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    Mini-challenge

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    • fredo6F Offline
      fredo6
      last edited by

      For info, I just published the script updates for supporting the two problems featured in this mini challenge. See this post for detail and video.

      This comes in FredoScale, but you just need to download LibFredo6 4.5a.

      Fredo

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      • utilerU Offline
        utiler
        last edited by

        You are a crazy man, Fredo!!!!!

        purpose/expression/purpose/....

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        • pilouP Offline
          pilou
          last edited by

          Yep! 😎
          Classieux! 👍
          And no problem in the Big Zoom! ☀

          1.3239127 Nurbs (height of brace cut vertically) Pilars are 1 * 1 * 10 , brace 1 * 1 * x : unity meter
          1.323913m SU

          http://forums.sketchucation.com/download/file.php?id=87799

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • C Offline
            Charlie__V
            last edited by

            Bravo Fredo..............Bravo!

            Thanks lots,

            Charlie

            Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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            • jeff hammondJ Offline
              jeff hammond
              last edited by

              .

              2014 bump

              .

              dotdotdot

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              • Dave RD Offline
                Dave R
                last edited by

                @jeff hammond said:

                .

                2014 bump

                .

                why are you bumping this, Jeff?

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

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                • jeff hammondJ Offline
                  jeff hammond
                  last edited by

                  @dave r said:

                  why are you bumping this, Jeff?

                  because you can solve the challenge with su2014

                  dotdotdot

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                  • Dave RD Offline
                    Dave R
                    last edited by

                    Oh. By using the new Arc tool.

                    Etaoin Shrdlu

                    %

                    (THERE'S NO PLACE LIKE)

                    G28 X0.0 Y0.0 Z0.0

                    M30

                    %

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                    • jeff hammondJ Offline
                      jeff hammond
                      last edited by

                      @dave r said:

                      Oh. By using the new Arc tool.

                      right. we finally have a way to natively get a rotated snap point.

                      next step, incorporate the same inferencing into the rotate tool 😉
                      (but just having it in the arc tool is fine by me.. I've been wishing for it since maybe 2004 😄 )

                      dotdotdot

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                      • C Offline
                        Charlie__V
                        last edited by

                        @jeff hammond said:

                        @dave r said:

                        why are you bumping this, Jeff?

                        @jeff hammond said:

                        because you can solve the challenge with su2014

                        Buzzinga! 😎

                        C

                        Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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                        • Wo3DanW Offline
                          Wo3Dan
                          last edited by

                          @jeff hammond said:

                          @dave r said:

                          Oh. By using the new Arc tool.

                          right. we finally have a way to natively get a rotated snap point. ...

                          Is it really that accurate? I can't get it to work. If I zoom in I can still see a new endpoint (second end of arc) not being on the edge inside a group I "rotated" to(=pulled the arc to.

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                          • Wo3DanW Offline
                            Wo3Dan
                            last edited by

                            @wo3dan said:

                            @jeff hammond said:

                            @dave r said:

                            Oh. By using the new Arc tool.

                            right. we finally have a way to natively get a rotated snap point. ...

                            Is it really that accurate? I can't get it to work. If I zoom in I can still see a new endpoint (second end of arc) not being on the edge inside a group I "rotated" to(=pulled the arc to).

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                            • jeff hammondJ Offline
                              jeff hammond
                              last edited by

                              @wo3dan said:

                              @jeff hammond said:

                              @dave r said:

                              Oh. By using the new Arc tool.

                              right. we finally have a way to natively get a rotated snap point. ...

                              Is it really that accurate? I can't get it to work. If I zoom in I can still see a new endpoint (second end of arc) not being on the edge inside a group I "rotated" to(=pulled the arc to.

                              as far as i can tell, it's completely accurate.. in this case, i tested it like this:

                              click pic for larger

                              ... then rotated the bottom board from the arc end point to the arc start point using the same center point..
                              everything appears to line up perfectly for me..

                              dotdotdot

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                              • pbacotP Offline
                                pbacot
                                last edited by

                                I am surprised because SU can't draw real arcs.

