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[Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

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  • B Offline
    benha
    last edited by 15 Dec 2011, 16:37

    Hrm...

    Still not working:
    Found and removed a stray edge
    Scaled up by 10x
    Welded curves together
    Same failure state

    Revised file attached. Still baffled.

    Back Contour.skp

    @tig said:

    Benha

    Try to weld[.rb] the two loops into curves [loops].
    Try scaling it up x10 to avoid tiny edges/facets issues [scale down after skinning].
    You will find one loop had a minuscule edge off perpendicular that's not needed - erase that and re-weld the rest...
    Then it should skin OK...

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    • D Offline
      Dave R
      last edited by 15 Dec 2011, 19:31

      Works fine here using Loft by Spline


      Back%20Contour.skp

      Etaoin Shrdlu

      %

      (THERE'S NO PLACE LIKE)

      G28 X0.0 Y0.0 Z0.0

      M30

      %

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      • B Offline
        benha
        last edited by 15 Dec 2011, 19:43

        Sorry. Must not have been clear. Wrong way. I'm trying to loft the two surfaces bounded by the loops, not the space between them.

        @dave r said:

        Works fine here using Loft by Spline

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        • D Offline
          Dave R
          last edited by 15 Dec 2011, 20:04

          I see. The two sets of curves are a red herring. πŸ˜„

          I wonder if you might be better off with a different tool for what you want to do.

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

          1 Reply Last reply Reply Quote 0
          • B Offline
            benha
            last edited by 15 Dec 2011, 20:44

            What's weird is that I originally skinned something exactly like this. And now I'm trying to reconstruct it. And it's not working... πŸ˜•

            @dave r said:

            I see. The two sets of curves are a red herring. πŸ˜„

            I wonder if you might be better off with a different tool for what you want to do.

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            • F Offline
              fredo6
              last edited by 15 Dec 2011, 22:42

              @benha said:

              Hrm...

              Still not working:
              Found and removed a stray edge
              Scaled up by 10x
              Welded curves together
              Same failure state

              Revised file attached. Still baffled.

              The contour is made of a single curve with no sharp angle. Curviloft Skinning does not know where to cut the contour in 4 pieces. In such cases, you simply need to draw dummay segments, for instances at the corners.
              Skin contour - dummay segments.png

              Then, you select each of the 4 portions (click on it, then click in empty space).

              And you apply skinning.
              Skin contour.png

              Fredo

              PS: I also suggest you simplify a bit the contour to have a more regular spacing of the vertices, and thus obtain a more balanced mesh

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              • B Offline
                benha
                last edited by 15 Dec 2011, 23:02

                Argh. Still not working.

                I added dummy segments, and now when I enter the skinning tool it does take four clicks to select everything. The sections break at the dummy segments. So that's progress.

                But when I "click to validate" the contour just turns purple and nothing happens.

                Might this be related to the fact that I'm on a Mac?

                -Ben

                @unknownuser said:

                The contour is made of a single curve with no sharp angle. Curviloft Skinning does not know where to cut the contour in 4 pieces. In such cases, you simply need to draw dummay segments, for instances at the corners.
                [attachment=1:1fqlcg7n]<!-- ia1 -->Skin contour - dummay segments.png<!-- ia1 -->[/attachment:1fqlcg7n]

                Then, you select each of the 4 portions (click on it, then click in empty space).

                And you apply skinning.
                [attachment=0:1fqlcg7n]<!-- ia0 -->Skin contour.png<!-- ia0 -->[/attachment:1fqlcg7n]

                Fredo

                PS: I also suggest you simplify a bit the contour to have a more regular spacing of the vertices, and thus obtain a more balanced mesh

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                • F Offline
                  fredo6
                  last edited by 15 Dec 2011, 23:25

                  Your dummy segments may not be well placed (note that the contour curve is placed exactly on top of the group which forms the border surface)
                  In any case, you can first select the contours and dummy segments, and then call Curviloft Skinning.
                  Also, if you explode that group, you'll be more confortable
                  It works for me

                  Fredo

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                  • B Offline
                    benha
                    last edited by 16 Dec 2011, 02:41

                    Thanks for the help. Still can't make it work, but I think it's time to give up and call it a day.

                    I'm guessing it's something unique to my machine/configuration or whatever. I've tried about 20 different approaches / placements of dummy segments / etc and it never works. Very odd.

                    Anyway, thanks again.

                    @unknownuser said:

                    Your dummy segments may not be well placed (note that the contour curve is placed exactly on top of the group which forms the border surface)
                    In any case, you can first select the contours and dummy segments, and then call Curviloft Skinning.
                    Also, if you explode that group, you'll be more confortable
                    It works for me

                    Fredo

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                    • F Offline
                      fredo6
                      last edited by 16 Dec 2011, 12:51

                      @benha said:

                      Thanks for the help. Still can't make it work, but I think it's time to give up and call it a day.

                      Here is the model with the Skinning, if this can help you to progress
                      Back%20Contour.skp

                      Fredo

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                      • B Offline
                        benha
                        last edited by 16 Dec 2011, 17:13

                        Ah! You're a star. Thanks a TON!

                        Here is the model with the Skinning, if this can help you to progress
                        [attachment=0:1m74sant]<!-- ia0 -->Back%20Contour.skp<!-- ia0 -->[/attachment:1m74sant]

                        Fredo[/quote]

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                        • J Offline
                          jgb
                          last edited by 21 Dec 2011, 20:29

                          I just had the time to install the new version of Curviloft (with Quad faces) and
                          BOY AM I IMPRESSED 😍 😍 😍 😍

                          It was great before, but with Quads it is absolutely great. No more tiny surface fragments to clean up (so far as I see). And way FASTER to boot.

