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    [Plugin][$] RoundCorner - v3.4a - 31 Mar 24

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    • gillesG Offline
      gilles
      last edited by

      Try this:


      borders.png

      " c'est curieux chez les marins ce besoin de faire des phrases "

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      • fredo6F Offline
        fredo6
        last edited by

        NEW RELEASE: RoundCorner v2.6a - 27 Nov 13

        RoundCorner 2.6a is a release for future Sketchup compatibility. It is advised to upgrade even if there are no functional changes.

        See main post of this thread for Download.

        Fredo

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        • KrisidiousK Offline
          Krisidious
          last edited by

          Look at all the Fredo updates... Thanks mang.

          By: Kristoff Rand
          Home DesignerUnique House Plans

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          • OxerO Offline
            Oxer
            last edited by

            Hi, I updated all the Fredo Plugins with the 27-11-13 version and now the Tooltips for the toolbars don't appear, only the name of the Toolbar.
            Tooltips.png

            The same with GhostComp, FredoScale, ToolsOnSurface, Curvizard and Curviloft, the Tooltips for JointPushPull work fine.

            "The result is the end what is important is the process" by Oxer
            [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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            • fredo6F Offline
              fredo6
              last edited by

              Oxer,

              Normally in SU13, you should have a multi line tooltip.

              • first line should be the plugin title
              • the second line should be the corresponding Tools in the plugin
                tooltip SU13 Rdc.jpg

              This is therefore strange

              Fredo

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              • OxerO Offline
                Oxer
                last edited by

                I know it, and yes, it's very strange.
                Of your Plugins, the Tooltips work fine only in JointPushPull (appear translated) and FredoTools (appears in English).

                "The result is the end what is important is the process" by Oxer
                [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                • fredo6F Offline
                  fredo6
                  last edited by

                  @oxer said:

                  I know it, and yes, it's very strange.
                  Of your Plugins, the Tooltips work fine only in JointPushPull (appear translated) and FredoTools (appears in English).

                  It may be a bug in SU13, maybe related to the Spanish version of Sketchup. I don't have it on my PC, with a English and French SU13.

                  By the way, what do you get if you switch to NO default language in LibFredo6. Do you get the correct tooltips in English

                  Fredo

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                  • OxerO Offline
                    Oxer
                    last edited by

                    I changed to default language and the problem persists, perhaps is an error only on Mac & SU2013, if another mac user could tell us if he has the same problem or it's a problem only mine.
                    I don't want that you lose time with this.

                    "The result is the end what is important is the process" by Oxer
                    [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                    • TeknicalT Offline
                      Teknical
                      last edited by

                      I have a problem with this plugin in SketchUp 2013 Pro. I installed the new lib file and the new version of RoundOver but when i use it, it crashes SketchUp. Any idea on how to fix this? Here's the bug report

                      http://img844.imageshack.us/img844/8743/xql8.jpg

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                      • A Offline
                        AcesHigh
                        last edited by

                        I have a problem with Roundcorner. I am trying to apply it on some furniture. As soon as I apply, everything looks good. But as soon as I try to save, Sketchup says there are problems on my model that need to be fixed. If I try to fix them, I lose most corners of the model.

                        Below, attached, is the log if I manually fix the model in the model info window. It results in a huge 1,3 mb txt file of error report!!!!!

                        and also an image showing the apparently well rounded corners, and then, the rounded corners after errors are fixed.

                        finally, you may ask: then why fix the erros? Just don´t fix them.

                        Unfortunatelly, I did not fix the errors, but when I saved the file to render with Thea Render, Thea interpreted the file (or saved it to be used at Thea Studio) with the open corners, as if Sketchup had fixed the errors.


                        roundcornererror.jpg


                        roundcornererror.txt

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                        • Dave RD Offline
                          Dave R
                          last edited by

                          The faces are too small and endpoints of lines are too close together. Reduce the number of segments used to create the radius. You don't need as many as you are using for that tiny radius anyway. You might also scale a copy of the component up before running the Round Corner plugin. Once you've finished editing the component, close the scaled up copy and delete it.

                          Etaoin Shrdlu

                          %

                          (THERE'S NO PLACE LIKE)

                          G28 X0.0 Y0.0 Z0.0

                          M30

                          %

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                          • BoxB Offline
                            Box
                            last edited by

                            It looks suspiciously like the geometry is too small. Perhaps if you scale it up and save it. Then scale it down once saved.

                            Dave got there just before me.

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                            • A Offline
                              AcesHigh
                              last edited by

                              I see. Would it help if I changed model units to millimiters? If not, I will try the other methods.

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                              • Dave RD Offline
                                Dave R
                                last edited by

                                The units you're working in make no difference to whether or not the lines are too short.

                                Etaoin Shrdlu

                                %

                                (THERE'S NO PLACE LIKE)

                                G28 X0.0 Y0.0 Z0.0

                                M30

                                %

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                                • A Offline
                                  AcesHigh
                                  last edited by

                                  @dave r said:

                                  The units you're working in make no difference to whether or not the lines are too short.

                                  doesn´t make much sense to me, in the moment you guys tell me I can create a component, increase its size and realize the operation on the large sized model. I mean, its a virtual enviroment, not the real world, why does it makes a difference zooming into the model or increasing it´s size? 😕 😕

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                                  • Dave RD Offline
                                    Dave R
                                    last edited by

                                    It just does. Don't think too hard about it. It isn't worth troubling yourself over it. Zooming in doesn't change the length of the lines, it only changes their apparent size.

                                    If you use the process I described you won't have to scale back down after rounding over. You can see that same process in the video here.

                                    Etaoin Shrdlu

                                    %

                                    (THERE'S NO PLACE LIKE)

                                    G28 X0.0 Y0.0 Z0.0

                                    M30

                                    %

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                                    • BoxB Offline
                                      Box
                                      last edited by

                                      Do you have some hidden geometry hiding in the corners.

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                                      • A Offline
                                        AcesHigh
                                        last edited by

                                        @dave r said:

                                        The faces are too small and endpoints of lines are too close together. Reduce the number of segments used to create the radius. You don't need as many as you are using for that tiny radius anyway.You might also scale a copy of the component up before running the Round Corner plugin. Once you've finished editing the component, close the scaled up copy and delete it.

                                        didnt work.I created copies of the components. Scaled them up and edited the big copies. Closed them. When I fix the model for errors, the errors still appear.

                                        it´s all somewhat funny, because I am using the same roundcorner sizes at other furniture models and that problem is not ocurring on them!

                                        edit... the problems occur EVEN when I deleted the original sized components from the model and left only the big ones. Then I run the script with 2 cm round corner instead of 2mm...

                                        and when I try to fix the problems in the model, the same holes appear, in the 10x larger models!

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                                        • A Offline
                                          AcesHigh
                                          last edited by

                                          @box said:

                                          Do you have some hidden geometry hiding in the corners.

                                          no 😞

                                          I attached the skp file, if anyone can check it... 😞


                                          4.skp

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                                          • BoxB Offline
                                            Box
                                            last edited by

                                            I'll admit I can't see what the problem is, but there is something strange happening in your model. It behaves the same for me.
                                            If I copy the frame into a clean file it works perfectly.

                                            Edit: I just noticed you are trying to do a 2mm round, I don't believe that is possible, it's simply too small. You may as well just soften the edge.


                                            Round.skp

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