[Plugin] 2D Tools
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Hi,
or Ctrl and Mouse wheel.
Charly
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@thomthom said:
Increase the text in your browser. Usually you can do that by pressing Ctrl and Pluss / Minus
OMG!!! How cool.@charly2008 said:
Hi,
or Ctrl and Mouse wheel.
Charly
Good grief, that works great! Learn sompin new evra dey!Thanks a million guys. Old farts need all the help they can get.
Ok, now I've got a question regarding setting the radius in the fillet tool. when I pick the tool, the default value in the measurements window is 1". I can enter a smaller value like .5, but as soon as I pick Line1, it reverts back to 1". How do I change the value of the Fillet radius? You mentioned entering in the "segment value", but the Text in the measurement window is in INCHES. Got any ideas? I really like this tool set, especially the fillet. I"d use it all the time...IF I can set a value LESS than ONE INCH. Thanks for any insight.
fitZ
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Whenever you type in a value [into the VCB - for any tool] you must press <enter> to tell Sketchup you have finished typing - otherwise it won't know.
For example you want to use 0.25 how would it know that you weren't done typing at 0.2 - it's waiting for an <enter>
So if you want 0.5 type in 0.5+<enter> or 0.2 use 0.2+<enter> or 0.25 use 0.25+<enter>.Remember with the fillet tool it remembers the last used fillet forever - so if you last used 1" that's what it'll use next time. You can also change the number of segments in the fillet using a 's' suffix so 6s [+<enter>] sets the fillets to use six segments...
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@unknownuser said:
For example you want to use 0.25 how would it know that you weren't done typing at 0.2 - it's waiting for an <enter>
DOH!! As a long time detailer...I should have instinctively known that. I discovered it shortly after I posted my question. Sorry bout that TIG.
And btw, I don't have time to read this entire thread in one sitting.
And I probably couldn't remember everything even if I could.So that brings me to another question. I tried to find an answer by searching a few tags..but I didn't find it.
Question. When I "place" a 2d Text entity on a model face, just like if you draw an entity on the face of another, the entities are "co-planar". That results in a visual anomaly where, depending on how you view the entities, one or the other will be predominant, or one will partially show, but as you move your view, it changes. Is there something in the tool set or variables whereby when you "place" the text, it "removes" the same area on the face of the other entity within the boundaries of the Text, or something to that effect? When I place 3d text, it somehow hides the plane of the entity on which it is placed, within the boundaries of the text itself. AND, you can see it on both faces of the entity. I hope that makes sense.
Anyway, thanks for the reply.
fitZ -
A piece of 2dText is actually made ~1mm above the face it glues onto.
This is to avoid 'z-fighting'.
Is there another problem ? -
@unknownuser said:
A piece of 2dText is actually made ~1mm above the face it glues onto.
Gotcha! I see that now. cool.
@unknownuser said:
Is there another problem ?
Well, there might be Give me a day or two to find one. I'm learning this tool set slowly but surely.
Anyway, thanks Tig. -
TIG
Fantastic job on this set of tools. They are an "essential set" IMHO for any architect using SU.
Thank you so much for sharing this. -
@unknownuser said:
Well, there might be Give me a day or two to find one.
Ok, I admit it took longer than a day or two, but that's due to searching for an answer over the last week, and putting up with the problem until I could find a solution.
So, I beg your indulgence. When I fillet a set of lines, a "tic" mark appears at the center of the chosen radius. I can erase each one, but it's time consuming. Is there a way of either hide them, or erase all at the same time...or a tic "parameter" of some kind I'm not aware of yet? Again, I haven't had time to read the entire thread, but I did a search for a solution but didn't find any.
@unknownuser said:
TIG
Fantastic job on this set of tools.Ditto. Thanks a mill for these tools. Just gotta learn to use them correctly.
TIG
Fantastic job on this set of tools. [/quote] -
@3ddetailer said:
...When I fillet a set of lines, a "tic" mark appears at the center of the chosen radius. I can erase each one, but it's time consuming. Is there a way of either hide them, or erase all at the same time...
I have the "Delete Guides" shortcut command set to "D" on my keyboard...takes a split sec to delete all of 'em when you're done
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@d12dozr said:
@3ddetailer said:
...When I fillet a set of lines, a "tic" mark appears at the center of the chosen radius. I can erase each one, but it's time consuming. Is there a way of either hide them, or erase all at the same time...
I have the "Delete Guides" shortcut command set to "D" on my keyboard...takes a split sec to delete all of 'em when you're done
And if you don't want to set a keyboard shortcut, go to Edit>Delete Guides. I have a keyboard shortcut set, too and use it frequently.
