offline
                                            rombout
                                            last edited by

                                            I got a lot of erros when i export a model to blender and than back. Most of the times i get errors on faces which cant be mapped. The model is kind of a mess, triangles and quads together. Do i need to fix all of this first?

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