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    Round Corner Issues

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    • P Offline
      patrickjohnkelly
      last edited by

      So after trying what you suggested, it seems that even still at 10 or 100 times scale it will still add the extra geometry. When rounding perfectly square corners it seems to work totally fine.

      Patrick

      -Patrick

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      • jeff hammondJ Offline
        jeff hammond
        last edited by

        post the .skp..

        you likely are telling sketchup to create geometry which it isn't actually capable of doing..

        hard to tell from your screenshots without hidden geometry showing.

        dotdotdot

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        • P Offline
          patrickjohnkelly
          last edited by

          Haha, definitely a possibility. I'm quite new at this. Here is the SketchUp file! If SketchUp isn't capable of creating this does that mean that I'd have to move up to a more complex program like AutoCad to get the right results?

          Thanks again for the help!

          Patrick


          Cushion Sketchup File

          -Patrick

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          • GaieusG Offline
            Gaieus
            last edited by

            Would this make enough rounding?

            Cushion.png


            Cushion.skp

            Gai...

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              Your top part has too much geometry. Here's a reduced version.

              Cushion.skp

              Download the free D'oh Book for SketchUp 📖

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              • P Offline
                patrickjohnkelly
                last edited by

                That looks great! It's just supposed to look like a couch cushion so that should be enough rounding! How did you achieve this?

                Thanks,

                Patrick

                -Patrick

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  Some notes... Turning hidden geometry on shows that you have unnecessarily dense geometry here and there. I cleaned those up. There is a region on the back, too.

                  Cushion1.png
                  Then there is this preview tool for this plugin. It seems 1" will cause issues with geometry...

                  Cushion2.png
                  So I turned it down to 3/4" where it already shows that it will be okay. Then 6 segments is way enough for such a rounding (generally).

                  Cushion3.png

                  Gai...

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Actually, 3/4" is still a bit much. I used 1.5cms which worked. Finally here is a bit cleaned up version.


                    Cushion.skp

                    Gai...

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                    • P Offline
                      patrickjohnkelly
                      last edited by

                      That makes sense to me about cleaning up the unnecessary geometry but how do I go about this?

                      -Patrick

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        Either manually or with some Cleanup plugin:
                        http://forums.sketchucation.com/viewtopic.php?t=22920

                        Here I actually did it manually. You can select those edges that are apparently not needed there with a left to right selection box then press Delete.


                        cleanup.png

                        Gai...

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                        • Dave RD Offline
                          Dave R
                          last edited by

                          One thing that will help with the cleanup stuff is to try not to make the excess geometry in the first place. Out of curiosity, how did you create the basic shape for this cushion to begin with?

                          Etaoin Shrdlu

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                          • P Offline
                            patrickjohnkelly
                            last edited by

                            To be honest I can't even really remember how I made the shape anymore. I've been teaching myself as I go on this couch model and just sort of using trial and error to figure it out as I go. This is my first real sketch up model that isn't a tutorial. I still can't seem to figure out how to simplify the geometry near the top on the front where there are about 10 small sections. I downloaded CleanUp3 and as far as I can see it's not changing anything regardless of the settings I choose. I'm sorry for my lack of understanding because I probably skipped passed some very basic stuff that I should have known from the start!

                            -Patrick

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                            • Dave RD Offline
                              Dave R
                              last edited by

                              No need to apologize. We all started somewhere. Sometimes the problem with software is that you can't look up the solution to a problem because you don't really know what the problem is. It's like trying to find b in a+b=x.

                              So you really can't get rid of those lines at the top unless you want to straighten out the top front surface. That's why nothing appears to change. Those lines seen there are required to create the faces.

                              Since this is a learning process for you, you might consider starting over. The next time around it should go much more quickly now that you know the problems.

                              Etaoin Shrdlu

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                              • GaieusG Offline
                                Gaieus
                                last edited by

                                That part also bends a bit. Delete those edges as well as the arcs on the sides and simply redraw single edges there

                                Gai...

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                                • P Offline
                                  patrickjohnkelly
                                  last edited by

                                  Awesome, finally got it. Thanks a lot, guys! I'm also having one insanely frustrating issue with sketch up where the zooming in/out will just randomly not work and just barely move for a random amount of time until it just decides to work again. Have you ever had this issue?

                                  -Patrick

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                                  • Dave RD Offline
                                    Dave R
                                    last edited by

                                    The zoom thing is sort of a designed feature. It depends upon where the cursor is. if it is hovering in empty space the zoom function tends to be slower than when you're hovering over geometry. Distance to the geometry influences it, too.

                                    Etaoin Shrdlu

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                                    • R Offline
                                      rstanley
                                      last edited by

                                      Am trying Round Corner and cannot seem to get it to fillet the intersection of two intersecting cylinders whether at 90 deg or off angle. I explode both and intersect faces to get this result with hidden geometry on, offset set at ½" with the smaller cylinder dia of approx 6" :

                                      Round corner will nicely round the ends of the cylinders but it will not fillet the intersection of them. Same thing happens when intersecting any curved surface with another curved surface... In every case, I get the red hashed circle and yellow arrow saying "invalid not 2 faces but four".

                                      running a macbook pro with OS hi Sierra with a very recent download of Fredo 6 on skp pro 2016.
                                      Help
                                      Thanks in advance

                                      Screen Shot 2017-12-31 at 10.09.45 PM.png

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                                      • tuna1957T Offline
                                        tuna1957
                                        last edited by

                                        It's not a round corner issue , it's a scale issue. Need to make the parts your wanting to fillet a component, make a copy and scale the copy up. Run Roundcorner on the scaled up copy and it will work fine. Attaching image , large pipe is 6" dia., small pipe 4"dia. I worked on a copy scaled up 500%.


                                        rnd corner.jpg

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                                        • R Offline
                                          rstanley
                                          last edited by

                                          Tuna thanks for that trip it but no luck same yellow arrow red hashed circle saying invalid corner (at least not with the (four corners not two message through). I made a component of the smaller 4" & 6" tubes scaled the copy up to 16" and 24" did respectively, exploded the image, with hidden geometry on then intersected edges with selection, then attempted round corner again. same problem. Have included the settings for round corner fyi. Thoughts ?


                                          Screen Shot 2018-01-01 at 12.33.07 PM.png

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                                          • Dave RD Offline
                                            Dave R
                                            last edited by

                                            There are some situations which Round Corner won't handle well. This is one of them.

                                            How will you be showing this model? You might have better luck if you use Bevel instead of Round Corner. It will at least read as a fillet.
                                            Screenshot - 1_1_2018 , 1_12_46 PM.png

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