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    Round Edges with Textures

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    • GaieusG Offline
      Gaieus
      last edited by

      Indeed looks great - not even apparent seam at the corners! πŸ‘

      Now as it came from a displacement topic in the Thea forums: have you had any good results with that part?

      Gai...

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      • G Offline
        gelbuilding
        last edited by

        Unfortunately no, if i model in SU it looks great. Though when i use my modeling program Chief Architect it extremely difficult to achieve the same results.

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        • G Offline
          gelbuilding
          last edited by

          Here is the test model house. Have a close look at the mesh, notice how the stone doesnt match on the corners. πŸ’­
          Any suggestions?


          CAmodel_closeup.jpg

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          • GaieusG Offline
            Gaieus
            last edited by

            Could you attach the skp file, too? (And if you have, the Thea mat.pack file as well - rename it to zip to be able to attach)

            Gai...

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            • G Offline
              gelbuilding
              last edited by

              here is the SU file


              teststone.skp

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              • G Offline
                gelbuilding
                last edited by

                Thea pack file


                test_wall.pack.zip

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                • G Offline
                  gelbuilding
                  last edited by

                  Very tedious to match up the stone with all the mesh.


                  Stone_test.png

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                  • G Offline
                    gelbuilding
                    last edited by

                    Larger scale stone for better view of corners


                    Stone_test2.png

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      If you just 'chamfer' the corner and apply the materials, then use the eyedropper to sample one face's material and if needed then my Texture Tools to adjust the horizontal spacing of any abutting face's texture by a few mm at a time [shift=x10] - you get quickly get this...
                      The pattern matching will run out at a corner somewhere unless you tweak horizontal scaling carefully to match Capture.PNG

                      TIG

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                      • G Offline
                        gelbuilding
                        last edited by

                        The round edge plugg in is good.
                        The window looks good, except look at the right side of the door. I dont know how to fix.
                        Help please.


                        Round crs problem mesh.jpg

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                        • G Offline
                          gelbuilding
                          last edited by

                          Another view


                          Round crs problem.jpg

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            There are serious problems with your model. Here are a bunch of things:

                            • all faces are triangulated. In SketchUp, this leads to unnecessarily large poly count, texturing as well as problems with plugins like Round corners.

                            • You have a layered wall with who knows how many layers inside (I am not talking about SketchUp layers but architectural layers). I know the model is coming from Chief Architect and represents the real building things but for simple visualization (where these inner faces cannot be seen) they are just extra stuff to deal with. "Only model what you will see" - this is visualization, not building documentation.

                            • Your wall pieces are individual components (again, from CA) and they should be exploded so that the material can be seamlessly wrapped around (and vertices welded in Thea). Same with your roof pieces. This is one of the reasons CA models are hard to work with in Thea, too.
                              Basically what you should do is too.

                            • delete all inner layers (like insulation and all),

                            • explode your wall pieces

                            • and run these two plugins after each other
                              http://forums.sketchucation.com/viewtopic.php?t=28087
                              http://forums.sketchucation.com/viewtopic.php?t=22920
                              (note that this second one needs an additional plugin library). This is the result after I first ran it:

                            cleanup.png

                            • although first I would also get rid of the stone and brick materials, too since at some places, the walls are painted with both - depending on triangulation)
                              Imported stuff is often quite hard to work with before you really clean up what may be useful in other apps but useless in SU - also the export/import process may add a bunch of things that need to be cleaned first.

                            Gai...

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                            • G Offline
                              gelbuilding
                              last edited by

                              Thanks Gaieus,

                              I will do what you suggested. Sounds good, i will post results

                              Thanks ever so much.

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                              • GaieusG Offline
                                Gaieus
                                last edited by

                                Here is also the model (I am sure there would still be place to reduce unnecessary complexity). Notice the difference in file size, too (almost half).

                                There is an inevitable problem however; unless your texture fits exactly around the model (or divided equally around the model), there will always be one edge where it does not fit seamlessly. Always put this edge (now find it behind) to where you will not examine the building - or break the completely continuous texture with some architectural element.


                                Edit: I also got your thea pack file but could not open or import it for some reason.


                                teststone.skp

                                Gai...

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                                • G Offline
                                  gelbuilding
                                  last edited by

                                  Hi Gaieus,

                                  I like how the mesh gets cleaned up, though now when I do round corners to the brick opening around the door ie three edges and hit to round the whole face turns white. I don't understand why this occurs. Any suggestions what I'm doing wrong.

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    Don't forget that this plugin creates new edges - and when coplanar edges that form a closed loop are created in SU, a face is also created. Just click on it to select and press delete (if I understand the problem clearly)

                                    Gai...

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                                    • G Offline
                                      gelbuilding
                                      last edited by

                                      Perfect Gaieus.
                                      All good. 😍
                                      Thanks ever so much for your help.


                                      Stone_test3.jpg

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                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        Perfect! πŸ‘
                                        Now find something better stone texture for that house as I have not seen any similar flagstone cover since I visited some duke's manor somewhere near Chichester in Southern England a couple of years ago (or do they still build these in England?)
                                        πŸ˜†

                                        Gai...

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          In East Anglia and the South East of the UK the vernacular style is called 'knapped-flint walling', there's usually a red clay-brick surround, or sometimes dressed stone trims... Flint cobbles are common in these mainly chalk-rock areas of the country, and it was a cheap and very durable building material, but now clay-brick is much cheaper and far less labor intensive because the flint cobbles have to be graded in size and they are often 'knapped' - i.e. effectively broken in half [but yours are 'unknapped'] ! It is still sometimes used for new building within conservation areas etc...
                                          Here's a few examplesflints-eg.gifm_Flint walling.jpgflintchalk.jpgKnapped-Flints-Ex-Chalk-Garden-Walling-Stone.jpg800px-Flint_Wall_Wiltshire.JPGeastbourne.pngffb3.png

                                          TIG

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                                          • G Offline
                                            gelbuilding
                                            last edited by

                                            Thanks guys for your replies and here is one with a better stone texture i hope you like it.

                                            I like how now if i change the texture in Thea all the stone looks good. So the setup from Su must be very good because the stone still lines up.


                                            Stone_test4.jpg

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