sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] Import OBJ with Materials v2.1 20131118

    Scheduled Pinned Locked Moved Plugins
    279 Posts 87 Posters 378.6k Views 87 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • TIGT Offline
      TIG Moderator
      last edited by

      http://forums.sketchucation.com/viewtopic.php?p=284378#p284378
      explains how OBJ should be exported from 3dsMax...

      Because an MTL is a text file it not that hard to find every image file in the list and remove all but the file name from the path, the replace the first part with a folder path
      So
      map_Kd SomeFolder/SomeOtherFolder/YetAnotherFolder/Images/image1.png
      becomes [if the folder path is always the same a bulk Find+Replace edit is possible]
      map_Kd image1.png
      then you use a bulk Find+Replace ' map_Kd' >>> ' map_Kd Images/'
      so you have
      map_Kd Images/image1.png
      etc for all of the image-files...
      Then move all of the image-files into an 'Images' folder with the MTL...
      It should work fine...

      TIG

      1 Reply Last reply Reply Quote 0
      • thomthomT Offline
        thomthom
        last edited by

        Got a feature request: Make it use the Importer class: http://code.google.com/apis/sketchup/docs/ourdoc/importer.html

        That way it can be found under the native importer options.

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

        1 Reply Last reply Reply Quote 0
        • thomthomT Offline
          thomthom
          last edited by

          hm...

          Importing a OBJ file now, I'm getting lots of Error: 666 in the Ruby Console. πŸ˜•

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

          1 Reply Last reply Reply Quote 0
          • TIGT Offline
            TIG Moderator
            last edited by

            Sometimes OBJ files throw an error [I suspect that it depends how they were 'written' originally - there are several different 'formats' - e.g. define some vertices then related faces per group... or define all vertices then all faces en mass; which is more difficult to read 'manually' too] - the geometry for the face is invalid - the three points are perhaps colinear or [effectively] coincident - so I get it to put up an error instead of crashing... The 666 is a longstanding joke with Rich πŸ˜’ http://forums.sketchucation.com/viewtopic.php?p=316402#p316402
            Although it throws the errors up it usually seems to make the expected geometry - so it's difficult to see what's 'gone wrong' πŸ˜•
            You can of course easily tweak the 666 rescue message to include the Exception - but frankly I found that little use either...
            My importer is not [always] as good as the compiled dll version that is available.
            For MAC it is the only option.

            TIG

            1 Reply Last reply Reply Quote 0
            • thomthomT Offline
              thomthom
              last edited by

              There is a compiled version?

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

              1 Reply Last reply Reply Quote 0
              • TIGT Offline
                TIG Moderator
                last edited by

                @thomthom said:

                There is a compiled version?

                Here http://forums.sketchucation.com/viewtopic.php?p=316470#p316470
                Fluid's free OBJ importer [PC only]...

                TIG

                1 Reply Last reply Reply Quote 0
                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  Fluid obj importer in the extensions forum.

                  Download the free D'oh Book for SketchUp πŸ“–

                  1 Reply Last reply Reply Quote 0
                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    Sorry, I posted this earlier but lost web connection.

                    Download the free D'oh Book for SketchUp πŸ“–

                    1 Reply Last reply Reply Quote 0
                    • N Offline
                      niks
                      last edited by

                      hi Tig..thank you for this ama 😍 ing...plugin

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        capsssa
                        last edited by

                        Please,
                        i need help.
                        I've got the version 7 pro, i am on a mac, but when i installed this plugin it doesn't work.
                        I am on a mac. When i poen sketchup the plugin is absent.
                        Can you help me, please ?

                        1 Reply Last reply Reply Quote 0
                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          You have probably installed it in the wrong folder - check where your MAC Plugins folder is and ensure you put it in there...
                          It is accessed off the Plugins menu.
                          I would recommend the FluidImporter but I think it's PC only...

                          TIG

                          1 Reply Last reply Reply Quote 0
                          • chippwaltersC Offline
                            chippwalters
                            last edited by

                            Hey TIG,

                            How come this file (simple) won't import with map? I created it using UV Mapper Pro, which is pretty standard IMO. Any insight you might have would help greatly!!!