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There are even specialist script-tools to erase cpoints, but not clines, and vice versa..
You can also hide [all] guide-geometry too using appropriate settings...
The reason the cpoint appears at the fillet-arc's center is that often you want a reference to it later on.... -
@unknownuser said:
I have the "Delete Guides" shortcut command set to "D" on my keyboard...takes a split sec to delete all of 'em when you're done
good grief. I guess I should spend more time exploring the default tools in Sketchup. Never saw that. AND setting up some shortcuts too.
Thanks a mill!
@unknownuser said:
There are even specialist script-tools to erase cpoints
Hmmmm, "cpoints". So that's what you call them huh. Cool. I searched for "tic" marks. Should have known they'd be called something related to Cartesian space ...or something to that effect. Ok, thanks for the info guys. I know all these solutions are probably in the thread, and I hate asking you to spend more of your time to explain something that you've already explained somewhere. So, I mucho appreciate it!
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In the 'early days' they were always called 'cpoints' and 'clines' [they still are in the API code!] but some Google genius a few versions ago decided to rename then 'guide-points' and 'guide-lines'... so watch for oldies/codies using the old names...
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Ok, now I get it. And thanks for sharing your knowledge Tig.
fitZ
oh, btw, here's the reason I was looking for a solution. There were so many filets in this group all the cpoints were distracting. And this is only one of many sets of cables.
What's odd..is the cpoints disappear sometimes. Can't figure that one out either.
And btw, I would never done this had it not been for your filet tool, and the "Line into Tube" plugin. They work great together. Thanks again for the info. Every little bit helps.ooops. I completely forgot. Your 2d text works sublime. The only thing I was wondering is editing a copy of a 2d text. They act like components. If I change one..it changes the original. Can you "make unique" them somehow? That would be phenomenal. Then I could drag a copy along an axis..and edit it. Sure would save a bunch of time. Anyway, thanks a million for this one too!!
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You should be able to copy any 2dText Component Instance and then Select it and right-click context-menu > 'Make-Unique'... Thereafter it should '2dText Edit' as a separate thing...
It can also be useful to have several Instances, because you can Edit one to affect all; it depends on what you want.
The 'Entity Info' window will show the number of Instances of a Selected Component - useful in case you are unsure about its 'uniqueness'... -
@unknownuser said:
You should be able to copy any 2dText Component Instance and then Select it and right-click context-menu > 'Make-Unique'... Thereafter it should '2dText Edit' as a separate thing...
OMG! I could have sworn I tried that. Ok cool, I'll check that out immediately!
@unknownuser said:
It can also be useful to have several Instances, because you can Edit one to affect all; it depends on what you want.
I LIKE IT!@unknownuser said:
The 'Entity Info' window will show the number of Instances of a Selected Component - useful in case you are unsure about its 'uniqueness'...
Dang I wish there was a "facepalm" smiley. (note to self: file under.. "more reasons to spend some time looking at default Sketchup tools)Ok Tig, you made my day. No more questions for at least a week.
oh, btw
@unknownuser said:
but some Google genius
er...isn't that an oxymoron? -
hi TIG,
forgive me if this question has been asked before but the only problem I have with 2D Tools is the win/mac equivalence (or lack of it) between some keystrokes. to be more precise, what keys should i press on my mac to get the same result as when pressing control and alt in windows?best regards.
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@edson said:
hi TIG,
forgive me if this question has been asked before but the only problem I have with 2D Tools is the win/mac equivalence (or lack of it) between some keystrokes. to be more precise, what keys should i press on my mac to get the same result as when pressing control and alt in windows?best regards.
There IS a MAC compliant set of tools posted by Michaelv- http://forums.sketchucation.com/viewtopic.php?p=377902#p377902
It's NOT PC friendly... one day I will combine them both, but meanwhile his set is the best for you MAC users... It's currently identical to the PC version, BUT with different key-bindings... -
@tig said:
@edson said:
hi TIG,
forgive me if this question has been asked before but the only problem I have with 2D Tools is the win/mac equivalence (or lack of it) between some keystrokes. to be more precise, what keys should i press on my mac to get the same result as when pressing control and alt in windows?best regards.
There IS a MAC compliant set of tools posted by Michaelv- http://forums.sketchucation.com/viewtopic.php?p=377902#p377902
It's NOT PC friendly... one day I will combine them both, but meanwhile his set is the best for you MAC users... It's currently identical to the PC version, BUT with different key-bindings...tig,
many thanks to you for the tool and michaelv for the mac fix. it works beautifully now!
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I must around to merging them... one day
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