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    [Plugin] Super Drape

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    • Bob JamesB Offline
      Bob James
      last edited by

      Thanks, TIG: Works great. On an object the text or texture is copied on the top and on the bottom (almost)!


      Capture2.PNG


      Capture.PNG

      i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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      • TIGT Offline
        TIG Moderator
        last edited by

        I'm looking at trapping faces that are looking away from the draped group...
        Meanwhile some careful erasing should fix it ?

        TIG

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        • srxS Offline
          srx
          last edited by

          Thanks TIG.

          www.saurus.rs

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          • B Offline
            blajnov
            last edited by

            Thanks TIG.
            In kirill2008, there is a similar plug-in on your, "Lss_Tool_Bar"


            02.05.jpg

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            • B Offline
              Ben Ritter
              last edited by

              TIG, thank you very much.

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              • S Offline
                seven.sides
                last edited by

                Thanks TIG, this will be very usefull.

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Here's v1.1 http://forums.sketchucation.com/viewtopic.php?p=358314#p358314 ☀

                  Face 'pairing' of materials between the groups is now more robust, consistent and very unlikely to fail.
                  Only topmost faces now usually gets draped onto - if you have overlapping faces in the groups the drape should not now 'punch through' onto lower faces, unless the faces are with ~5mm of each other vertically - still it's best to have single-skin meshes to super-drape...

                  The splat/error reported by Dave_R is now avoided by recoding... BUT it doesn't fix his mesh itself, which had two quad-faces that appeared coplanar but caused splats because when the mesh was intersecting with other entities they made the result unstable - after erasing those two faces they would no reface with 'find_faces', but adding a diagonal fixes the issue as they two triangles are just on the cusp of the difference between a viable quad and two triangular faces that are not coplanar. I await for Dave to re-break this version 😕

                  TIG

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                  • charly2008C Offline
                    charly2008
                    last edited by

                    Hi TIG,

                    I've tried it with no success. I do not know if that's my fault. See Picture below.

                    Charly


                    2011-10-05_145910.jpg


                    Untitled.skp

                    He who makes no mistakes, makes nothing

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      Charly 😒

                      I can't get any error messages, BUT I don't get a good result either!
                      BUT if I explode each group in turn and immediately regroup the highlighted entities... and then use SuperDrape with them it works just fine 😕
                      I suspect that there's some duplicate/tiny faces or similar 'errors' is the group[s] that cause issues - but the explode+regroup fixes them...
                      I'll see what I can come up with - in the meanwhile use the explode+regroup trick and it seems fine again...Capture.PNG

                      TIG

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                      • charly2008C Offline
                        charly2008
                        last edited by

                        Thanks for the tip. Your plugin has a great potential as always.


                        2011-10-05_170820.jpg

                        He who makes no mistakes, makes nothing

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                        • MALAISEM Offline
                          MALAISE
                          last edited by

                          Simply, thanks 😄

                          MALAISE

                          La Connaissance n'a de valeur que partagée

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                          • W Offline
                            wolfy
                            last edited by

                            VERY COOL! Thanks TIG this will come in extremely handy. ☀

                            1 Reply Last reply Reply Quote 0
                            • numbthumbN Offline
                              numbthumb
                              last edited by

                              Where would we be without all this stuff... thanks!

                              Comfortably numb...

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                              • Dave RD Offline
                                Dave R
                                last edited by

                                Thanks TIG.

                                So the splats occurred because those two quad faces barely qualified as quads? It sounds like SU let Fredo's skinning tool make quad faces but wouldn't let your tool work. Sounds like a double standard to me. 😄

                                I'll give it a try as soon as I can and let you know how it goes.

                                Etaoin Shrdlu

                                %

                                (THERE'S NO PLACE LIKE)

                                G28 X0.0 Y0.0 Z0.0

                                M30

                                %

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                                • charly2008C Offline
                                  charly2008
                                  last edited by

                                  As always with new tools, I need to experiment with.


                                  2011-10-05_173422.jpg


                                  2011-10-05_174624.jpg


                                  2011-10-05_182406.jpg


                                  2011-10-05_191215.jpg

                                  He who makes no mistakes, makes nothing

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                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    Charly

                                    Glad you're enjoying it 😄

                                    One of the issues [but not all] about your original problem was that you applied the material to the draped group and not the faces with in it...
                                    I plan to spot this in the next version and ask what you want to do...
                                    Also your sphere had a convoluted transformation - removed after the explode+regroup... I looking at ways of trapping/sorting this too... 😒

                                    TIG

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                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      Here's v1.2 http://forums.sketchucation.com/viewtopic.php?p=358314#p358314 ☀

                                      Following Charly's feedback it now spots if you have a material applied to the draped group and that there are some faces inside the group without a material [they will appear to have the group's material, even when they are actually in the default-material] - you can then choose Yes|No to use that group.material for any draped faces that would otherwise have the default-material.
                                      The intersecting is even more robust.
                                      All underlying faces inside the same group should now be unaffected by the draping [i.e. any faces below the draped-on topmost faces].
                                      Draped faces that partially overlap the edges of the draped-on group's faces are now neatly trimmed to them.
                                      Groups with convoluted transformations [rotated in 3d, scaled etc] should no longer cause issues with the draping.

                                      Feedback please...

                                      TIG

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                                      • W Offline
                                        wyatt
                                        last edited by

                                        TIG, this version doesn't work for me. It calculates forever.

                                        Error: #<NoMethodError: undefined method entities' for nil:NilClass> C:/PROGRA~2/Google/GOOGLE~1/Plugins/TIG-Superdrape.rb:152:in drape'
                                        C:/PROGRA~2/Google/GOOGLE~1/Plugins/TIG-Superdrape.rb:114:in `onLButtonDown'

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          I suspect you have SketchyPhysics or DrivingDimensions [or something similar] installed that cause a problem with copying groups [the use of the standard-method 'group.copy' was added in this version] - I had forgotten that these 'rogue-tools' still need fixing by their authors... 😲 😒
                                          I am making some other minor tweaks anyway... so I will try and get rid of the 'group.copy' code to avoid the issue at the same time...
                                          Watch this space... 😄

                                          TIG

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                                          • TIGT Offline
                                            TIG Moderator
                                            last edited by

                                            Here's v1.3 http://forums.sketchucation.com/viewtopic.php?p=358314#p358314 ☀
                                            The new group.copy code introduced in v1.2 is now recast to avoid clashes with rogue-scripts that might mess it up.
                                            Multi-level/overlapping faces in the draped-group are now allowed [previously only one level was draped].
                                            😄

                                            The earlier v1.2 changes were...
                                            Following Charly's feedback it now spots if you have a material applied to the draped group and that there are some faces inside the group without a material [they will appear to have the group's material, even when they are actually in the default-material] - you can then choose Yes|No to use that group.material for any draped faces that would otherwise have the default-material.
                                            The intersecting is even more robust.
                                            All underlying faces inside the same group should now be unaffected by the draping [i.e. any faces below the draped-on topmost faces].
                                            Draped faces that partially overlap the edges of the draped-on group's faces are now neatly trimmed to them.
                                            Groups with convoluted transformations [rotated in 3d, scaled etc] should no longer cause issues with the draping.

                                            Feedback please...

                                            TIG

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