sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    Please help for rendering two point perspective in vray SU

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    extensions
    12 Posts 5 Posters 13.8k Views 5 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • massimoM Offline
      massimo Moderator
      last edited by

      I'm not a V-ray user so I could be wrong but, as far as I know, render engines that run inside SU cannot render correctly a 2point-perspective after you have modified it (pan, zoom etc.) as they render the "original" view. Anyway, even if not exactly the same, this plugin is a very good compromise.
      Some external applications however, I know Thea for example, have exporters and shift lens settings that allow you to have a 2point-perspective like you see in SU and similar to a real shifting lens.

      1 Reply Last reply Reply Quote 0
      • J Offline
        jinakira99
        last edited by

        @massimo said:

        I'm not a V-ray user so I could be wrong but, as far as I know, render engines that run inside SU cannot render correctly a 2point-perspective after you have modified it (pan, zoom etc.) as they render the "original" view. Anyway, even if not exactly the same, this plugin is a very good compromise.
        Some external applications however, I know Thea for example, have exporters and shift lens settings that allow you to have a 2point-perspective like you see in SU and similar to a real shifting lens.

        Thank you massimo
        but i doubt when i use this plugin, can I match my lines exported from sketchup view to the rendered image?

        1 Reply Last reply Reply Quote 0
        • massimoM Offline
          massimo Moderator
          last edited by

          With that plugin you'll keep in the render the same SU's image and the verticals straight (set tilt value=0) after a pan or zoom even if the view is not exactly like the 2point-perspective. Just make some tries. πŸ˜‰

          1 Reply Last reply Reply Quote 0
          • andybotA Offline
            andybot
            last edited by

            There is a lens shift function in the vray camera. However, it will not line up precisely with the SU lines.

            http://charlottesvillearchitecturalrendering.com/

            1 Reply Last reply Reply Quote 0
            • V Offline
              valerostudio
              last edited by

              I fix my perspective to be a 2pt in Photoshop using the Lens Correction filter. If you dont have this, there is program http://www.shiftn.de/.

              1 Reply Last reply Reply Quote 0
              • andybotA Offline
                andybot
                last edited by

                Yes, either way, you'll have to align your images in photoshop (or equal) There's no way I know of to get a vray camera view to exactly match perpendicular view or 2pt Sketchup view.

                http://charlottesvillearchitecturalrendering.com/

                1 Reply Last reply Reply Quote 0
                • StinkieS Offline
                  Stinkie
                  last edited by

                  Try this.


                  camera.rb

                  1 Reply Last reply Reply Quote 0
                  • J Offline
                    jinakira99
                    last edited by

                    Thank you Massimo and TomDC
                    the camera plugin works. even though I have to render with twice higher resolution to crop it, the context building does not block my model due to that the camera standpoint does not move from my original 2pt perspective standpoint.
                    Generally I like it.
                    Very appreciated,

                    1 Reply Last reply Reply Quote 0
                    • andybotA Offline
                      andybot
                      last edited by

                      @unknownuser said:

                      Try this.

                      usage?

                      http://charlottesvillearchitecturalrendering.com/

                      1 Reply Last reply Reply Quote 0
                      • StinkieS Offline
                        Stinkie
                        last edited by

                        Adds camera to model. You can set its height and tilt. Or even move it about manually.

                        1 Reply Last reply Reply Quote 0
                        • andybotA Offline
                          andybot
                          last edited by

                          awesome. learn something new every day... πŸ‘

                          http://charlottesvillearchitecturalrendering.com/

                          1 Reply Last reply Reply Quote 0
                          • 1 / 1
                          • First post
                            Last post
                          Buy SketchPlus
                          Buy SUbD
                          Buy WrapR
                          Buy eBook
                          Buy Modelur
                          Buy Vertex Tools
                          Buy SketchCuisine
                          Buy FormFonts

                          Advertisement