                          I'm just getting into a total revamp of my big airplane projects' fairings, and this new version will make that a piece of cake. Compared to the old way (manual meshing and tweaking) that took days to get a fairing right, the older Curviloft reduced that to a few minute to generate the fairing, and a few hours to cleanup the surface fragments that simply added more lines and faces than needed. I was happy then.

                          The new version should not need more than a few minutes tweaking if needed at all.

                          Thanks again Fredo. β˜€ β˜€ β˜€


                          jgb

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                          • J Offline
                            jgb
                            last edited by 26 Dec 2011, 22:46

                            Fredo - We have A problem 😲

                            The attached model is an extracted edge of a fairing. It should be a single face and all flat.

                            When I loft it, I get either a black face then just an empty group (thought that was fixed ❓ ) or nothing happens, but an empty group forms anyway. If I manually join verticies it will form a flat face.

                            There are no edge fragments, or gaps. The faces perpendicular are all properly formed, as well as the opposite edge to this one.

                            There are also no "errors" (colored lines) appearing, so I cannot find the problem.

                            I've had a few like this and it was easier to manually face them, but I figured you shold take a look at it.

                            Won't form a face.


                            jgb

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                            • B Offline
                              benha
                              last edited by 26 Dec 2011, 23:23

                              Interestingly, this file skins fine for me, but what you're describing is exactly like the problem I was having above.

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                              • I Offline
                                irwanwr
                                last edited by 27 Dec 2011, 05:02

                                @jgb said:

                                It was great before, but with Quads it is absolutely great. No more tiny surface fragments to clean up (so far as I see). And way FASTER to boot

                                i wish i could use Quads too 😞
                                i agree that this plugin is really kind of wizard thing πŸ‘ πŸ˜†

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                                • M Offline
                                  mac1
                                  last edited by 27 Dec 2011, 05:30

                                  FYI for what it is worth:
                                  Using the skinning mode and selecting the closed loop, by left to right in context select or double click on one, then selecting the green check mark skins ok each time. If I try to select one edge, right click to bring up the context menu and select extend selection to all connected I have some problems but maybe an operator error? Note: At the steep part of the curve some triangulation is none by program to get face formation.

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                                  • J Offline
                                    jgb
                                    last edited by 27 Dec 2011, 14:40

                                    @irwanwr said:

                                    i wish i could use Quads too 😞

                                    I don't understand what you mean. Quads are just a better method to calculate and display faces on a surface. You don't actually "use" quads specifically. The pluggins (JPP, Curviloft, etc) use them when activated.


                                    jgb

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                                    • J Offline
                                      jgb
                                      last edited by 27 Dec 2011, 14:55

                                      Mac1

                                      Neither method you suggest works for me.

                                      I've noticed that Curviloft tends to fail when I want to form a totally or very nearly flat surface.

                                      It also seems to be overwhelmed by large complex surfaces. It goes all rainbow on me but if I just select smaller portions without any edits, the smaller surfaces form nicely. When I then explode all the subsections, it forms 1 complete surface. A bit more work, but less aggravating than trying to find the non-existent "problem".

                                      But all said, it is a plugin I simply CANNOT live without.


                                      jgb

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                                      • I Offline
                                        irwanwr
                                        last edited by 27 Dec 2011, 14:56

                                        @jgb said:

                                        @irwanwr said:

                                        i wish i could use Quads too 😞

                                        I don't understand what you mean. Quads are just a better method to calculate and display faces on a surface. You don't actually "use" quads specifically. The pluggins (JPP, Curviloft, etc) use them when activated.

                                        i meant the TT Quad Face tool, it seems so good so sophisticated.

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                                        • F Offline
                                          fredo6
                                          last edited by 27 Dec 2011, 16:23

                                          @jgb said:

                                          Fredo - We have A problem 😲

                                          The attached model is an extracted edge of a fairing. It should be a single face and all flat.

                                          When I loft it, I get either a black face then just an empty group (thought that was fixed ❓ ) or nothing happens, but an empty group forms anyway. If I manually join verticies it will form a flat face.

                                          There are no edge fragments, or gaps. The faces perpendicular are all properly formed, as well as the opposite edge to this one.

                                          There are also no "errors" (colored lines) appearing, so I cannot find the problem.

                                          I've had a few like this and it was easier to manually face them, but I figured you shold take a look at it.

                                          [attachment=3:22uctz0e]<!-- ia3 -->C-Loft Problem.skp<!-- ia3 -->[/attachment:22uctz0e]

                                          Not sure I understand the problem.

                                          You have too identical boomerang-like profiles placed very close each other. If you select them and use the Loft by Spline tool, you get the fin skin between the two profiles.
                                          [attachment=2:22uctz0e]<!-- ia2 -->Cloft problem small.png<!-- ia2 -->[/attachment:22uctz0e][attachment=1:22uctz0e]<!-- ia1 -->Cloft problem big.png<!-- ia1 -->[/attachment:22uctz0e][attachment=0:22uctz0e]<!-- ia0 -->Cloft problem filled.png<!-- ia0 -->[/attachment:22uctz0e]
                                          What else do you want?

                                          Fredo

                                          PS: When you select, make sure that you do not select the same segments twice. Curviloft does not trap all situations yet. THis is why you have a numbering for the profiles.


                                          Cloft problem small.png


                                          Cloft problem big.png


                                          Cloft problem filled.png

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