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[WIP] Skateboard

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  • H Offline
    Hieru
    last edited by 4 May 2012, 21:00

    Here's a work in progress that's been on the back burner for a while. Hopefully I will find some time to finish it this weekend.

    Most of the modelling is done, although I need to dirty up the scene with some gravel and trash to add to the realism. Other than that I need to work on the lighting and textures.

    Stage 1: Skateboard modelling - proxies.

    skateboardP1.jpg
    SkateboardP2.jpg
    SkateboardP3.jpg

    Stage 2: Skateboard modelling - finished geometry.

    SceneSU.jpg
    Truck2.jpg

    Stage 3: First renders - using a basic studio setup.

    Skateboard.jpg
    Above1.jpg

    At this point I wasn't happy with the scene - mostly because of the obvious repeating texture - so I decided to place the skateboard in a real-world environment. The obvious thing to do was create a skate park backdrop. HDRIs didn't work very well so I modelled the environment with SU.

    above2.jpg

    The scene was still missing something, so I decided to model some more props. The first thing I wanted to add was a helmet.

    Stage 4: Helmet modelling.

    HelmetProxy.jpg
    helmets.jpg

    Stage 5: Rendering the scene with the added helmet.

    above3.jpg
    helmet_render.jpg

    www.davidhier.co.uk

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    • J Offline
      jeff hammond
      last edited by 4 May 2012, 21:11

      wow.. nice!

      definitely the best looking sketchup skateboard model i've ever seen..
      not to mention the protec which is looking sweet too.

      πŸ‘ πŸ‘

      dotdotdot

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      • J Offline
        jeff hammond
        last edited by 4 May 2012, 21:13

        the trucks though.. those are looking very good.. and they're probably the hardest things to get right..

        .

        dotdotdot

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        • R Offline
          Rich O Brien Moderator
          last edited by 4 May 2012, 21:59

          That's pretty incredible David πŸ‘

          Download the free D'oh Book for SketchUp

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          • D Offline
            dsarchs
            last edited by 4 May 2012, 23:03

            Modelling looks great -- but scratches and wear on the trucks and deck wouldn't hurt.
            Great job!

            Knowledge is a polite word for dead but not buried imagination.

            -e.e.cummings

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            • L Offline
              liam887
              last edited by 4 May 2012, 23:25

              In love with the polystyrene texture on the inside of the helmet, good work - is that custom or stock?

              Cheers

              Liam

              VISIT MY ONLINE GALLERY
              http://www.robotsvdinosaurs.com/

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              • M Offline
                massimo Moderator
                last edited by 5 May 2012, 05:09

                Well done David. πŸ‘

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                • H Offline
                  Hieru
                  last edited by 5 May 2012, 10:52

                  Thanks guys πŸ‘

                  @Jeff Hammond - Nice to see you pick up on the detailing of the trucks: most people simply wouldn't notice. The trucks weren't that hard really, but it helps when you've got something in front of you to model from. The only issue I had was figuring out how to use Artisan to create simple beveled edges on the base plate. Also they started out as Venture trucks but somehow turned into Thunder's πŸ˜• .

                  @dsarchs - You're right. There are already scratches on the trucks, but the texture I've used needs changing. I was going to leave the deck in factory condition, but a few scrapes will help. I'll probably swap the graphics out for a real-world design as well.

                  @liam887 - The polystyrene is a custom texture/material based on a stock image. I could really do with a better base image, but I don't have any of the right material to hand.

                  www.davidhier.co.uk

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                  • M Offline
                    Marian
                    last edited by 5 May 2012, 11:11

                    Very very nice. πŸ˜„

                    http://marian87.deviantart.com/

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                    • B Offline
                      Bryan K
                      last edited by 6 May 2012, 20:31

                      For simple bevels, I use BZ Roundedge.

                      Great model!

                      See my portfolio at https://delphiscousin.blogspot.com/

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                      • H Offline
                        Hieru
                        last edited by 7 May 2012, 11:14

                        Thanks Marian and Bryan.

                        The first thing I tried with the truck base was RoundCorner, but it didn't work very well with that shape.

                        www.davidhier.co.uk

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