[Plugin] Extrude Edges By Vector To Object v1.4 20110528
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Awesome toolset man, just one thing, I played around with it a little, and I stopped at this point.
Wouldn't it be great if you could extrude any profile by a vector to any multiple objects, and of course the resulting shape is modeled by the objects it is intersecting with? Is this asking too much? -
@wildchild said:
Awesome toolset man, just one thing, I played around with it a little, and I stopped at this point.
Wouldn't it be great if you could extrude any profile by a vector to any multiple objects, and of course the resulting shape is modeled by the objects it is intersecting with? Is this asking too much?Divide the edges of the edge-set you want to extrude so they are 'small-bits'... so then it'll extrude better... it's very difficult to make the thing 'split' the edges so they extract as desired - I am looking at it...
One way would be NOT to do it as present... but extrude past, then use intersect_with and then delete the parts behind... BUT working out what to erase and what to keep is [almost] as hard as the present method... watch this space [I'm letting the gray-cells process this in 'background-mode'...] -
Exactly TIG, performing an automatic extrusion-intersection-deletion would be a possible way, it's complicated though. In both cases being able to automatically add the necessary edges to fit the "shaping" object would make this a killer plugin! thanks for your past and future efforts!
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Thanks TIG,
another fantastic tool. It made โโme immediately led to experiments.
Charly
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Here's an updated version http://forums.sketchucation.com/viewtopic.php?p=331059#p331059
A new algorithm has been added for the intersecting with objects: now walls extend to soffits with additional apex vertices and so on so it extrudes fully to the faces/edges.
'Ghost' extrusions now show intersections as red dots.
The original selection is kept, unless the is group exploded.
ES lingvo updated by Defisto [thanks].
ALSO [same day]:-
a) Additional traps have been added for rare glitches when faced edge-selection was used.
b) Glitch fixed with 'undo' if you reversed faces etc...
c) Glitches fixed with 'commit' and extruding edges inside groups to objects outside.
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The best is the ennemy of the better!
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Great work again TIG ! Thank you ! This plugin will be very helpfull for architects.
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If it' very easy to make a volume3D with the extruded line result of the rectangular box
it's less easy for close the horizontal cylinder! (of course the guy is added after!
PS the cool of the plug is that you can make the 2 extrusions in the same time!
(Click on the image if scroolbar)
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Here's another update... several glitches fixed...
http://forums.sketchucation.com/viewtopic.php?p=331753#p331753
Here's another example of extruding lots of walls up to the underside of a complex roof form in one step... -
Hi TIG
Very happy to send a thank-you to your profit(?) center but how about a link for PayPal and a path to donate.
This is just a killer add-on and deserves some pay to play $ or =I think that most use PayPal as an option for payment and perhaps do not use as a funded account.
Thx
dtr
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dtrarch, link is in the Plugins > TIGTools folder
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Or you can simply use PayPal.com with
info @ revitrev.org
- as given in the tools' 'notes'...
PS: miss out the two spaces - they're added to try to foil spambots!
[I know it's a crap account-name... but I also write stuff for 'Revit' - they do pay more money = no one wants the pain - but I love SUp most ]
PPS: Thanks for the recent donations -
Sir TIG
Got it and thx
dtr
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1st Thanks for Made that plugin ...........
Its working too good and fantastical.
and i like your all plugin ....
THANKS,
SUmaster ...... -
TIG - in one word: thankyou
I think all architects out there will love this one (as much as the others you have done, but maybe more)
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@TIG:
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@wildchild said:
Awesome toolset man, just one thing, I played around with it a little, and I stopped at this point.
[attachment=0:31ma3vxv]<!-- ia0 -->Extrude to object.jpg<!-- ia0 -->[/attachment:31ma3vxv]
Wouldn't it be great if you could extrude any profile by a vector to any multiple objects, and of course the resulting shape is modeled by the objects it is intersecting with? Is this asking too much?simple for that.. make cylinders components. then push the box thru it wall.
explode both cylinders and intersect, then remove sections you don't want. -
Been playing around with this plugin tonight. Just have to say - IT IS AWESOME!!!
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Oh, yeah? Show me somethin', mister. What I mean to say is, we thrive on awesome, when and if we thrive, so if you have time, please.
My bad: you said the plugin was awesome.
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Thanks TIG for this plugin, I missed it !!
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