                                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                • jeff hammondJ Offline
                                  jeff hammond
                                  last edited by

                                  @pbacot said:

                                  I am surprised because SU can't draw real arcs.

                                  the arcs are the same as before. it's just that you can now get a snap at an intersection while creating the arc.

                                  dotdotdot

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                                  • Wo3DanW Offline
                                    Wo3Dan
                                    last edited by

                                    @jeff hammond said:

                                    ...
                                    the arcs are the same as before. it's just that you can now get a snap at an intersection while creating the arc.

                                    The arc tool hasn't changed at all, it still doen't snap to edges, only to endpoints (say A), intersections (say A)etc. To indicate that the arc ends on a (virtual) line from certer to A.
                                    The tool may indicate that you slide the cursor on an edge. But when zooming in, the resulting endpoint that the arc creates isn't on the edge that it is supposed to snap to. Unfortunately!

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                                    • jeff hammondJ Offline
                                      jeff hammond
                                      last edited by

                                      @wo3dan said:

                                      @jeff hammond said:

                                      ...
                                      the arcs are the same as before. it's just that you can now get a snap at an intersection while creating the arc.

                                      The arc tool hasn't changed at all, it still doen't snap to edges, only to endpoints (say A), intersections (say A)etc. To indicate that the arc ends on a (virtual) line from certer to A.
                                      The tool may indicate that you slide the cursor on an edge. But when zooming in, the resulting endpoint that the arc creates isn't on the edge that it is supposed to snap to. Unfortunately!

                                      the old arc tool hasn't changed. there's a new arc tool in 2014.. pick the center point first then the two end points.
                                      try using that one.

                                      there's a red X indicator when an intersection is made

                                      dotdotdot

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                                      • Wo3DanW Offline
                                        Wo3Dan
                                        last edited by

                                        @jeff hammond said:

                                        .....the old arc tool hasn't changed. there's a new arc tool in 2014.. pick the center point first then the two end points.
                                        try using that one.

                                        there's a red X indicator when an intersection is made

                                        I did use the new arc tool (center > start endpoint > end endpoint of the arc).
                                        Thing is I was trying to get an intersection on a grouped edge. That didn't give me any intersection ( red X ), only a sliding rectangular red dot. But on a basic edge I did. Thank you Jeff for pointing it out.

                                        Have you managed to get the intersection on an edge inside a group or component?

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                                        • jeff hammondJ Offline
                                          jeff hammond
                                          last edited by

                                          @wo3dan said:

                                          I did use the new arc tool (center > start endpoint > end endpoint of the arc).
                                          Thing is I was trying to get an intersection on a grouped edge. That didn't give me any intersection ( red X ), only a sliding rectangular red dot. But on a basic edge I did. Thank you Jeff for pointing it out.

                                          Have you managed to get the intersection on an edge inside a group or component?

                                          hmm.. yeah, i see what you're saying. it gets iffy when trying to achieve an intersection snap to an outside object while drawing inside a group.

                                          i am (sometimes) able to get the red X depending on my zoom level.. if i zoom out of the scene, i'm more likely to get the intersection snap to an outside object.. if i'm in close to the arc's endpoint, i only seem to get the 'on edge outside active' inference.

                                          dotdotdot

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                                          • Wo3DanW Offline
                                            Wo3Dan
                                            last edited by

                                            @jeff hammond said:

                                            ...i am (sometimes) able to get the red X depending on my zoom level.. if i zoom out of the scene, i'm more likely to get the intersection snap to an outside object.. if i'm in close to the arc's endpoint, i only seem to get the 'on edge outside active' inference.

                                            My workflow would be:

                                            • copy edge (that needs to be intersected) to clipboard.
                                            • enter the context where the arc neds to be draw. Then 'Paste in Place' the edge.
                                            • draw the arc which now has an edge in the same context to intersect.
                                            • delete (one side of) the now divided edge.

                                            Or:

                                            • just pre-draw a congruent edge in the same context where the arc needs to be drawn.
                                            • draw the arc.
                                            • delete (one side of) the now divided edge.

                                            So no messing around with trying to find an intersection with edges in other contexts.

                                            Thanks for the feedback Jeff.

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