[Plugin] SurfaceGen (0.9.0b) β 28 April 2012
-
If you pick a surfacegen-entity the surfacegen-dialog appears.
Minimize that surfacegen-dialog.
The focus will then return to the SKP window.
So now you can use shortcuts etc to Move the selected entity etc.
Restore the surfacegen-dialog to change the surfacegen-entity's settings...
-
@diggsey said:
What exactly do you mean by noise? Surely just adding (rand-0.5) will put noise on the graph?
With random numbers there is no relationship between a given random and the next random.
Noise however, produces a naturally ordered smooth sequence of numbers with makes it more useful when creating surfaces or textures. (Think surface displacement to create waves and clouds.)
Here's a few links that explain it better than I can:http://en.wikipedia.org/wiki/Simplex_noise
http://www.noisemachine.com/talk1/
http://webstaff.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf -
Instant roof.


-
@diggsey said:
Just uploaded a fairly major update to the first post!
...
@d12dozr
Helpful error message are now shown when an expression is invalid.Thank you...helps me take my baby steps

One thing...when I start a new SU file from File -> New, the dialog for SurfaceGen doesn't pop up. It does work if I close SU down completely and restart. I can draw the boundary box, but then cannot do anything else. I opened the Ruby Console while opening a new file, but didn't get any error messages.
-
nice roof Pixero
but your fonction is not visible.
-
-abs(x)+sin(8*y)
The rest I think you can see in the picture.
-
Thanks Diggsey for this incredible plugin!

I have translated the plugin to spanish language.
SurfaceGen v0.8 spanish version -
nice plugin....THX
-
Me gusta este pluguin,se ve interesante, pero lo veo un poco complicado y de poco uso en Arquitectura, no sΓ© si en otras carreras sea tan ΓΊtil. Voy a buscarle una funciΓ³n. gracias Oxer.
-
@Diggsey
great plugin !
great job ! -
El otro dia dije "Gracias Oxer" cuando en realidad querΓa decir "Gracias Diggsey"
Disculpa. -
a test :
-
I feel like a 5 year old. The geometric forms created are gorgeous and I haven't the faintest idea how to use this.
-
Thank you very much! Good plugin -
Thanks you very great plugin

-
Very cool plugin!
But a progress bar could be very helpful. Because I 've installed it and by performing the plugin it seems to take hours to generate a surface and I don't know if it is really working!I've waited for more than 25 minutes for a simple eqation so I have to give up finally...
In other words, I can't get it work in my sketchup 8. -
a very nice plugin, ( as i have seen only in pics and shapes that you have created) but i don't understand where can i get equations for it? i want to make some fractal geometry but when i applied the equation it wont work. so can any body help me with this equation thing more..
and thank you
-
@boilingsnow said:
Very cool plugin!
But a progress bar could be very helpful. Because I 've installed it and by performing the plugin it seems to take hours to generate a surface and I don't know if it is really working!I've waited for more than 25 minutes for a simple eqation so I have to give up finally...
In other words, I can't get it work in my sketchup 8.I figured out that SurfaceGen has a conflict with another plugin calls 'Modelfuction'.
If you get Modelfuction installed in your sketchup, you can see the pop-up window by applying Surfacegen, but it will not create any surface.
I have uninstalled Modelfunction now and SurfaceGen works well!By the way this is really a awesome plugin. So it would be perfect if the author can get rid of the conflict with other plugins...
-
I far as I can see SurfaceGen does not use any unusual methods or interfere with base/built-in classes/methods. However, Modelfunction may well do that - there are a few scripts will ill-advisedly mess with these and thereby they affect other tools unpredictably [often messing with 'group', 'face' etc].
As Modelfunction is a paid tool [and you must be a customer] I suggest you contact the author direct to get him to fix his code... -
I haven't posted in ages, but I just noticed that there was a way I could improve the speed of this plugin. The new version only calls "eval" once to create a proc object which it then calls repeatedly, so it shouldn't have to keep parsing the expression each time.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better π
Register LoginAdvertisement