• Login
sketchucation logo sketchucation
  • Login
πŸ”Œ Quick Selection | Try Didier Bur's reworked classic extension that supercharges selections in SketchUp Download

Materials lose the characteristics

Scheduled Pinned Locked Moved V-Ray
renderpluginsextensions
26 Posts 5 Posters 2.8k Views 5 Watching
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • S Offline
    sketcpeppe75
    last edited by 25 Oct 2012, 18:36

    Hello everyone, I use vray recently and I have a problem.
    I vismat materials. them call the editor and apply them to the model. if you render now, no problem but if you save, close and reopen the model in sketchup, the materials lose their names, leaving only mat001, mat002 .... but the worst thing is losing the characteristics of ... reflection, refraction, bump, displacement ... 😒

    1 Reply Last reply Reply Quote 0
    • V Offline
      valerostudio
      last edited by 25 Oct 2012, 19:14

      I have never heard of this bug specifically but I know there is a bug where you can lose all of your material layers. Yep, very annoying but I think its isolated and doesnt happen often. Ive never heard of saving and then when you open the materials are gone. Do you have other render engines installed?

      1 Reply Last reply Reply Quote 0
      • P Offline
        panixia
        last edited by 26 Oct 2012, 06:15

        i have this problem quite often.
        i noticed it most frequently appens if you have your material applyed on a geometry touching other geometry with different material. i find that grouping geometry by material reduce the occurance of this bug.

        i also find the same problem sometimes using the "duplicate material" option.
        so recently i try to avoid it, because when i save and reopen the file, sometimes the materials which were duplicated disappear and are replaced with the "parent" material (the one from wich you started the duplicate one).
        i noticed this bug more often occours on material which have no texture maps applied.

        another similar funny pain in the ass is the case in which displacement/bump map are corrupted (i mean, you notice the displacment bump fails and when you go to check the bumpmap folder the jpeg texture lose the prewiew in windows and can't be opened by windows picture manager) this is veeeery fun indeed.

        i find the more safe way is to pack/save wathever .vismat you create and always save the .psd which you use for bumpmaps because you may need it again when vray "eats" bumpmaps.

        i really hope this will be solved with next relase.. and really hope it will be relased very soon. i do love vray itself, and the new features are so promising, but i hope they deal with bugs at first.

        1 Reply Last reply Reply Quote 0
        • T Offline
          thomthom
          last edited by 26 Oct 2012, 08:36

          People with problem where layers are lost: what version are you using? I experienced this in older versions of V-Ray, but I've not had this lately.

          As for renaming - never seen that. Sounds like it might be some plugin conflict. What other plugins do you have installed?

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

          1 Reply Last reply Reply Quote 0
          • P Offline
            panixia
            last edited by 26 Oct 2012, 08:45

            @thomthom said:

            People with problem where layers are lost: what version are you using? I experienced this in older versions of V-Ray, but I've not had this lately.

            i use 1.49etc.. the last one.
            this strange behaviour appens sometimes.

            1 Reply Last reply Reply Quote 0
            • A Offline
              andybot
              last edited by 26 Oct 2012, 10:03

              A lot of buggy things happen if you have more than one window of SU open and have vray loaded twice... so just don't do it. Know that if you open a second window of SU with vray, you'll crash vray more likely than not.

              http://charlottesvillearchitecturalrendering.com/

              1 Reply Last reply Reply Quote 0
              • T Offline
                thomthom
                last edited by 26 Oct 2012, 10:06

                @andybot said:

                A lot of buggy things happen if you have more than one window of SU open and have vray loaded twice... so just don't do it. Know that if you open a second window of SU with vray, you'll crash vray more likely than not.

                I've not seen that behaviour - but if you copy and paste (or import) between windows while V-Ray is loaded I've seen strange things happen. That's one of the reasons why I model with V-Ray unloaded - and load it only when I need to render.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

                1 Reply Last reply Reply Quote 0
                • A Offline
                  andybot
                  last edited by 26 Oct 2012, 10:12

                  @thomthom said:

                  @andybot said:

                  A lot of buggy things happen if you have more than one window of SU open and have vray loaded twice... so just don't do it. Know that if you open a second window of SU with vray, you'll crash vray more likely than not.

                  I've not seen that behaviour - but if you copy and paste (or import) between windows while V-Ray is loaded I've seen strange things happen. That's one of the reasons why I model with V-Ray unloaded - and load it only when I need to render.

                  This is apart from the copy and paste bug. Try opening a second instance sometime if you have a model you already have backed up: open the material editor and run a render or two in different windows, and I can guarantee you'll end up with some vray materials lost or render not able to start...

                  http://charlottesvillearchitecturalrendering.com/

                  1 Reply Last reply Reply Quote 0
                  • T Offline
                    thomthom
                    last edited by 26 Oct 2012, 10:14

                    Oh, you mean you render simultaneously multiple times??

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

                    1 Reply Last reply Reply Quote 0
                    • A Offline
                      andybot
                      last edited by 26 Oct 2012, 10:22

                      @thomthom said:

                      Oh, you mean you render simultaneously multiple times??

                      actually, no, I don't think I've ever done that. I mean open the material editor in separate windows, or run a render in one and the editor in another.

                      http://charlottesvillearchitecturalrendering.com/

                      1 Reply Last reply Reply Quote 0
                      • P Offline
                        panixia
                        last edited by 26 Oct 2012, 11:47

                        i know about it, and i NEVER run 2 instances of vray, also i use thomthom's vray tool to load vray only in the final phases, when really is needed.
                        but under some circumstances (the ones i listed before, or most likely some odd combination of them) strange things MAY appens (luckly not always, but sometimes)..