                            Link Preview Image
                            Dropbox - 404

                            favicon

                            (dl.dropbox.com)

                            Currently working with Cross-Reality technologies

                            1 Reply Last reply Reply Quote 0
                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              Chipp

                              This tool is now plenty old and there's a much better/faster [free, PC only] one available here...
                              http://forums.sketchucation.com/viewtopic.php?p=316470#p316470
                              [follow the link to the download page here
                              http://www.fluidray.com/downloads]
                              I recommend you try that.
                              Here's its result, which I take is what you want ?Capture.PNG

                              TIG

                              1 Reply Last reply Reply Quote 0
                              • chippwaltersC Offline
                                chippwalters
                                last edited by

                                @tig said:

                                Chipp

                                This tool is now plenty old and there's a much better/faster [free, PC only] one available here...
                                http://forums.sketchucation.com/viewtopic.php?p=316470#p316470
                                [follow the link to the download page here
                                http://www.fluidray.com/downloads]
                                I recommend you try that.
                                Here's its result, which I take is what you want ?[attachment=0:2wlcddqw]<!-- ia0 -->Capture.PNG<!-- ia0 -->[/attachment:2wlcddqw]

                                Thanks TIG. Just what the doctor ordered πŸ˜„
                                I'm using a Mac these days, but I've got a Virtual Win version of SketchUp. I'll check it out!

                                Currently working with Cross-Reality technologies

                                1 Reply Last reply Reply Quote 0
                                • W Offline
                                  wootwoots
                                  last edited by

                                  I tried your plugin, and saddly it didnt import anything.

                                  I tried the fluid obj importer, and for a single cube google sketchup just crash 😞

                                  1 Reply Last reply Reply Quote 0
                                  • O Offline
                                    oldman-pit
                                    last edited by

                                    well done TIG, thanks a lot! πŸ‘

                                    1 Reply Last reply Reply Quote 0
                                    • Rich O BrienR Offline
                                      Rich O Brien Moderator
                                      last edited by

                                      @wootwoots said:

                                      I tried your plugin, and saddly it didnt import anything.

                                      I tried the fluid obj importer, and for a single cube google sketchup just crash 😞

                                      A bit more info would mean that we could help.

                                      Download the free D'oh Book for SketchUp πŸ“–

                                      1 Reply Last reply Reply Quote 0
                                      • LanaL Offline
                                        Lana
                                        last edited by

                                        Thanks Tig.You are good. 😍

                                        1 Reply Last reply Reply Quote 0
                                        • olisheaO Offline
                                          olishea
                                          last edited by

                                          Hey TIG,

                                          I'm having an issue with this plugin. Installed on latest SU, Mac OSX.

                                          After I have selected the model units (I have tried all of them just in case) nothing happens on import; no loading, nothing. I have tried all three import options. The OBJ i am importing is not complex and has no materials set yet. The other JF OBJ Importer plugin works OK, but I have no option of import units. I have also imported the model as 3DS no probs.

                                          Any help would be much appreciated.

                                          oli

                                          1 Reply Last reply Reply Quote 0
                                          • TIGT Offline
                                            TIG Moderator
                                            last edited by

                                            @olishea said:

                                            Hey TIG,

                                            I'm having an issue with this plugin. Installed on latest SU, Mac OSX.

                                            After I have selected the model units (I have tried all of them just in case) nothing happens on import; no loading, nothing. I have tried all three import options. The OBJ i am importing is not complex and has no materials set yet. The other JF OBJ Importer plugin works OK, but I have no option of import units. I have also imported the model as 3DS no probs.

                                            Any help would be much appreciated.
                                            There's a better/faster free Fluid OBJimporter for PC only 😞
                                            The Model units don't matter BUT the imported units are important because if the original OBJ is in 'm' and you import in 'mm' it'll be 1000 times too small and we already know that making tiny geometry makes Sketchup fall over...
                                            So try in the largest units available [meters?].
                                            Some OBJ files have an obscure format.
                                            You could try in/out of Blender to see if that sorts out the file formating ??
                                            Alternatively PM me the OBJ and I'll see if I can SKP-ify it for you ???

                                            TIG

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 7
                                            • 8
                                            • 9
                                            • 10
                                            • 11
                                            • 12
                                            • 13
                                            • 14
                                            • 9 / 14
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement