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    [Plugin] Gradient Tools

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    • PixeroP Offline
      Pixero
      last edited by

      For a moment I thought you had found a way of making gradient materials...

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      • TIGT Online
        TIG Moderator
        last edited by

        @pixero said:

        For a moment I thought you had found a way of making gradient materials...

        It simply reports the gradients of edges and faces and tags them - all edge/facetags can be relinked to an edge/face ob a menu click. They are put on their own layers for ease of management.
        The use it's intended for is reporting and controlling the gradients of landforms and paths - as you make adjustments you can relink and see if the falls are still acceptable - i.e. not too flat or too steep.
        You can also use it on roofs - checking that 'flat' roofs have adequate falls, tiled/slated/shingle roofs have suitable slopes and valleys etc are steep enough.
        The tool tags edges or faces as I found that sometimes you need edges like valley centerlines but it's possible to have a face with no edges directly up/down the gradient, then you need to tag the face gradient... 🤓

        [You can make Gradient Materials using a suitably graded Texture Image - see http://forums.sketchucation.com/viewtopic.php?p=149747#p149747 ]

        TIG

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        • TIGT Online
          TIG Moderator
          last edited by

          Here's v1.3 20100814 A 'Relink ALL Tags' menu option has been added.
          http://forums.sketchucation.com/viewtopic.php?p=264130#p264130

          TIG

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          • TIGT Online
            TIG Moderator
            last edited by

            @unknownuser said:

            @pixero said:

            For a moment I thought you had found a way of making gradient materials...

            Would it be possible to make this, TIG?

            See the link - it's already been done ? Or am I missing something ??

            TIG

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            • PixeroP Offline
              Pixero
              last edited by

              Sorry if I used the wrong word, but I was thinking of a procedural ramp texture.
              Something like this: http://www.pixero.com/tutorials_ramp.html

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              • F Offline
                frekky12
                last edited by

                Hello Tig,

                I'm new to this plugin and have just downloaded it and am trying to understand how the ratio is representing the gradient.

                Is there a way to represent this ratio in degrees?

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                • Dave RD Offline
                  Dave R
                  last edited by

                  @frekky12 said:

                  Hello Tig,

                  I'm new to this plugin and have just downloaded it and am trying to understand how the ratio is representing the gradient.

                  Is there a way to represent this ratio in degrees?

                  It's a rise over run thing. 1:1 would be one unit of rise and one unit of run or 45°.

                  You can get the angle using the yellow Protractor tool.

                  Etaoin Shrdlu

                  %

                  (THERE'S NO PLACE LIKE)

                  G28 X0.0 Y0.0 Z0.0

                  M30

                  %

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                  • TIGT Online
                    TIG Moderator
                    last edited by

                    My Roof tool also has a function to report the angle of a picked roof slope in degrees, A:12 and A:B format...

                    TIG

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                    • R Offline
                      rv1974
                      last edited by

                      TIG, many thanks for your efforts!
                      Could there be support for slopes in percent?

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                      • gullfoG Offline
                        gullfo
                        last edited by

                        optionally http://www.blocklayer.com/PitchAngle.aspx

                        Glenn

                        http://www.runnel.com

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                        • H Offline
                          huajiet
                          last edited by

                          Thanks TIG for this very handy plugin!

                          I'm barely Ruby-conversant but I'm trying to apply some modifications to your plugin. I have a few questions. Do refer to the attached image.

                          TIG_.png

                          1. I've been able to make the tags report the angle in degrees. How do I limit the tag to 1 decimal point?

                          2. As you might be able to tell from the image, the plugin is reporting the complementary angle (39.6.. degrees) instead of the actual angle of the pitch (50.3 deg, shown in the measurement box at the lower right). how do we rectify this in the script?

                          Thanks and regards,
                          HJ

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                          • TIGT Online
                            TIG Moderator
                            last edited by

                            1. You can fix the number of decimal points in any float [into a string] thus:
                              ` num = 1.23456
                              dum = sprintf("%.1f", num)

                            >> "1.2"`

                            Here the .1f says 1dp and .3f would do 3dp...
                            To convert that string back into a float:
                            dum = sprintf("%.1f", num).to_f
                            There are many options to this Ruby method...

                            1. You seem to have it reporting the angle of the face's normal, you could just subtract it from 90 degrees ?
                              angle = 90.degrees - angle
                              then convert the angle from radians to degrees before fixing its dp's...
                              angle = angle.radians

                            TIG

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                            • H Offline
                              huajiet
                              last edited by

                              1. it works!

                              2. the problem seems to have righted itself. will keep your solution for reference in case it acts up again.
                                #EDIT: it seems the problems crops up when the slope's material is in back face.

                              Thanks TIG. You're a legend!

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                              • TIGT Online
                                TIG Moderator
                                last edited by

                                The fix for that is to model properly !
                                Alternatively check norm=face.normal, then norm.z if it's <0 then norm.reverse!

                                TIG

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