                        1 Reply Last reply Reply Quote 0
                        • A Offline
                          andybot
                          last edited by 26 Oct 2012, 13:33

                          @panixia: I was responding to the OP. But I agree, the material editor by itself can be unreliable. I've found material property layers missing, and I have on occasion run into textures that get messed up, but that's usually been fixed when I change the color space of the texture to RGB.

                          http://charlottesvillearchitecturalrendering.com/

                          1 Reply Last reply Reply Quote 0
                          • V Offline
                            valerostudio
                            last edited by 26 Oct 2012, 14:53

                            It does happen in 1.49.01 and not consistently. I have heard that it can happen when you move a layer in material up or down, I have had it happen if a render crashes and I get that VRay could not start render dialog. It doesnt happen often but I have certainly had all of my material layers disappear on me. I think this was discussed in the Chaod forums and I thought I heard someone say they had a workaround. Something about opening the options dialog and closing before saving your SU file and restarting???

                            Whatever it is, I am confident that the latest release has fixed it.

                            1 Reply Last reply Reply Quote 0
                            • V Offline
                              valerostudio
                              last edited by 26 Oct 2012, 14:57

                              Here is the discussion on the Chaos forums
                              http://www.chaosgroup.com/forums/vbulletin/showthread.php?63554-Losing-material-layers

                              1 Reply Last reply Reply Quote 0
                              • P Offline
                                panixia
                                last edited by 26 Oct 2012, 15:37

                                @andybot said:

                                that's usually been fixed when I change the color space of the texture to RGB.

                                what do you mean by this? i can't understand 😳

                                1 Reply Last reply Reply Quote 0
                                • T Offline
                                  thomthom
                                  last edited by 26 Oct 2012, 15:40

                                  I'm guessing he's talking about this:
                                  MaterialRGB.png

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

                                  1 Reply Last reply Reply Quote 0
                                  • P Offline
                                    panixia
                                    last edited by 26 Oct 2012, 15:52

                                    @valerostudio said:

                                    I have heard that it can happen when you move a layer in material up or down

                                    yes sir, this is right, it appened to me in a recent project.

                                    i had some emissive glasses with four different level of intensity. they had to be reflective in sunny scenes and emissive in night scenes.
                                    so i created the firt "emissive glass" moved the reflection layer on top of emissive and than using "duplicate material" i created emissive glass 1/2/3 and only modified the emissive layer intensity for each one.
                                    once saved and reopened project, they were corrupted forever. all the newely created variations were replaced in model from the original "emissive glass" and "emissive glass 1/2/3" disappeared at all from the list.
                                    so i created them back again and this time, at saving reopening file, the reflection/emissive layers were all gone..

                                    the only way to get rid of this behaviour was to create the materials out of the project, save them, use flat-diffuse red,blue and pink color for the 3 galss variation (to be sure from sketchup view they were not merged again 😑 ) and "load material" one by one every time before hit renderng.

                                    this was SUPER annoyng.

                                    1 Reply Last reply Reply Quote 0
                                    • P Offline
                                      panixia
                                      last edited by 26 Oct 2012, 16:14

                                      @panixia said:

                                      h four different level of intensity. they had to be reflective in sunny scenes and emissive in night scenes.
                                      so i created the firt "emissive glass" moved the reflection layer on top of emissive

                                      while (re)thinking on this fact, i'm having sort of "doo-moment" because actually you don't need to move layers at all to do this. just playng with emissive layer transparency is right enough. πŸ‘Š

                                      1 Reply Last reply Reply Quote 0
                                      • S Offline
                                        sketcpeppe75
                                        last edited by 27 Oct 2012, 12:43

                                        my version is a 1.49 and with regard to the plug-ins ... I installed only two knowing possible problems. I just know that vray is a great program, but the management of materials (materialstudio create them, recall etc ... without the possibility of an archive visible) is absurd! I'd rather create a material. vismat and have a chance to copy it into the program folder and find a menu with thumbnails visible (and of adequate size).
                                        other strange thing ... I noticed that the bump mapping only works if you apply a material to a group. ok reorganization ideas and try to post some pictures explanatory;) thanks to all.

                                        1 Reply Last reply Reply Quote 0
                                        • S Offline
                                          sketcpeppe75
                                          last edited by 27 Oct 2012, 14:23

                                          in the picture you can see what was said....I wanted it to work as vray for 3dsmax, where you can import models from Evermotion with the materials already set. in this way we can create for ourselves object libraries with materials already, without having to apply, map each time. this thing confuses me instead. πŸ˜„ Maybe I just need to find a more comprehensive manual?


                                          2012-10-27_153719.png

                                          1 Reply Last reply Reply Quote 0
                                          • 1
                                          • 2
                                          • 1 / 2
                                          1 / 2
                                          • First post
                                            7/26
                                            Last post
                                          Buy SketchPlus
                                          Buy SUbD
                                          Buy WrapR
                                          Buy eBook
                                          Buy Modelur
                                          Buy Vertex Tools
                                          Buy SketchCuisine
                                          Buy FormFonts

                                          Advertisement